Comprehensive Study Notes on Motion in a Plane

VECTORS AND VECTOR ALGEBRA IN TWO DIMENSIONS

  • Vectors are mathematical quantities that possess both magnitude and direction, obeying specific laws of vector addition (such as the Triangle Law and Parallelogram Law).

  • Basic Vector Terminologies:

    • Null Vector (Zero Vector): A vector having zero magnitude (∣A⃗∣=0|\vec{A}| = 0) and an arbitrary direction. It represents the result of subtracting a vector from itself.

    • Unit Vector: A dimensionless vector of unit magnitude (∣A^∣=1|\hat{A}| = 1) that specifies direction. It is calculated by dividing a vector by its magnitude:     A^=A⃗∣A⃗∣\hat{A} = \frac{\vec{A}}{|\vec{A}|}

    • Equal Vectors: Two or more vectors are equal (A⃗=B⃗\vec{A} = \vec{B}) if and only if they possess identical magnitudes and point in the exact same direction.

    • Axial Vectors: Vectors associated with rotational motion (such as angular velocity ω⃗\vec{\omega}, angular acceleration α⃗\vec{\alpha}, and torque τ⃗\vec{\tau}) whose directions are specified along the axis of rotation using the right-hand screw rule.

  • Vector Orientations:

    • Orthogonal Vectors: Two vectors A⃗\vec{A} and B⃗\vec{B} positioned at an angle of θ=90∘\theta = 90^\circ. Their dot product is zero (A⃗⋅B⃗=0\vec{A} \cdot \vec{B} = 0).

    • Parallel Vectors: Two vectors positioned at an angle of θ=0∘\theta = 0^\circ. They satisfy A⃗=nB⃗\vec{A} = n \vec{B}, where nn is a positive scalar.

    • Anti-Parallel Vectors: Two vectors positioned at an angle of θ=180∘\theta = 180^\circ. They satisfy A⃗=−nB⃗\vec{A} = -n \vec{B}, where nn is a positive scalar.

  • Resolution of a Vector in Two Dimensions:

    • Any vector V⃗\vec{V} lying in the XY plane can be decomposed into two mutually perpendicular components along the X-axis and Y-axis:     V⃗=Vxi^+Vyj^\vec{V} = V_x \hat{i} + V_y \hat{j}

    • If α\alpha is the angle made by V⃗\vec{V} with the X-axis:     Vx=Vcos⁡(α)V_x = V \cos(\alpha)     Vy=Vsin⁡(α)V_y = V \sin(\alpha)

    • The magnitude of the vector is given by:     ∣V⃗∣=Vx2+Vy2|\vec{V}| = \sqrt{V_x^2 + V_y^2}

    • The direction angle α\alpha is determined by:     tan⁡(α)=VyVx\tan(\alpha) = \frac{V_y}{V_x}

  • Arithmetic Vector Operations:

    • Given two vectors A⃗=a1i^+b1j^+c1k^\vec{A} = a_1 \hat{i} + b_1 \hat{j} + c_1 \hat{k} and B⃗=a2i^+b2j^+c2k^\vec{B} = a_2 \hat{i} + b_2 \hat{j} + c_2 \hat{k}:

    • Addition:     A⃗+B⃗=(a1+a2)i^+(b1+b2)j^+(c1+c2)k^\vec{A} + \vec{B} = (a_1 + a_2) \hat{i} + (b_1 + b_2) \hat{j} + (c_1 + c_2) \hat{k}

    • Subtraction:     A⃗−B⃗=(a1−a2)i^+(b1−b2)j^+(c1−c2)k^\vec{A} - \vec{B} = (a_1 - a_2) \hat{i} + (b_1 - b_2) \hat{j} + (c_1 - c_2) \hat{k}

    • Dot Product (Scalar Product):     A⃗⋅B⃗=∣A⃗∣∣B⃗∣cos⁡(θ)=a1a2+b1b2+c1c2\vec{A} \cdot \vec{B} = |\vec{A}| |\vec{B}| \cos(\theta) = a_1 a_2 + b_1 b_2 + c_1 c_2

