Motion Summary
SI Units
- Agreed units of measurement for worldwide use.
- Combinations of these units can be used to produce SI units for all other quantities. For example, the SI unit for speed is m/s.
Distance vs Displacement
- Distance: Total ground covered; scalar quantity (magnitude only).
- Displacement: How far the start and end points are from each other; vector quantity (magnitude and direction).
Scalars and Vectors
- Scalar: Magnitude only (e.g., length, area, volume, speed, mass).
- Vector: Magnitude and direction (e.g., displacement, velocity, acceleration, force).
Speed
- Measure of how quickly something moves; scalar quantity.
- Units can vary (e.g., km/h, m/s).
- Average speed : v = \frac{d}{t}
Velocity
- Measure of how much displacement changes with time; vector quantity.
- Measured in m/s.
Average vs. Instantaneous Speed
- Average speed: Total distance over total time.
- Instantaneous speed: Speed at a particular point in time.
Conversions
- Use the value 3.6 only for km/h to m/s
Sonar
- Sound Navigation and Ranging.
- Used to map ocean floors by measuring the time it takes for a signal to return.
Acceleration
- Rate of change in velocity; vector quantity.
- Measured in m/s². Textbook error.
- Three ways to change:
- Speed up.
- Slow down.
- Change direction.
Constant Velocity vs. Constant Acceleration
- Constant velocity: No acceleration.
- Constant acceleration: Constant change in velocity.
- a = \frac{v-u}{t}, v = u + at
Falling Objects
- Accelerate at 9.8 m/s² due to gravity.
- Terminal velocity: Maximum velocity reached due to wind resistance.
Motion Graphs
- Types:
- Displacement vs. time (x-t).
- Velocity vs. time (v-t).
- Acceleration vs. time (a-t).
- Gradient and area under the graph provide useful information.
Displacement vs. Time Graphs (x-t)
- Shows position change relative to the starting point.
- Gradient = average velocity.
Velocity vs. Time Graphs (v-t)
- Point on graph = velocity at a certain time.
- Gradient = acceleration.
Summary of Motion Graphs
- x-t: Gradient = velocity, Point = displacement
- v-t: Gradient = Acceleration, Point = velocity
- a-t: Point = acceleration