Week 7 - Usability Heuristics
Usability Heuristics
Overview
Usability Heuristics: These are broad rules of thumb to improve user experience, not strict guidelines.
Source Information
Source: Derived from website: www.uz.edu.ph
Disclaimer: Heuristics provide general advice rather than specific usability solutions.
Definition of Heuristics
Origin: The term "heuristics" means to find or discover, coming from ancient Greek.
Description: Guidelines derived from experience aimed at solving problems effectively, but not necessarily optimally.
Jakob Nielsen: Key Figure in Usability
Recognition: Jakob Nielsen is referred to with numerous accolades:
"The king of usability" (Internet Magazine)
"The guru of Web page usability" (The New York Times)
Recognized as a leading expert and influential figure in web usability across various notable publications.
Biography
Background: Born in 1957 in Copenhagen, Denmark.
Education: Holds a Ph.D. in human-computer interaction from the Technical University of Denmark.
Professional Role: Co-founded Nielsen Norman Group with Dr. Donald A. Norman, focusing as a usability consultant and user advocate.
Development of Usability Guidelines
Creation Date: The guidelines were established over 22 years ago.
Refinement: Derived from analyzing 249 different usability problems to form ten core heuristics.
10 Usability Heuristics for User Interface Design
1. Visibility of System Status
Definition: The system must keep users informed about what is happening through appropriate feedback.
Example: Twitter informs users of tweet posting progress.
2. Match Between System and the Real World
Definition: The system should use familiar language and concepts to user understanding.
Example: Use real-world buttons that resemble conversations rather than technical labels.
3. User Control and Freedom
Definition: Users should have a clear option to exit actions easily and provide support for undo/redo actions.
Example: Features like "shake to undo" on iOS enhance user control.
4. Consistency and Standards
Definition: Users should not be left guessing if actions or terms mean the same across the platform; follow established conventions.
Example: Consistent placement of action buttons such as "Sign In" enhances usability.
5. Error Prevention
Definition: Design should prevent problems from occurring; provide confirmation options for dangerous actions.
Example: Confirm deletes with a prompt to avoid accidental actions.
6. Recognition Rather than Recall
Definition: Minimize memory load by making actions, options, and objects visible, reducing reliance on user memory.
Example: Visible search functions on platforms like Google facilitate easier user navigation.
7. Flexibility and Efficiency of Use
Definition: Enable faster actions for seasoned users with hidden accelerators while maintaining simplicity for beginners.
Example: Advanced filtering options in Google Images enable quicker searches for experienced users.
8. Aesthetic and Minimalist Design
Definition: Avoid unnecessary content in dialogues, as extra information can overwhelm users.
Example: Google's sign-in page illustrates minimalist design focused on essential functions.
9. Help Users Recognize, Diagnose, and Recover from Errors
Definition: Error messages should be user-friendly, precise, and suggest clear solutions.
Example: Airbnb's error page assists users with alternative links instead of just redirecting them to the homepage.
10. Help and Documentation
Definition: While usability should minimize the need for documentation, it should be accessible and focus on user tasks when needed.
Example: GitHub provides straightforward help pages catering to common queries.