    • Fundamental unit vector relationships:       i^⋅i^=j^⋅j^=k^⋅k^=1\hat{i} \cdot \hat{i} = \hat{j} \cdot \hat{j} = \hat{k} \cdot \hat{k} = 1       i^⋅j^=j^⋅k^=k^⋅i^=0\hat{i} \cdot \hat{j} = \hat{j} \cdot \hat{k} = \hat{k} \cdot \hat{i} = 0

    • Cross Product (Vector Product):     A⃗×B⃗=∣A⃗∣∣B⃗∣sin⁡(θ)n^\vec{A} \times \vec{B} = |\vec{A}| |\vec{B}| \sin(\theta) \hat{n}

    • Expressed in determinant form:       A⃗×B⃗=(i^j^k^a1b1c1a2b2c2)=i^(b1c2−c1b2)+j^(c1a2−a1c2)+k^(a1b2−b1a2)\vec{A} \times \vec{B} = \begin{pmatrix} \hat{i} & \hat{j} & \hat{k} \\ a_1 & b_1 & c_1 \\ a_2 & b_2 & c_2 \end{pmatrix} = \hat{i} (b_1 c_2 - c_1 b_2) + \hat{j} (c_1 a_2 - a_1 c_2) + \hat{k} (a_1 b_2 - b_1 a_2)

    • Fundamental unit vector relationships:       i^×i^=j^×j^=k^×k^=0\hat{i} \times \hat{i} = \hat{j} \times \hat{j} = \hat{k} \times \hat{k} = 0       i^×j^=k^,j^×k^=i^,k^×i^=j^\hat{i} \times \hat{j} = \hat{k}, \quad \hat{j} \times \hat{k} = \hat{i}, \quad \hat{k} \times \hat{i} = \hat{j}       j^×i^=−k^,k^×j^=−i^,i^×k^=−j^\hat{j} \times \hat{i} = -\hat{k}, \quad \hat{k} \times \hat{j} = -\hat{i}, \quad \hat{i} \times \hat{k} = -\hat{j}

  • Fundamental Vector Addition Laws:

    • Triangle Law of Vector Addition: If two vectors are represented in magnitude and direction by two sides of a triangle taken in the same order, their resultant is represented by the third side taken in the reverse order.

    • Parallelogram Law of Vector Addition: If two vectors A⃗\vec{A} and B⃗\vec{B} acting simultaneously at a point are represented in magnitude and direction by two adjacent sides of a parallelogram, their resultant R⃗\vec{R} is given by the diagonal passing through their common point:     R=A2+B2+2ABcos⁡(θ)R = \sqrt{A^2 + B^2 + 2 A B \cos(\theta)}

    • The angle α\alpha that the resultant R⃗\vec{R} makes with vector A⃗\vec{A} is calculated using:       tan⁡(α)=Bsin⁡(θ)A+Bcos⁡(θ)\tan(\alpha) = \frac{B \sin(\theta)}{A + B \cos(\theta)}

    • Lami's Theorem: For three coplanar, concurrent, and balanced (equilibrium) forces F⃗1\vec{F}_1, F⃗2\vec{F}_2, and F⃗3\vec{F}_3 making angles α\alpha, β\beta, and γ\gamma opposite to them respectively:     F1sin⁡(α)=F2sin⁡(β)=F3sin⁡(γ)\frac{F_1}{\sin(\alpha)} = \frac{F_2}{\sin(\beta)} = \frac{F_3}{\sin(\gamma)}

MOTION WITH UNIFORM ACCELERATION IN A PLANE

  • Consider a point object moving in the XY plane with a constant acceleration a⃗\vec{a}. Let origin 'O' measure time and position.

  • At instant t1=0t_1 = 0, let the initial position vector be r⃗0\vec{r}_0 and initial velocity be u⃗\vec{u}. At instant t2=tt_2 = t, let the final position vector be r⃗\vec{r} and final velocity be v⃗\vec{v}.

