Multimedia Essentials Quick Review

Multimedia Team & Skill Set

  • Multimedia skill set: diverse expertise required for a project.
  • Team-building: activities enabling optimal group performance.
  • Core roles:
    • Project Manager – oversees development, schedule, budget, client liaison.
    • Multimedia Designer – graphics, instructional, interface, information design.
    • Interface Designer – structures user interaction; builds navigation.
    • Writer – scripts content, narration, interactivity.
    • Video Specialist – captures, edits, compresses video for DVD/Web.
    • Audio Specialist – records, edits, digitizes sound; sources talent.
    • Multimedia Programmer – integrates elements with code/authoring tools.
    • Web Producer – coordinates site pages, updates.

Project Life-Cycle

  • Planning & Costing: define goals, target users, template, nav, timetime & budgetbudget estimate, prototype.
  • Design & Production: create assets, integrate; iterative client feedback.
  • Testing: verify objectives, platform compatibility, quality.
  • Delivery: package and hand off final product.

Hardware Essentials

  • Major platforms: Macintosh & Windows GUIs; test on all targets.
  • Workstations: Silicon Graphics, Sun for high-end graphics.
  • Networking: LAN (Ethernet), WAN, ISP for Internet.
  • Peripheral buses: SCSISCSI (high-speed video), IDE/ATAIDE/ATA (internal), USBUSB (plug-and-play 127127 devices), FireWireFireWire (IEEE 13941394, video).
  • Memory: RAMRAM (multitasking), ROM/NVMROM/NVM (firmware). High-capacity hard drives, solid-state/flash, optical media (CD-ROM, CD-RW, DVD, Blu-ray).
  • Input: scanners/OCR, voice recognition, microphones, digital cameras.
  • Output: speakers, multiple monitors, projectors, color printers.

Software Tools

  • Text/OCR: Word, WordPerfect, OpenOffice; OCR converts bitmap → ASCII.
  • Graphics:
    • Bitmap editors (PhotoShop, Fireworks).
    • Vector editors (Illustrator, CorelDraw).
    3D3D modeling/rendering (Maya, Strata 3D3D).
    • Image editing & plug-ins, layers, anti-aliasing.
  • Audio: waveform editors, mixers.
  • Animation/Video: timeline or sprite-based; QuickTime/AVI support.
  • Utilities: screen capture, format converters.

Authoring Systems

  • Categories:
    • Card/Page-based (ToolBook) – stack of screens.
    • Icon/Object-based – flowchart programming.
    • Time-based (Adobe Flash, Director) – linear timelines.
  • Key features: editing/organizing, VHLL scripting, interactivity (branching, IF-THEN), performance tuning, run-time builds, cross-platform & Web export.

Internet Fundamentals

  • Origin: ARPANET 19691969; NSF 19891989.
  • Network types: LAN, WAN; servers vs clients.
  • DNS assigns domain names; IP address = four-octet number.
  • Protocols: TCP/IPTCP/IP – packets with address, sequence, error check.
  • Bandwidth (bps): mitigate limits with compression, caching, streaming.
  • Internet services via daemons: HTTPHTTP, FTPFTP, SMTPSMTP, POPPOP, etc.
  • MIME types identify file content.
  • Web: HTMLHTML for pages, HTTPHTTP for transfer; dynamic pages with JavaScript, PHP, Cold Fusion, XML.

Mobile Multimedia

  • Impact: ubiquitous text, audio, video; retail pushes, social media, education, travel.
  • Hardware: miniaturized SoC, multi-touch, up to 44 radios (cell, Wi-Fi, Bluetooth, NFC).
  • Cellular protocols: CDMACDMA vs GSMGSM (SIM); 3G3G vs 4G4G (LTE, WiMAX). Wi-Fi 802.11802.11, Bluetooth 2.4GHz2.4\,\text{GHz}.
  • OS market: Android (open-source Linux) & iOS (proprietary) > 99%99\% share.
  • App development: Objective-C (iOS), Java (Android), HTML5/CSS/JS hybrids; IDEs e.g., Android Studio, PhoneGap.
  • Responsive Web Design (RWD): design for smallest screen first; fluid grids, column drop, layout shift, off-canvas.

Key Takeaways

  • Successful multimedia requires a coordinated team, clear life-cycle, suitable hardware/software, and appropriate authoring tools.
  • Understanding Internet protocols & bandwidth constraints is vital for online delivery.
  • Mobile devices dominate access; design must address varied OSs, hardware, and screen sizes.