Position, Velocity, and Acceleration
Basic Concepts
Position: The location of an object in space; it is relative and depends on the starting reference; it can be described in different ways, and all descriptions remain valid as long as the reference itself is fixed.
Velocity: The rate of change in position with respect to time, and the direction of motion is important.
Acceleration: The rate of change in velocity with respect to time.
Historical Note: Galileo mathematically described motion, which enabled physics to predict motion mathematically.
Distance and Displacement
Distance: The length of the path an object travels to reach the final point, without considering direction.
Displacement: The direct difference from the starting point to the end point with direction, i.e., a linear step from start to end.
Choosing the Zero Reference
The zero reference should be at a fixed point on the path, preferably simple, and the set of equations depends on it.
Example: The library as a zero reference; the school is located at a certain distance from that zero.
Values can be positive or negative based on the direction from the reference, and the zero must be kept constant throughout the calculations.
Graphs of Motion
PvT (Position versus Time): Displays the object's position over time and provides concentrated information about motion in one place.
VT (Velocity versus Time) also exists but the vertical axis differs, and ensure the graph shows position, not velocity, on the vertical axis.
Relationship between Position, Velocity, and Acceleration
When position changes quickly, the velocity is:
v = \dfrac{\Delta x}{\Delta t}
When velocity changes with acceleration, the acceleration is:
a = \dfrac{\Delta v}{\Delta t}
PhET Moving Man Experiment
Open the PhET The Moving Man simulation and familiarize yourself with the interface: start, sliders, and identify the goal shown in the next slide.
Steps for Drawing and Evaluating PvT
Go to the Charts menu in the simulation and select position versus time graph (the blue graph).
Use the three available numbers to adjust the graph to be closest to the desired shape.
After completion, take a screenshot of the graph with the numbers and submit it.
Note for taking a partial screenshot: Cmd + Shift + 3 or Cmd + Shift + 4 (for Mac).
Quick Review Points
Position is relative and depends on a fixed reference.
The fundamental difference between distance and displacement.
Basic relationships: v and a as in the equations above.
The difference between PvT and VT in graphical representation.
The importance of PvT in analyzing an object's motion over time.