  • Constant Acceleration Definition:   a⃗=v⃗−u⃗t2−t1=v⃗−u⃗t\vec{a} = \frac{\vec{v} - \vec{u}}{t_2 - t_1} = \frac{\vec{v} - \vec{u}}{t}   v⃗=u⃗+a⃗t\vec{v} = \vec{u} + \vec{a} t

  • Rectangular Components of Motion:

    • Initial Velocity: u⃗=uxi^+uyj^\vec{u} = u_x \hat{i} + u_y \hat{j}, with magnitude u=ux2+uy2u = \sqrt{u_x^2 + u_y^2}

    • Final Velocity: v⃗=vxi^+vyj^\vec{v} = v_x \hat{i} + v_y \hat{j}, with magnitude v=vx2+vy2v = \sqrt{v_x^2 + v_y^2}

    • Acceleration: a⃗=axi^+ayj^\vec{a} = a_x \hat{i} + a_y \hat{j}, with magnitude a=ax2+ay2a = \sqrt{a_x^2 + a_y^2}

  • Kinematic Equations per Axis:

    • Velocity components:     vx=ux+axtv_x = u_x + a_x t     vy=uy+aytv_y = u_y + a_y t

    • Position coordinates / Displacements:     x−x0=uxt+12axt2x - x_0 = u_x t + \frac{1}{2} a_x t^2     y−y0=uyt+12ayt2y - y_0 = u_y t + \frac{1}{2} a_y t^2

HORIZONTAL PROJECTILE MOTION

  • A body projected horizontally with an initial velocity uu from a height hh above ground level describes a parabolic path under the sole influence of gravity.

  • Motion Components:

    • Horizontal direction (X-axis): Initial velocity ux=uu_x = u, Acceleration ax=0a_x = 0.

    • Vertical direction (Y-axis): Initial velocity uy=0u_y = 0, Acceleration ay=ga_y = g (downwards). sssssssss

  • Key Parameters of Horizontal Projectile:

    • Time of descent (tt):     h=12gt2  ⟹  t=2hgh = \frac{1}{2} g t^2 \implies t = \sqrt{\frac{2h}{g}}

    • The time of descent is completely independent of the horizontal initial velocity uu.

    • Horizontal Range (RR):     R=uxt=u2hgR = u_x t = u \sqrt{\frac{2h}{g}}

    • Speed at any time tt (vv):     vx=u,vy=gt=2ghv_x = u, \quad v_y = g t = \sqrt{2gh}     v=vx2+vy2=u2+g2t2=u2+2ghv = \sqrt{v_x^2 + v_y^2} = \sqrt{u^2 + g^2 t^2} = \sqrt{u^2 + 2gh}

    • Striking angle with the horizontal (θ\theta):     tan⁡(θ)=vyvx=gtu=2ghu\tan(\theta) = \frac{v_y}{v_x} = \frac{g t}{u} = \frac{\sqrt{2gh}}{u}

    • Angle of elevation of projection point from landing point (α\alpha):     tan⁡(α)=hR=hu2hg=gt2u=tan⁡(θ)2\tan(\alpha) = \frac{h}{R} = \frac{h}{u \sqrt{\frac{2h}{g}}} = \frac{g t}{2 u} = \frac{\tan(\theta)}{2}

    • Equation of Trajectory:     x=ut  ⟹  t=xux = u t \implies t = \frac{x}{u}     y=12gt2=12g(xu)2=gx22u2y = \frac{1}{2} g t^2 = \frac{1}{2} g \left(\frac{x}{u}\right)^2 = \frac{g x^2}{2 u^2}

    • This represents a standard vertical parabola.

OBLIQUE PROJECTILE MOTION

  • An oblique projectile is any body projected into the air with an initial velocity uu making an angle θ\theta (θ≠0∘,90∘\theta \neq 0^\circ, 90^\circ) with the horizontal, moving freely under gravity.

  • Basic Assumptions:

    • Air resistance is neglected.

    • The curvature and rotation of the earth are neglected.

    • Acceleration due to gravity (gg) is constant in magnitude (9.8 m/s29.8\,m/s^2 or 10 m/s210\,m/s^2) and direction at all points of motion.

