Comprehensive Notes on One-Dimensional Kinematics
Fundamentals of One-Dimensional Motion
- One-Dimensional Motion Definition: Motion along a straight line represents the simplest form of kinematics, wherein an object's position changes along a single spatial dimension (commonly designated as the -axis for horizontal motion or the -axis for vertical motion).
- Position and Reference Systems:
- The position of an object is defined as its precise location relative to a chosen reference point.
- This chosen reference point is defined as the origin of the coordinate system ().
- Position is a coordinate value that identifies where the particle resides at any specific instant in time .
- Translational Motion and the Particle Model:
- When analyzing the motion of macroscopic objects (such as an automobile), internal degrees of freedom, rotations, and deformations can often be neglected.
- The object is modeled as a mathematical point particle possessing mass but zero volume, focusing exclusively on translational motion.

- Tracking Position Over Time:
- Motion can be observed by recording the position of the particle on a coordinate axis at successive time intervals.
- Positions along the coordinate line may take positive values, negative values, or zero relative to the origin:

- Position-Time Graph Analysis:
- A position-time graph plots time (, in seconds) on the horizontal axis and position (, in meters) on the vertical axis.
- The curve on a position-time graph describes the continuous trajectory of the particle across time.
- Trajectory points from the observed particle motion:
- Point : Located at , where .
- Point : Located at , where the particle reaches a maximum coordinate of approximately .
- Point : Located at , where the particle moves back to .
- Point : Located at , where the particle crosses the origin ().
- Point : Located at , where the position becomes negative at .
- Point : Located at , reaching .
- The straight secant line connecting two points (such as between point and point ) has a horizontal run of and a vertical rise of .

Displacement Versus Distance
- Displacement ():
- Displacement is a vector quantity defined as the change in position of a particle during a specific time interval.
- Mathematical formula:
- In this equation, represents the final position coordinate, and represents the initial position coordinate.
- Displacement has both magnitude and direction.
- In one dimension, direction is indicated by the algebraic sign: can be strictly positive, negative, or zero.
- Distance ():
- Distance is a scalar quantity defined as the complete length of the path followed by the particle during its travel.
- Distance depends entirely on the full path traversed and is completely independent of direction.
- Distance is always non-negative: .
- Direct Comparison Example:
- Consider a particle that starts at a given position, moves to the right, and subsequently returns to the left back to its exact starting point:

