A vector is a quantity with both magnitude and direction.
Example: a velocity vector of an object at time t points in the direction of travel.
The length (magnitude) of the velocity vector gives the object's speed at time t.
Vectors are represented visually as directed line segments from a tail point to a head (terminal point).
Points, tails, heads, and notation
A point in space is written as P(x, y, z).
In general, two points define a vector: a tail (initial point) and a head (terminal point).
If the tail is at P0(x0, y0, z0) and the head is at P1(x1, y1, z1), the vector from P0 to P1 is denoted as P<em>0P</em>1=⟨x<em>1−x</em>0,y<em>1−y</em>0,z<em>1−z</em>0⟩.
The vector can also be referred to using angle brackets ⟨ , ⟩ or with bold/arrow notation: v,v.
The term “terminal point” (head) and “initial point” (tail) specify the direction of the vector.
A position vector of a point P(x, y, z) from the origin is written as r=⟨x,y,z⟩.
Displacement vs. position
Displacement from P0 to P1 is given by the vector d=⟨x<em>1−x</em>0,y<em>1−y</em>0,z<em>1−z</em>0⟩=P<em>0P</em>1.
The displacement represents the change in position; the position vector represents the location of a point relative to the origin.
Magnitude and speed
For a vector v=⟨v<em>x,v</em>y,v<em>z⟩, its magnitude (norm) is
∣v∣=v</em>x2+v<em>y2+v</em>z2.
If v is a velocity vector, then the speed is given by the magnitude: speed=∣v∣.
Examples and computation
Example 1: Let P0 = (2, -1, 4) and P1 = (5, 3, 1). Then P<em>0P</em>1=⟨5−2,3−(−1),1−4⟩=⟨3,4,−3⟩.
Magnitude: ∣P<em>0P</em>1∣=32+42+(−3)2=9+16+9=34.
Example 2: The position vector of a point P = (x, y, z) is r=⟨x,y,z⟩.
Visual interpretation
A vector is represented as a directed line segment oriented from the tail to the head.
The length of the segment corresponds to the magnitude; the direction from tail to head indicates the vector's direction.
The components along the x, y, and z axes are the changes (\Delta x, \Delta y, \Delta z) between the two points.
Notation and special terminology
Point vs. vector: a point like P0 or P1 denotes a location; a vector is the directed difference between two points.
The bracket notation (e.g., ⟨a, b, c⟩) indicates a vector; the same object can be written as \vec{v} or \mathbf{v} depending on the convention.
Connections to broader concepts
Vectors generalize from 2D to 3D: the same definitions apply with three coordinates (x, y, z).
In physics and engineering, vectors model quantities with both magnitude and direction (velocity, force, acceleration).
Key distinction: position vectors (locations) vs. displacement vectors (changes in position).
Practical implications
When combining motions or forces, vector addition uses component-wise addition: for vectors \vec{a} = ⟨ax, ay, az⟩ and \vec{b} = ⟨bx, by, bz⟩, their sum is a+b=⟨a<em>x+b</em>x,a<em>y+b</em>y,a<em>z+b</em>z⟩.
Magnitude calculations are essential for determining speeds and other scalar quantities derived from vectors.