  • Velocity Components and Motion Equations:

    • Horizontal component: ux=ucos⁡(θ)u_x = u \cos(\theta), remains constant throughout flight because ax=0a_x = 0

    • Vertical component: uy=usin⁡(θ)u_y = u \sin(\theta), varies continuously at rate ay=−ga_y = -g

    • Velocity components at time tt:     vx=ucos⁡(θ)v_x = u \cos(\theta)     vy=usin⁡(θ)−gtv_y = u \sin(\theta) - g t

    • Resultant speed at time tt:     v=vx2+vy2=u2cos⁡2(θ)+(usin⁡(θ)−gt)2=u2+g2t2−2ugtsin⁡(θ)v = \sqrt{v_x^2 + v_y^2} = \sqrt{u^2 \cos^2(\theta) + (u \sin(\theta) - g t)^2} = \sqrt{u^2 + g^2 t^2 - 2 u g t \sin(\theta)}

    • Direction of velocity at time tt relative to horizontal:     tan⁡(α)=vyvx=usin⁡(θ)−gtucos⁡(θ)\tan(\alpha) = \frac{v_y}{v_x} = \frac{u \sin(\theta) - g t}{u \cos(\theta)}

    • Displacements at time tt:     x=(ucos⁡(θ))tx = (u \cos(\theta)) t     y=(usin⁡(θ))t−12gt2y = (u \sin(\theta)) t - \frac{1}{2} g t^2     S=x2+y2S = \sqrt{x^2 + y^2}

  • Equation of Trajectory:   y=xtan⁡(θ)−gx22u2cos⁡2(θ)=xtan⁡(θ)(1−xR)y = x \tan(\theta) - \frac{g x^2}{2 u^2 \cos^2(\theta)} = x \tan(\theta) \left(1 - \frac{x}{R}\right)

    • Expressed in polynomial form y=Ax−Bx2y = A x - B x^2 where:     A=tan⁡(θ)A = \tan(\theta)     B=g2u2cos⁡2(θ)B = \frac{g}{2 u^2 \cos^2(\theta)}

    • Parameters derived from coefficients AA and BB:     θ=tan⁡−1(A)\theta = \tan^{-1}(A)     Range R=AB\text{Range } R = \frac{A}{B}     Maximum Height H=A24B\text{Maximum Height } H = \frac{A^2}{4 B}

  • Time Parameters of Flight:

    • Time of ascent (tat_a) = Time of descent (tdt_d) = usin⁡(θ)g\frac{u \sin(\theta)}{g}

    • Total Time of Flight (TT):     T=ta+td=2usin⁡(θ)gT = t_a + t_d = \frac{2 u \sin(\theta)}{g}

  • Maximum Height (HH):   H=u2sin⁡2(θ)2gH = \frac{u^2 \sin^2(\theta)}{2g}

    • At maximum height, vertical component vy=0v_y = 0

    • Speed is non-zero and at its minimum: vmin=vx=ucos⁡(θ)v_{min} = v_x = u \cos(\theta)

    • Angle between velocity vector v⃗\vec{v} and acceleration vector g⃗\vec{g} at maximum height is exactly 90∘90^\circ

  • Horizontal Range (RR):   R=uxT=(ucos⁡(θ))(2usin⁡(θ)g)=u2sin⁡(2θ)gR = u_x T = (u \cos(\theta)) \left(\frac{2 u \sin(\theta)}{g}\right) = \frac{u^2 \sin(2\theta)}{g}

    • Maximum horizontal range occurs at projection angle θ=45∘\theta = 45^\circ:     Rmax=u2gR_{max} = \frac{u^2}{g}

    • At maximum range (θ=45∘\theta = 45^\circ), maximum height is:     H=u2sin⁡2(45∘)2g=u24g=Rmax4H = \frac{u^2 \sin^2(45^\circ)}{2g} = \frac{u^2}{4g} = \frac{R_{max}}{4}

    • General relationship between Range and Maximum Height:     tan⁡(θ)=4HR  ⟹  R=4Hcot⁡(θ)\tan(\theta) = \frac{4 H}{R} \implies R = 4 H \cot(\theta)

    • When Range equals Maximum Height (R=HR = H):     tan⁡(θ)=4  ⟹  θ=tan⁡−1(4)≈76∘\tan(\theta) = 4 \implies \theta = \tan^{-1}(4) \approx 76^\circ

  • Complementary Angles of Projection:

    • Two bodies thrown with identical speed uu at complimentary angles θ1=θ\theta_1 = \theta and θ2=90∘−θ\theta_2 = 90^\circ - \theta (or 45∘+θ45^\circ + \theta and 45∘−θ45^\circ - \theta) possess identical horizontal ranges:     R1=R2=RR_1 = R_2 = R

