Learning – Classical, Operant & Observational Conditioning

Innate Behaviours: Reflexes & Instincts

  • Reflexes
    • Rapid, involuntary, protective reactions to specific stimuli.
    • Present at birth; no prior learning required.
    • Examples (implied by lecture): pulling hand from hot object, knee-jerk.
  • Instincts
    • Complex, species-typical behavioural patterns.
    • Also innate, unlearned, crucial for survival/reproduction (e.g., birds migrating, spiders spinning webs).
  • Key Contrast
    • Neither reflexes nor instincts require experience, whereas learning does.

What Is Learning?

  • “A relatively permanent change in behaviour or knowledge that results from experience.”
  • Can be intentional (studying for an exam) or incidental (learning not to touch a hot stove after being burned).
  • Occurs across species; fundamental for adaptation & survival.
  • Minds naturally connect events that occur close together or in sequence → foundation of associative learning.
  • Discussion prompt from slide: Recall something you learned without realising it at the time.

Three Basic Learning Processes

  • Classical (Pavlovian) Conditioning – learning via stimulus–stimulus associations.
  • Operant Conditioning – learning via consequences of voluntary behaviour.
  • Observational Learning (Modeling) – learning by watching others.

Classical Conditioning

Pavlov’s Dog Study (Digestion → Serendipitous discovery)

  • Originally measured salivation to food.
  • Dogs began salivating to anticipatory cues (e.g., footsteps).
  • Led Pavlov to test bell → food pairings.
Experimental Sequence
  1. Before Conditioning
    • UCS (Food)UCR (Salivation)\text{UCS (Food)} \rightarrow \text{UCR (Salivation)}
    • NS (Bell)No response\text{NS (Bell)} \rightarrow \text{No response}
  2. During Conditioning (Acquisition)
    • NS (Bell)+UCS (Food)UCR (Salivation)\text{NS (Bell)} + \text{UCS (Food)} \rightarrow \text{UCR (Salivation)}
  3. After Conditioning
    • CS (Bell)CR (Salivation)\text{CS (Bell)} \rightarrow \text{CR (Salivation)}
  • Demonstrated learning through association.

Key Terminology (Definitions + Pavlov Examples)

  • Unconditioned Stimulus (UCS) – naturally elicits response (food).
  • Unconditioned Response (UCR) – automatic reaction to UCS (salivating to food).
  • Neutral Stimulus (NS) – initially no relevant response (bell pre-pairing).
  • Conditioned Stimulus (CS) – former NS, now triggers response after pairing (bell post-pairing).
  • Conditioned Response (CR) – learned response to CS (salivating to bell).

Little Albert Experiment (Watson & Rayner, 1920)

  • Initial State: 9-month-old Albert shows no fear of rat, rabbit, dog, masks.
  • Conditioning: Whenever Albert reaches for rat (NS), experimenters strike steel bar (UCS – loud noise) → Albert cries (UCR).
  • After Several Pairings: Rat alone (now CS) → fear/crying (CR).
  • Generalisation: Fear transferred to rabbit, dog, fur coat, even Santa Claus mask.
  • Ethical Issues
    • No desensitisation; long-term harm possible.
    • Modern ethics would prohibit inducing lasting fear in infants.

Core Principles

  • Acquisition – initial NS+UCS pairings where learning occurs.
  • Extinction – CR weakens if CS is presented without UCS repeatedly.
  • Spontaneous Recovery – extinguished CR can reappear after a pause.
  • Generalisation – stimuli similar to CS evoke CR (e.g., child fears all dogs).
  • Discrimination – learning to respond only to specific CS (e.g., fear only large barking dogs).

Higher-Order / Second-Order Conditioning

  • Pair a new second-order stimulus (e.g., squeaky cabinet) with existing CS (electric can-opener) → new stimulus also elicits CR (salivation) without UCS.
  • Shows conditioning can build layers of associations beyond original UCS.

Applications & Discussion Prompts

  • Create own classical-conditioning example and label UCS, UCR, NS, CS, CR.
  • Role in understanding phobias (conditioned fears) & marketing (pair products with positive stimuli like music, celebrities).

Operant Conditioning (B.F. Skinner)

  • Learning in which voluntary behaviours are strengthened or weakened by consequences.
  • Skinner Box: rat/pigeon presses lever → food (reinforcement) or avoids shock, allowing precise study.

