Meeting Notes on Lighting and Interior Design
Chapter 2: Different Lighting Options
- Different lighting options exist, such as diffused lighting.
- Challenges can arise from exposed ceilings.
Chapter 3: Layout
- Mirror type setups can be used.
- Internal discussions influence lighting fixtures, scenes, and color schemes.
- Changes depend on required scenes and lights.
- Interiors are amended based on lighting choices.
- Partitions are undesirable in the layout, especially for VR applications requiring 360-degree accessibility.
Chapter 4: Decorative Light Interior
- Areas require plans to finalize layout, lighting scenes, and ambiance.
- Multiple scenes may involve different lighting effects.
- Create restaurant light combinations with proper 3D rendering for a VR app, using specific light theme color combinations.
- Interior elements include furniture, fixtures, color panels, and decorative lights.
- Basic lighting is the initial policy.
- Space and scene lighting, along with light fixtures or decorative interior elements, remain consistent, but ceiling fixture lighting changes may occur.
- Interior design must be finalized before proceeding.
- The next steps include providing a flow plan plus minus light fixtures required for modeling to start.
Chapter 5: Open Floor Plan
- The layout influences light effects.
- Aim for a restaurant with free movement utilizing an open floor plan.
- A floor plan is needed for approval, showing the position of furniture.
- Once approved, modeling begins.
- Considerations include floor plan and ceiling plan relative to the approved design.
- Step one: Floor plan.
Chapter 6: Ceiling and Wall
- Step two involves providing ceiling and wall plans once circulation is free-raised.
- Wall paneling and color schemes may require further design.
- Artwork may need planning.
- If the floor plan receives approval, attention turns to ceiling and wall design.