    • Ratios and relationships for complementary projections:     T1T2=tan⁡(θ)\frac{T_1}{T_2} = \tan(\theta)     T1T2=2usin⁡(θ)g⋅2ucos⁡(θ)g=2Rg  ⟹  R=12gT1T2T_1 T_2 = \frac{2 u \sin(\theta)}{g} \cdot \frac{2 u \cos(\theta)}{g} = \frac{2 R}{g} \implies R = \frac{1}{2} g T_1 T_2     H1+H2=u2sin⁡2(θ)2g+u2cos⁡2(θ)2g=u22gH_1 + H_2 = \frac{u^2 \sin^2(\theta)}{2g} + \frac{u^2 \cos^2(\theta)}{2g} = \frac{u^2}{2g}     H1H2=tan⁡2(θ)\frac{H_1}{H_2} = \tan^2(\theta)     H1H2=u4sin⁡2(θ)cos⁡2(θ)4g2=R216  ⟹  R=4H1H2H_1 H_2 = \frac{u^4 \sin^2(\theta) \cos^2(\theta)}{4 g^2} = \frac{R^2}{16} \implies R = 4 \sqrt{H_1 H_2}

  • Angles Between Velocity and Acceleration:

    • During ascent (rising phase): 90∘<θ<180∘90^\circ < \theta < 180^\circ

    • At peak position: θ=90∘\theta = 90^\circ

    • During descent (falling phase): 0∘<θ<90∘0^\circ < \theta < 90^\circ

  • Energy Relations in Oblique Motion:

    • Initial Kinetic Energy at point of projection: KE0=12mu2KE_0 = \frac{1}{2} m u^2

    • At maximum height HH:

    • Kinetic Energy: KE=12mvmin2=12mu2cos⁡2(θ)=KE0cos⁡2(θ)KE = \frac{1}{2} m v_{min}^2 = \frac{1}{2} m u^2 \cos^2(\theta) = KE_0 \cos^2(\theta)

    • Potential Energy: PE=mgH=mg(u2sin⁡2(θ)2g)=12mu2sin⁡2(θ)=KE0sin⁡2(θ)PE = m g H = m g \left(\frac{u^2 \sin^2(\theta)}{2g}\right) = \frac{1}{2} m u^2 \sin^2(\theta) = KE_0 \sin^2(\theta)

    • Total Energy: E=KE+PE=KE0E = KE + PE = KE_0

    • When KE=PEKE = PE at highest point: cos⁡2(θ)=sin⁡2(θ)  ⟹  θ=45∘\cos^2(\theta) = \sin^2(\theta) \implies \theta = 45^\circ

  • Projections From an Elevated Height hh:

    • Case 1: Projected at angle θ\theta above horizontal from top of height hh:

    • Vertical motion equation: −h=(usin⁡(θ))T−12gT2-h = (u \sin(\theta)) T - \frac{1}{2} g T^2

    • Horizontal range: x=(ucos⁡(θ))Tx = (u \cos(\theta)) T

    • Landing speed: v=u2+2ghv = \sqrt{u^2 + 2gh}

    • Landing components: vx=ucos⁡(θ)v_x = u \cos(\theta), vy=gT−usin⁡(θ)=u2sin⁡2(θ)+2ghv_y = g T - u \sin(\theta) = \sqrt{u^2 \sin^2(\theta) + 2gh}

    • Landing angle α\alpha with horizontal: tan⁡(α)=vyvx=u2sin⁡2(θ)+2ghucos⁡(θ)=gT−usin⁡(θ)ucos⁡(θ)\tan(\alpha) = \frac{v_y}{v_x} = \frac{\sqrt{u^2 \sin^2(\theta) + 2gh}}{u \cos(\theta)} = \frac{g T - u \sin(\theta)}{u \cos(\theta)}

    • Case 2: Projected at angle θ\theta below horizontal from top of height hh:

    • Vertical motion equation: h=(usin⁡(θ))T+12gT2h = (u \sin(\theta)) T + \frac{1}{2} g T^2

