Untitled Flashcards Set

  1. Information Processing Model (Multi-Store Model) – Memory functions like a computer with encoding, storage, and retrieval through sensory, short-term, and long-term memory.

    • Application: Explains how information moves through different memory stages.

  2. Sensory Register/Memory – Brief storage of sensory information before it's processed.

    • Application: Captures a visual scene before you focus on specific details.

  3. Iconic Memory – Visual sensory memory lasting a fraction of a second.

    • Application: Seeing a flash of an image and briefly recalling its details.

  4. Echoic Memory – Auditory sensory memory lasting a few seconds.

    • Application: Recognizing the last few words someone said, even if you weren’t paying attention.

  5. Short-Term Memory (STM) – Holds limited information for about 20-30 seconds.

    • Application: Remembering a phone number long enough to dial it.

  6. Long-Term Memory (LTM) – Stores unlimited information indefinitely.

    • Application: Remembering your first day of school.

  1. Encoding – Transforming information into a memory trace.

    • Application: Studying with meaningful connections helps encoding.

  2. Storage – Retaining encoded information over time.

    • Application: Practicing retrieval strengthens storage.

  3. Retrieval – Accessing stored information when needed.

    • Application: Answering test questions based on learned material

  1. Structural Encoding – Shallow processing based on appearance.

    • Application: Recognizing a word’s shape without knowing its meaning.

  2. Phonemic Encoding – Processing based on sound.

    • Application: Rhyming words to improve recall.

  3. Semantic Encoding – Deep processing based on meaning.

    • Application: Remembering concepts by connecting them to personal experiences.

  1. Episodic Memory – Memory of personal experiences/events.

    • Application: Remembering your graduation day.

  2. Semantic Memory – General knowledge and facts.

    • Application: Knowing that Paris is the capital of France.

  3. Procedural Memory – Memory for skills and actions.

    • Application: Riding a bike or typing on a keyboard.

  4. Explicit Memory – Conscious, intentional memory retrieval.

    • Application: Recalling historical facts for a test.

  5. Implicit Memory – Unconscious memory, often procedural.

    • Application: Automatically knowing how to drive without thinking.

  1. Prospective Memory – Remembering to do things in the future.

    • Application: Remembering to take medicine at 8 PM.

  2. Retrospective Memory – Remembering past events.

    • Application: Recalling what you ate for breakfast yesterday.

  1. Mnemonic Devices – Strategies for enhancing memory.

    • Application: Using acronyms like "HOMES" for the Great Lakes.

  2. Method of Loci – Associating information with physical locations.

    • Application: Remembering a speech by linking points to locations in your house.

  3. Chunking – Breaking information into meaningful units.

    • Application: Remembering 123-456-789 instead of 123456789.

  1. Proactive Interference – Older information disrupts new learning.

    • Application: Struggling to remember a new password because of an old one.

  2. Retroactive Interference – New information disrupts recall of old information.

    • Application: Learning a new phone number makes you forget your old one.

  1. Serial Position Effect – Tendency to remember the first and last items in a list.

    • Application: Forgetting the middle of a grocery list.

  2. Primacy Effect – Remembering the first items in a list.

    • Application: First few words in a speech are more memorable.

  3. Recency Effect – Remembering the last items in a list.

    • Application: Recalling the last few digits of a phone number.

  1. Spacing Effect – Learning is better with spaced-out practice than cramming.

    • Application: Studying a little each day instead of pulling an all-nighter.

  2. Maintenance Rehearsal – Repeating information to keep it in STM.

    • Application: Repeating a phone number until you dial it.

  3. Elaborative Rehearsal – Connecting new info to existing knowledge for deeper learning.

    • Application: Linking a new psychology concept to a personal experience.

  1. Source Amnesia – Forgetting where or how information was learned.

    • Application: Remembering a fact but not the source.

  2. Reconstructive Memory – Memory is not perfect; it’s influenced by emotions and prior knowledge.

    • Application: Witnesses remembering events differently.

  3. State-Dependent Memory – Better recall when in the same state as learning.

    • Application: Learning drunk and remembering it better when drunk.

  4. Context-Dependent Memory – Better recall in the same physical location.

    • Application: Studying in the same room as the test helps performance.

  5. Mood Congruent Memory – Memories match emotional states.

    • Application: Feeling sad brings back sad memories.

  6. Testing Effect – Practicing retrieval strengthens memory.

    • Application: Taking practice tests improves recall.

