Motion – Quick Revision Notes
Reference Framework for Describing Motion
- Reference point / Origin: fixed point used to specify an object’s position.
- Motion: object changes position w.r.t. time.
Distance & Displacement
- Distance: total path length; scalar; always >0.
- Displacement: shortest straight-line from start to finish; vector.
• Symbol: Δx=x<em>f−x</em>0
• Can be +, − or 0 (zero when start = finish). - Key differences
• Distance gives complete path, not unique.
• Displacement unique, direction-aware.
Scalars vs Vectors
- Scalar: magnitude only (distance, speed, time, mass).
- Vector: magnitude & direction (displacement, velocity, acceleration).
Types of Motion
- Uniform motion: equal distances in equal time intervals.
- Non-uniform motion: unequal distances in equal time intervals.
Speed & Velocity
- Speed: rate of distance change.
• speed=timedistance, unit \text{m\,s^{-1}}.
• Average speed =total timetotal distance. - Velocity: speed in a stated direction.
• v=tdisplacement, vector, unit \text{m\,s^{-1}}.
• Average velocity (uniform) =2u+v.
• Average velocity (general) =total ttotal Δx. - Instantaneous speed / velocity: value at a specific instant.
Acceleration
- Rate of change of velocity: a=tΔv; unit \text{m\,s^{-2}}.
- Uniform acceleration: equal Δv in equal t.
- Non-uniform acceleration: unequal Δv in equal t.
- Positive a: velocity increases; negative a (retardation): velocity decreases.
Graphical Representation
- Distance–time graph
• Stationary: horizontal line.
• Uniform motion: straight sloping line (constant gradient).
• Non-uniform: curved/variable gradient. - Velocity–time graph
• Constant velocity: horizontal line.
• Uniform acceleration: straight sloping line; area under line gives distance s.
– Rectangle + triangle areas often used.
• Non-uniform acceleration: curved line; area still equals s.
- v=u+at
- s=ut+21at2
- v2=u2+2as
( u: initial velocity, v: final velocity, a: uniform acceleration, t: time, s: displacement )
Circular Motion
- Uniform circular motion: constant speed along circle; velocity direction continually changes ⇒ accelerated motion.
- Velocity magnitude: v=t2πr ( r: radius, t: period ).
- Examples: planets orbiting Sun, satellites in orbit.