Classical vs. Operant (Comparative Table)

  • Classical: involuntary, stimulus precedes response, theorist Pavlov, explains reflexes & emotions.
  • Operant: voluntary, consequence follows behaviour, theorist Skinner, used for behaviour modification.

Reinforcement & Punishment Matrix

Increase / Maintain BehaviourDecrease Behaviour
Positive (add)Positive Reinforcement – add pleasant stimulus (praise, ++ grade).Positive Punishment – add aversive stimulus (spanking, extra chores).
Negative (remove)Negative Reinforcement – remove aversive stimulus (turn off loud alarm, take painkiller).Negative Punishment – remove pleasant stimulus (loss of phone, fines).
Examples
  • Student studies to receive praisepositive reinforcement\text{positive reinforcement}.
  • Student studies to avoid anxietynegative reinforcement\text{negative reinforcement} (removal of unpleasant feeling).

Schedules of Reinforcement

  • Continuous – reinforce every response (fast acquisition, fast extinction).
  • Partial (Intermittent) – slower learning, greater resistance to extinction.
    • Fixed-Ratio (FR): after set number of responses (free coffee after 10 buys).
    • Variable-Ratio (VR): unpredictable number (slot machines, random social-media likes).
    • Fixed-Interval (FI): first response after fixed time (weekly paycheck).
    • Variable-Interval (VI): first response after varying time (checking email, package arrival).
Diagrammatic Summary
  • Ratio = based on actions; Interval = based on time.
  • Fixed = predictable; Variable = unpredictable.

Classroom/Group Scenarios (Analysis)

  1. Coffee Shop Loyalty Card
    • Consequence: Positive reinforcement (free coffee added).
    • Schedule: Fixed-Ratio FR10FR\,10.
  2. Random Social-Media Likes
    • Consequence: Positive reinforcement (likes).
    • Schedule: Variable-Ratio (unpredictable likes to posts).
  3. Checking for Package
    • Consequence: Positive reinforcement (package found).
    • Schedule: Variable-Interval (arrival time uncertain).
  4. Teen Loses Phone
    • Consequence: Negative punishment (phone removed).
    • Schedule: One-time consequence, not a reinforcement schedule.
  5. Weekly Paycheck
    • Consequence: Positive reinforcement (money added).
    • Schedule: Fixed-Interval (every 7 days).

Shaping (Successive Approximations)

  • Reinforce any behaviour resembling target → gradually require closer resemblance → finally only exact target gets reinforcement.
  • Enables teaching complex chains (e.g., animal tricks, speech therapy, athletic training).

Observational Learning (Modeling)

  • Proposed by Albert Bandura; extends learning beyond direct experience.

Bobo Doll Experiment

  • Children watched adult behave aggressively vs. non-aggressively toward inflatable doll.
  • Observed aggression → children later imitated aggression; non-aggressive model → minimal aggression.
  • Demonstrated learning through vicarious experience.

Four Necessary Processes

  1. Attention – must notice model’s behaviour.
  2. Retention – must store memory of behaviour.
  3. Reproduction – must be physically capable.
  4. Motivation – must have reason/desire to imitate (e.g., expectation of reward).
  • Example: Younger sibling learns to cook by watching elder.

Ethical, Philosophical & Practical Implications

  • Little Albert raises modern research-ethics concerns: informed consent, protection from harm, right to withdraw, debriefing.
  • Marketing/Advertising leverages classical conditioning – pair products with music, attractive imagery, sponsorship.
  • Behaviour Modification (operant) used in classrooms, workplaces, therapy, animal training.
  • Phobias & Anxiety Disorders can develop via classical conditioning; treatments like systematic desensitisation rely on extinction & counter-conditioning.
  • Social Learning highlights influence of media violence on behaviour (policy debates on TV/video-game regulation).

Quick Reference Equations & Notation

  • Classical conditioning chain: NS+UCSrepeated pairingsCSCRNS + UCS \xrightarrow{\text{repeated pairings}} CS \rightarrow CR
  • Reinforcement schedule symbols: FRn, VR, FI, VIFR\,n,\ VR,\ FI,\ VI where (n) = fixed ratio number.
  • Law of Effect (Thorndike precursor to Skinner): Responses followed by satisfying consequences are more likely to recur.\text{Responses followed by satisfying consequences are more likely to recur.}