  7. Misinformation Effect – False memories form due to misleading info.

    • Application: Eyewitnesses misremember details based on leading questions.

  8. Anterograde Amnesia – Inability to form new memories.

    • Application: A person with brain damage forgets events after the accident.

  9. Retrograde Amnesia – Inability to remember past events.

    • Application: Forgetting years of life after a head injury.

  10. Infantile Amnesia – Inability to recall early childhood memories (before age 3).

    • Application: Most people don’t remember being toddlers.

  1. Recall vs. Recognition – Recall requires retrieving info without cues, recognition involves identifying it.

    • Application: Fill-in-the-blank vs. multiple-choice tests.

  2. Tip of the Tongue Phenomenon – Failing to retrieve a word despite knowing it.

    • Application: “I know this actor’s name, but I can’t remember it!”

  3. Repression (Freud’s Theory) – Unconscious blocking of traumatic memories.

    • Application: Forgetting a childhood trauma.

  4. Ebbinghaus’s Forgetting Curve – Memory declines rapidly, then levels off.

    • Application: Forgetting most information soon after learning it.

  1. Baddeley’s Working Memory Model – A system for temporarily holding and manipulating information.

    • Phonological Loop: Stores verbal and auditory information.

    • Visuospatial Sketchpad: Holds visual and spatial information.

    • Central Executive: Directs attention and integrates information.

  • Application: Holding numbers in your mind while solving a math problem.

  1. Language – A system of symbols and rules used for communication.

    • Application: English, Spanish, and sign language are all examples.

  2. Phonemes – The smallest units of sound in a language.

    • Application: The "b" in "bat" or the "sh" in "shoe."

  3. Morphemes – The smallest units of meaning in a language.

    • Application: "Unbreakable" consists of three morphemes: "un-", "break," and "-able."

  4. Cooing Stage – Early stage (around 6-8 weeks) where infants make vowel-like sounds.

    • Application: "Ooo" and "ahhh" sounds from babies.

  5. Babbling Stage – Stage (around 4-6 months) where infants produce repetitive consonant-vowel sounds.

    • Application: "Ba-ba" or "da-da."

  6. One-Word Stage – Stage (around 12 months) where infants use single words to represent entire ideas.

    • Application: Saying "milk" to mean "I want milk."

  7. Two-Word Stage – Stage (around 18-24 months) where toddlers use two-word phrases.

    • Application: "Want cookie" or "Go park."

  8. Fast Mapping – Rapidly learning new words after minimal exposure.

    • Application: A child hears "elephant" once and remembers it.

  9. Overextension – Using a word too broadly.

    • Application: Calling all four-legged animals "doggy."

  10. Underextension – Using a word too narrowly.

  • Application: Believing that "dog" only refers to the family pet and not other dogs.

  1. Overgeneralization/Overregularization – Applying grammatical rules too broadly.

  • Application: Saying "goed" instead of "went" or "tooths" instead of "teeth."

  1. Holophrastic Speech – Using one word to express a full thought.

  • Application: Saying "up" to mean "Pick me up."

  1. Telegraphic Speech – Using simple two- or three-word sentences, leaving out unnecessary words.

  • Application: "Want cookie" instead of "I want a cookie."

  1. Behaviorist View of Language Acquisition – (B.F. Skinner) Language is learned through reinforcement and imitation.

  • Application: A baby is praised for saying "mama," encouraging repetition.

  1. Nativist View of Language Acquisition – (Noam Chomsky) Humans are born with an innate ability for language (Language Acquisition Device - LAD).

  • Application: Children learn complex grammar rules without explicit teaching.

  1. Interactionist View of Language Acquisition – Language develops through a combination of biological readiness and social interaction.

  • Application: A child learns language faster when caregivers actively speak with them.

  1. Functional Fixedness – The tendency to see objects only for their usual purpose.

  • Application: Struggling to see that a screwdriver can be used as a weight.

  1. Mental Set – The tendency to approach problems in the same way, even when it’s ineffective.

  • Application: Always using a complicated math formula instead of a simple shortcut.

  1. Algorithm – A step-by-step, guaranteed method for solving a problem.

  • Application: Using a mathematical formula to solve an equation.

  1. Heuristic – A mental shortcut or rule of thumb that simplifies decision-making.

  • Application: Guessing the longest line at a store will be the slowest.