    • Horizontal range: x=(ucos⁡(θ))Tx = (u \cos(\theta)) T

    • Landing speed: v=u2+2ghv = \sqrt{u^2 + 2gh}

    • Landing vertical component: vy=usin⁡(θ)+gT=u2sin⁡2(θ)+2ghv_y = u \sin(\theta) + g T = \sqrt{u^2 \sin^2(\theta) + 2gh}

    • Landing angle α\alpha: tan⁡(α)=vyvx=u2sin⁡2(θ)+2ghucos⁡(θ)=usin⁡(θ)+gTucos⁡(θ)\tan(\alpha) = \frac{v_y}{v_x} = \frac{\sqrt{u^2 \sin^2(\theta) + 2gh}}{u \cos(\theta)} = \frac{u \sin(\theta) + g T}{u \cos(\theta)}

  • Special Projectile Scenarios:

    • Trajectory passing same height yy at times t1t_1 and t2t_2:     t1+t2=2usin⁡(θ)g=Tt_1 + t_2 = \frac{2 u \sin(\theta)}{g} = T     t1t2=2yg  ⟹  y=12gt1t2t_1 t_2 = \frac{2 y}{g} \implies y = \frac{1}{2} g t_1 t_2     usin⁡(θ)=g(t1+t2)2u \sin(\theta) = \frac{g (t_1 + t_2)}{2}

    • Two bodies projected horizontally in opposite directions from a height hh with speeds u1u_1 and u2u_2:

    • Time when their velocity vectors are mutually perpendicular (v⃗1⋅v⃗2=0\vec{v}_1 \cdot \vec{v}_2 = 0):       t=u1u2gt = \frac{\sqrt{u_1 u_2}}{g}

    • Distance separating them at this instant:       x=(u1+u2)t=(u1+u2)u1u2gx = (u_1 + u_2) t = \frac{(u_1 + u_2) \sqrt{u_1 u_2}}{g}

    • Two tall towers of heights h1h_1 and h2h_2 separated by distance dd:

    • Time taken for ball thrown horizontally at speed uu from top of tower 1 to reach tower 2:       t=2(h1−h2)gt = \sqrt{\frac{2(h_1 - h_2)}{g}}

    • Distance condition: d=ut=u2(h1−h2)gd = u t = u \sqrt{\frac{2(h_1 - h_2)}{g}}

PROJECTILE MOTION ON AN INCLINED PLANE

  • Motion on an inclined plane involves setting up reference axes along and perpendicular to the inclined surface of angle β\beta.

  • Up the Inclined Plane:

    • Plane inclination angle = β\beta; Projection angle with horizontal = α\alpha (Angle with inclined plane = α−β\alpha - \beta).

    • Acceleration components:     ax=−gsin⁡(β)a_x = -g \sin(\beta)     ay=−gcos⁡(β)a_y = -g \cos(\beta)

    • Initial velocity components:     ux=ucos⁡(α−β)u_x = u \cos(\alpha - \beta)     uy=usin⁡(α−β)u_y = u \sin(\alpha - \beta)

    • Time of Flight (TT):     0=uyT+12ayT2  ⟹  0=(usin⁡(α−β))T−12(gcos⁡(β))T20 = u_y T + \frac{1}{2} a_y T^2 \implies 0 = (u \sin(\alpha - \beta)) T - \frac{1}{2} (g \cos(\beta)) T^2     T=2usin⁡(α−β)gcos⁡(β)T = \frac{2 u \sin(\alpha - \beta)}{g \cos(\beta)}

    • Range along the incline (RR):     R=uxT+12axT2=ucos⁡(α−β)T−12gsin⁡(β)T2R = u_x T + \frac{1}{2} a_x T^2 = u \cos(\alpha - \beta) T - \frac{1}{2} g \sin(\beta) T^2     R=u2gcos⁡2(β)[sin⁡(2α−β)−sin⁡(β)]R = \frac{u^2}{g \cos^2(\beta)} [\sin(2\alpha - \beta) - \sin(\beta)]