- Total displacement calculation:
- Total distance calculation:
- This demonstrates that an object can travel a large total distance while having a net displacement of zero.
Velocity and Speed
- Average Velocity ( or ):
- Average velocity is a vector quantity defined as the rate at which displacement occurs over an elapsed time interval .
- Mathematical formula:
- Geometrically, average velocity represents the slope of the secant line connecting the initial and final points on a position-time graph.
- The sign of matches the sign of ; it can be positive, negative, or zero.
- Average Speed:
- Average speed is a scalar quantity defined as the total distance traveled divided by the total time elapsed:
- Average speed possesses magnitude only and has no directional sign; it is always expressed as a positive number (or zero when stationary).
- Average speed is not necessarily equal to the magnitude of the average velocity.
- Instantaneous Velocity ( or ):
- Instantaneous velocity defines the velocity of a particle at an exact, infinitesimal instant in time.
- It is defined mathematically as the limit of the average velocity as the time interval approaches zero:
- Instantaneous velocity is the first time derivative of the position function with respect to time.
- Geometrically, instantaneous velocity represents the slope of the tangent line to the position-time curve at any given time coordinate .
- Instantaneous velocity can be positive (moving toward increasing ), negative (moving toward decreasing ), or zero (instantaneously at rest).
Acceleration
- Average Acceleration ( or ):
- Average acceleration is a vector quantity defined as the rate of change of velocity over an elapsed time interval:
- The SI unit of acceleration is meters per second squared ( or ).
- Instantaneous Acceleration ( or ):
- Instantaneous acceleration defines the acceleration of an object at a precise moment in time.
- It is defined mathematically as the limit of average acceleration as the time interval approaches zero:
- Because velocity is the first derivative of position, acceleration is the second time derivative of the position function:
- Acceleration describes how rapidly the velocity vector changes in magnitude, direction, or both.
Calculus-Based Kinematic Examples
Example 1: Kinematics of
- A particle moves along the -axis according to the position function:
- Part (a): Find position at :
- Substitute directly into the position equation:
- Part (b): Find displacement from to :
- Formula for displacement:
- Evaluate position at :
- Evaluate position at :
- Calculate :
- Part (c): Find average velocity from to :
- Evaluate position at :
- Evaluate position at :
- Apply the average velocity definition:
- Part (d): Find average acceleration from to :
- Derive the instantaneous velocity equation by differentiating position:
- Compute velocity at :
- Compute velocity at :
- Compute average acceleration:
- Part (e): Find the acceleration at :
- Derive instantaneous acceleration by taking the derivative of velocity:
- Because the derivative yields a constant, the acceleration at is:
Example 2: Kinematics of
- The position of a particle moving along the -axis is given by:
- Part (a): Calculate average velocity from to :
- Determine position at :
- Determine position at :
- Calculate average velocity:
- Part (b): Calculate the velocity at :
- Compute the first derivative of position with respect to time:
- Evaluate at :
- Part (c): Calculate the acceleration at :
- Compute the derivative of velocity:
- Since acceleration is independent of , the acceleration at is:
- Part (d): Determine the position when velocity :
- Set the velocity equation equal to zero and solve for time :
- Substitute into the position function:
- Part (e): Find average acceleration from to :
- Using the velocity function :
- Calculate average acceleration:
Kinematic Equations for Constant Acceleration
- Uniform Acceleration Principle:
- Uniform acceleration is mathematically equivalent to constant acceleration ().
- When acceleration is constant, the instantaneous acceleration equals the average acceleration over any time interval.
- Kinematic Variables and Nomenclature:
- : Final velocity of the particle.
- : Initial velocity of the particle.
- : Constant acceleration.
- : Horizontal displacement along the -axis ().
- : Vertical displacement along the -axis ().
- : Magnitude of the acceleration due to gravity ().
- Equations for Motion Along the Horizontal (-axis):
- Velocity as a function of time:
- Displacement as a function of velocity and time:
- Velocity as a function of displacement (time-independent relation):
- Equations for Motion Along the Vertical (-axis / Free Fall):
- For vertical motion under gravity near Earth's surface where downward is defined as negative, the acceleration is :

- Velocity as a function of time:
- Displacement as a function of time:
- Velocity as a function of displacement:
Constant Acceleration Numerical Problems
Example 3: Braking Car Deceleration Analysis
- Problem Statement: A car moves with constant acceleration and an initial velocity of . It traverses a displacement of over a duration of .
- Part (a): Find the acceleration of the car.
- Part (b): Find the velocity at .
- Given Values:
- Initial velocity:
- Displacement:
- Time elapsed:
- Solution for Part (a):
- Select the kinematic relation containing , , , and :
- Substitute known values:
- Isolate the acceleration variable :
- Solution for Part (b):
- Select the linear velocity relation:
- Substitute , , and :
- The car comes to a complete rest at the end of the duration.
Example 4: Displacement Under Constant Positive Acceleration
- Problem Statement: A car starts motion with an initial speed of and accelerates uniformly to a final speed of with an acceleration of . Find the displacement.
- Given Values:
- Initial velocity:
- Final velocity:
- Acceleration:
- Step 1: Calculate the time elapsed ():
- Use the first kinematic equation:
- Step 2: Calculate the displacement ():
- Apply the displacement-time formula:
- Substitute the calculated time :
Example 5: Multi-Interval Acceleration from Rest
- Problem Statement: A car starts from rest and reaches a speed of in . Assuming uniform acceleration, find the speed of the car after .
- Interval 1: Determining Acceleration:
- Initial velocity:
- Final velocity at :
- Elapsed time:
- Calculate constant acceleration using :
- Interval 2: Determining Velocity at Target Time:
- Initial state from origin:
- Total time elapsed:
- Apply the velocity equation with the uniform acceleration :