Archetypes

Golding makes a point to focus on human nature and what happens when we are without the laws and rules set by society. Pay close attention to the following as you read:

  • The description of their school clothing.
  • The boys’ appearances and how it changes.
  • The boys being described more like an animal would be described.
  • How the atmosphere is described like the heat, different archetypes that are included.
  • Anytime lowering or descending is mentioned.

Archetype: a pattern or universally recognizable characters, situations, or symbols that have their origin within the works of Plato and Sophocles. Carl Jung, a Swiss psychiatrist, categorized archetypal characters who fit into a model based on literary function, emotional traits, or community role.

Color Archetypes

Shape Archetypes

Black (darkness) – chaos, mystery, the unknown, before existence, death, the unconscious, evil

Red – blood, sacrifice; violent passion

Green – hope, growth, envy

White (light) – purity, peace, innocence

Orange – fire, pride, ambition.

Blue – truth, spirituality,

Violet – nostalgia, memory.

Gold – sun, wealth

Silver – Moon, wealth

Oval – woman, passivity

Triangle – communication, space between heaven and earth, trinity,

Square & Rectangle– firmness, stability, trust

Cross – the Tree of life, axis of the world

Circle – unity, eternity, oneness.

Nature Archetypes

Air – activity, creativity, breath, light, freedom (liberty), movement

Ascent – transcendence, inward journey,

Descent – animal nature

Duality – Yin-Yang, opposites

Earth – receptive, solid

Fire – the ability to transform,regeneration

Lake – mystery, depth, unconscious

Crescent moon – change, transition

Mountain – ambition, goals

Valley – depression, low-points, evil, unknown

Sun – life force

Stars – guidance

Wind –messenger

Ice/Snow – coldness, barrenness

Clouds/Mist – mystery, sacred

Rain – life giver

Cave – feminine

Lightning – intuition, inspiration

Tree – where we learn, tree of life, tree of knowledge

Forest – evil, lost, fear

Objects

Feathers – lightness, speed

Shadow – our dark side, evil, devil

Masks – concealment

Boats/Rafts – safe passage

Bridge – change, transformation

Right hand – rectitude, correctness

Left hand – deviousness

Feet – stability, freedom

Skeleton – mortality

Heart – love, emotions

Hourglass – the passage of time

Character Archetypes

The Hero – In its simplest form, this character is the one ultimately who may fulfill a necessary task and who will restore

fertility, harmony, and/or justice to a community. The hero character is the one who typically experiences an initiation, who

goes the community’s ritual (s), et cetera.

The Initiates – These are young heroes who, prior to the quest, must endure some training and ritual. They are usually

innocent at this stage.

Mentors – These individuals serve as teachers or counselors to the initiates. Sometimes they work as role models and

often serve as father or mother figure. They teach by example the skills necessary to survive the journey and quest.

Hunting Group of Companions – These loyal companions are willing to face any number of perils in order to be together.

Loyal Retainers – These individuals are like the noble sidekicks to the hero. Their duty is to protect the hero. Often the

retainer reflects the hero’s nobility.

The Devil Figure – This character represents evil incarnate. He or she may offer worldly goods, fame, or knowledge to the

protagonist in exchange for possession of the soul or integrity. This figure’s main aim is to oppose the hero in his or her quest.

The Scapegoat – An animal or more usually a human whose death, often in a public ceremony, excuses some taint or sin

that has been visited upon the community. This death often makes theme more powerful force to the hero.

The Outcast – This figure is banished from a community for some crime (real or imagined). The outcast is usually destined

to become a wanderer.

The Creature of Nightmare – This monster, physical or abstract, is summoned from the deepest, darkest parts of the

human psyche to threaten the lives of the hero/heroine. Often it is a perversion or desecration of the human body.