  1. Availability Heuristic – Judging the likelihood of an event based on how easily examples come to mind.

  • Application: Thinking plane crashes are common after seeing news reports about one.

  1. Representative Heuristic – Judging something based on how well it matches a prototype.

  • Application: Assuming someone with glasses and books is a professor rather than a truck driver.

  1. Belief Perseverance – Holding onto beliefs despite contradictory evidence.

  • Application: Still believing in a debunked conspiracy theory.

  1. Prototype – The best example or representation of a concept.

  • Application: A robin is a common prototype for the category "bird."

  1. Defining Attribute/Core – The essential characteristics that define a category.

  • Application: A triangle must have three sides.

  1. Confirmation Bias – Tendency to seek out information that supports existing beliefs.

  • Application: Only reading news sources that align with your views.

  1. Gambler’s Fallacy – Believing past random events affect future ones.

  • Application: Thinking a coin flip must land on heads after five tails in a row.

  1. Sunk Cost Fallacy – Continuing an endeavor due to previously invested time or resources, even when it’s unwise.

  • Application: Staying in a bad relationship because you’ve already been together for years.

  1. Executive Functions – Cognitive processes that regulate thinking and decision-making.

  • Application: Planning, focusing, and managing impulses.

  1. Creative Thinking – Generating new and original ideas.

  • Application: Inventing a new way to use a common object.

  1. Divergent vs. Convergent Thinking

  • Divergent Thinking – Thinking of multiple possible solutions.

    • Application: Brainstorming different uses for a paperclip.

  • Convergent Thinking – Finding the single best solution.

    • Application: Answering a multiple-choice test question.

  1. Achievement Tests – Assess what a person has already learned.

    • Application: AP exams measure knowledge gained in a specific subject.

  2. Aptitude Tests – Measure potential or ability to learn a new skill.

    • Application: The SAT predicts college readiness.

  1. Construct Validity – How well a test measures the theoretical concept it’s intended to measure.

    • Application: An IQ test should accurately measure intelligence, not just memorization.

  2. Predictive Validity – How well a test predicts future performance.

    • Application: High SAT scores should correlate with strong college performance.

  3. Content Validity – Whether a test covers the full range of what it’s supposed to measure.

    • Application: A driving test should assess all necessary driving skills, not just parking.

  4. Criterion-Related Validity – How well a test correlates with an external standard or outcome.

    • Application: A job performance test should accurately reflect job success.

  1. Reliability – The consistency of a test in producing similar results over time.

    • Application: A person taking an IQ test twice should get a similar score.

  2. Test-Retest Reliability – The consistency of scores when the same person takes the test at different times.

    • Application: A student scoring similarly on the SAT when taken twice.

  3. Split-Half Reliability – Ensuring consistency by comparing two halves of a test.

    • Application: A math test where the first and second halves yield similar scores.

  1. Standardization – The process of administering and scoring a test the same way for all individuals.

  • Application: The ACT is given under the same conditions nationwide.

  1. Test Norms (Norm Referencing) – Establishing average scores for comparison.

  • Application: IQ scores are compared to a norm group to determine rankings.

  1. Crystallized Intelligence – Knowledge and skills gained through experience and education.

  • Application: Vocabulary and historical facts improve with age.

  1. Fluid Intelligence – The ability to solve novel problems without prior knowledge.

  • Application: Solving a logic puzzle without prior experience.

  1. General Intelligence (g) – Spearman’s idea that intelligence is a single underlying factor influencing all cognitive abilities.

  • Application: A person good at math is also likely to be good at logical reasoning.

  1. Intelligence Quotient (IQ) – A standardized score derived from intelligence tests.

  • Application: A score of 100 is the average IQ.

  1. Intelligence Tests – Assess general mental ability.

  • Application: The Stanford-Binet test measures cognitive abilities.

  1. Mental Age vs. Chronological Age

  • Mental Age – The intellectual ability level compared to average performance at a certain age.

  • Chronological Age – The actual age of the person.

  • Application: A 10-year-old with a mental age of 12 has above-average intelligence.

  1. Flynn Effect – The observation that IQ scores have increased over generations due to environmental factors like better education and nutrition.

  • Application: The average IQ today is higher than 50 years ago.

  1. Fixed Mindset – The belief that intelligence and abilities are unchangeable.

  • Application: A student avoids challenges because they think their intelligence is set.

  1. Growth Mindset – The belief that intelligence and abilities can improve with effort.

  • Application: A student practices math problems, believing they can get better over time.

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