Multimedia Essentials Quick Review
- Multimedia skill set: diverse expertise required for a project.
- Team-building: activities enabling optimal group performance.
- Core roles:
• Project Manager – oversees development, schedule, budget, client liaison.
• Multimedia Designer – graphics, instructional, interface, information design.
• Interface Designer – structures user interaction; builds navigation.
• Writer – scripts content, narration, interactivity.
• Video Specialist – captures, edits, compresses video for DVD/Web.
• Audio Specialist – records, edits, digitizes sound; sources talent.
• Multimedia Programmer – integrates elements with code/authoring tools.
• Web Producer – coordinates site pages, updates.
Project Life-Cycle
- Planning & Costing: define goals, target users, template, nav, time & budget estimate, prototype.
- Design & Production: create assets, integrate; iterative client feedback.
- Testing: verify objectives, platform compatibility, quality.
- Delivery: package and hand off final product.
Hardware Essentials
- Major platforms: Macintosh & Windows GUIs; test on all targets.
- Workstations: Silicon Graphics, Sun for high-end graphics.
- Networking: LAN (Ethernet), WAN, ISP for Internet.
- Peripheral buses: SCSI (high-speed video), IDE/ATA (internal), USB (plug-and-play 127 devices), FireWire (IEEE 1394, video).
- Memory: RAM (multitasking), ROM/NVM (firmware). High-capacity hard drives, solid-state/flash, optical media (CD-ROM, CD-RW, DVD, Blu-ray).
- Input: scanners/OCR, voice recognition, microphones, digital cameras.
- Output: speakers, multiple monitors, projectors, color printers.
- Text/OCR: Word, WordPerfect, OpenOffice; OCR converts bitmap → ASCII.
- Graphics:
• Bitmap editors (PhotoShop, Fireworks).
• Vector editors (Illustrator, CorelDraw).
• 3D modeling/rendering (Maya, Strata 3D).
• Image editing & plug-ins, layers, anti-aliasing. - Audio: waveform editors, mixers.
- Animation/Video: timeline or sprite-based; QuickTime/AVI support.
- Utilities: screen capture, format converters.
Authoring Systems
- Categories:
• Card/Page-based (ToolBook) – stack of screens.
• Icon/Object-based – flowchart programming.
• Time-based (Adobe Flash, Director) – linear timelines. - Key features: editing/organizing, VHLL scripting, interactivity (branching, IF-THEN), performance tuning, run-time builds, cross-platform & Web export.
Internet Fundamentals
- Origin: ARPANET 1969; NSF 1989.
- Network types: LAN, WAN; servers vs clients.
- DNS assigns domain names; IP address = four-octet number.
- Protocols: TCP/IP – packets with address, sequence, error check.
- Bandwidth (bps): mitigate limits with compression, caching, streaming.
- Internet services via daemons: HTTP, FTP, SMTP, POP, etc.
- MIME types identify file content.
- Web: HTML for pages, HTTP for transfer; dynamic pages with JavaScript, PHP, Cold Fusion, XML.
- Impact: ubiquitous text, audio, video; retail pushes, social media, education, travel.
- Hardware: miniaturized SoC, multi-touch, up to 4 radios (cell, Wi-Fi, Bluetooth, NFC).
- Cellular protocols: CDMA vs GSM (SIM); 3G vs 4G (LTE, WiMAX). Wi-Fi 802.11, Bluetooth 2.4GHz.
- OS market: Android (open-source Linux) & iOS (proprietary) > 99% share.
- App development: Objective-C (iOS), Java (Android), HTML5/CSS/JS hybrids; IDEs e.g., Android Studio, PhoneGap.
- Responsive Web Design (RWD): design for smallest screen first; fluid grids, column drop, layout shift, off-canvas.
Key Takeaways
- Successful multimedia requires a coordinated team, clear life-cycle, suitable hardware/software, and appropriate authoring tools.
- Understanding Internet protocols & bandwidth constraints is vital for online delivery.
- Mobile devices dominate access; design must address varied OSs, hardware, and screen sizes.