    • Maximum Range Condition (Up the plane):     sin⁡(2α−β)=1  ⟹  2α−β=π2  ⟹  α−β=π4−β2orα=π4+β2\sin(2\alpha - \beta) = 1 \implies 2\alpha - \beta = \frac{\pi}{2} \implies \alpha - \beta = \frac{\pi}{4} - \frac{\beta}{2} \quad \text{or} \quad \alpha = \frac{\pi}{4} + \frac{\beta}{2}     Rmax=u2gcos⁡2(β)[1−sin⁡(β)]=u2g(1+sin⁡(β))R_{max} = \frac{u^2}{g \cos^2(\beta)} [1 - \sin(\beta)] = \frac{u^2}{g (1 + \sin(\beta))}

    • Time of flight T′T' corresponding to maximum range:     T′=2RmaxgT' = \sqrt{\frac{2 R_{max}}{g}}

  • Down the Inclined Plane:

    • Plane inclination angle = β\beta; Projection angle relative to plane = α+β\alpha + \beta.

    • Acceleration components:     ax=gsin⁡(β)a_x = g \sin(\beta)     ay=−gcos⁡(β)a_y = -g \cos(\beta)

    • Initial velocity components:     ux=ucos⁡(α+β)u_x = u \cos(\alpha + \beta)     uy=usin⁡(α+β)u_y = u \sin(\alpha + \beta)

    • Time of Flight (TT):     T=2usin⁡(α+β)gcos⁡(β)T = \frac{2 u \sin(\alpha + \beta)}{g \cos(\beta)}

    • Range along the incline (RR):     R=u2gcos⁡2(β)[sin⁡(2α+β)+sin⁡(β)]R = \frac{u^2}{g \cos^2(\beta)} [\sin(2\alpha + \beta) + \sin(\beta)]

    • Maximum Range Condition (Down the plane):     2α+β=π2  ⟹  α=π4−β22\alpha + \beta = \frac{\pi}{2} \implies \alpha = \frac{\pi}{4} - \frac{\beta}{2}     Rmax=u2g(1−sin⁡(β))R_{max} = \frac{u^2}{g (1 - \sin(\beta))}

    • Time of flight T′T' corresponding to maximum range:     T′=2RmaxgT' = \sqrt{\frac{2 R_{max}}{g}}

RELATIVE MOTION IN TWO DIMENSIONS

  • The motion of a particle P relative to a particle Q in a 2D plane is defined by their vector velocity difference:   v⃗P/Q=v⃗P−v⃗Q\vec{v}_{P/Q} = \vec{v}_P - \vec{v}_Q   where v⃗P\vec{v}_P is the velocity of P w.r.t ground and v⃗Q\vec{v}_Q is the velocity of Q w.r.t ground.

  • Relative Acceleration:   a⃗P/Q=a⃗P−a⃗Q\vec{a}_{P/Q} = \vec{a}_P - \vec{a}_Q

  • Relative Displacement:   r⃗P/Q=r⃗P−r⃗Q\vec{r}_{P/Q} = \vec{r}_P - \vec{r}_Q

RAIN-MAN RELATIVE MOTION

  • When rain is falling downwards with velocity v⃗R\vec{v}_R and a man moves horizontally with velocity v⃗M\vec{v}_M, the apparent velocity of rain relative to the man is:   v⃗RM=v⃗R−v⃗M\vec{v}_{RM} = \vec{v}_R - \vec{v}_M

  • Geometry and Calculation:

    • If rain falls vertically w.r.t ground (v⃗R=−vRj^\vec{v}_R = -v_R \hat{j}) and the man moves east (v⃗M=vMi^\vec{v}_M = v_M \hat{i}):     v⃗RM=−vMi^−vRj^\vec{v}_{RM} = -v_M \hat{i} - v_R \hat{j}     vRM=vR2+vM2v_{RM} = \sqrt{v_R^2 + v_M^2}

    • Direction to hold umbrella (angle θ\theta with vertical):     tan⁡(θ)=∣v⃗M∣∣v⃗R∣=vMvR\tan(\theta) = \frac{|\vec{v}_M|}{|\vec{v}_R|} = \frac{v_M}{v_R}

  • Analytical Problem Case Study (Rain-Man):

    • Scenario: A person in a stationary vehicle holds an umbrella at 60∘60^\circ with the vertical. Driving at 20 m/s20\,m/s, raindrops appear to fall vertically.

    • Mathematical breakdown:

    • When stationary, θ=60∘  ⟹  tan⁡(60∘)=vM′vR=3\theta = 60^\circ \implies \tan(60^\circ) = \frac{v_M'}{v_R} = \sqrt{3}.

    • When driving at vM=20 m/sv_M = 20\,m/s, relative rain velocity v⃗RM\vec{v}_{RM} is vertical.

    • From vector triangle: sin⁡(60∘)=vMvR  ⟹  32=20vR  ⟹  vR=403 m/s\sin(60^\circ) = \frac{v_M}{v_R} \implies \frac{\sqrt{3}}{2} = \frac{20}{v_R} \implies v_R = \frac{40}{\sqrt{3}}\,m/s

    • Relative velocity w.r.t moving vehicle: tan⁡(60∘)=vMvRM  ⟹  3=20vRM  ⟹  vRM=203 m/s\tan(60^\circ) = \frac{v_M}{v_{RM}} \implies \sqrt{3} = \frac{20}{v_{RM}} \implies v_{RM} = \frac{20}{\sqrt{3}}\,m/s

RIVER-BOAT RELATIVE MOTION

  • Velocity Definitions:

    • v⃗BW\vec{v}_{BW} = Velocity of boat w.r.t water (steering velocity in still water)

    • v⃗W\vec{v}_W = Velocity of water current w.r.t ground

    • v⃗BG\vec{v}_{BG} = Absolute velocity of boat w.r.t ground   v⃗BG=v⃗BW+v⃗W\vec{v}_{BG} = \vec{v}_{BW} + \vec{v}_W

  • Component Equations (River width = bb, boat steering at angle θ\theta with normal to banks):

    • Horizontal component (along river flow, X-axis):     (vBG)x=vW−vBWsin⁡(θ)(v_{BG})_x = v_W - v_{BW} \sin(\theta)

    • Vertical component (across river, Y-axis):     (vBG)y=vBWcos⁡(θ)(v_{BG})_y = v_{BW} \cos(\theta)

    • Time taken to cross river width bb:     t=b(vBG)y=bvBWcos⁡(θ)t = \frac{b}{(v_{BG})_y} = \frac{b}{v_{BW} \cos(\theta)}

    • Drift (dd) (displacement along X-axis upon reaching opposite bank):     d=(vBG)xt=(vW−vBWsin⁡(θ))(bvBWcos⁡(θ))d = (v_{BG})_x t = (v_W - v_{BW} \sin(\theta)) \left(\frac{b}{v_{BW} \cos(\theta)}\right)

  • Special Case 1: Crossing in Shortest Time:

    • For minimum time tt, cos⁡(θ)=1  ⟹  θ=0∘\cos(\theta) = 1 \implies \theta = 0^\circ (steering directly perpendicular to bank).     tmin=bvBWt_{min} = \frac{b}{v_{BW}}

    • Drift accumulated during shortest time crossing:     d=vWtmin=b(vWvBW)d = v_W t_{min} = b \left(\frac{v_W}{v_{BW}}\right)

  • Special Case 2: Crossing in Shortest Path / Minimum Distance:

    • Condition A: River velocity less than boat speed (vW<vBWv_W < v_{BW}):

    • Zero drift can be achieved (d=0d = 0), path length Smin=bS_{min} = b.

    • Steering angle θ\theta upstream:       sin⁡(θ)=vWvBW\sin(\theta) = \frac{v_W}{v_{BW}}       cos⁡(θ)=1−sin⁡2(θ)=vBW2−vW2vBW\cos(\theta) = \sqrt{1 - \sin^2(\theta)} = \frac{\sqrt{v_{BW}^2 - v_W^2}}{v_{BW}}

    • Time to cross along shortest path:       t=bvBWcos⁡(θ)=bvBW2−vW2t = \frac{b}{v_{BW} \cos(\theta)} = \frac{b}{\sqrt{v_{BW}^2 - v_W^2}}

    • Condition B: River velocity greater than boat speed (vW>vBWv_W > v_{BW}):

    • Boat cannot reach directly opposite point (d=0d = 0 is impossible).

    • To minimize drift dd, differentiate dd w.r.t θ\theta and set to 0, yielding:       sin⁡(θ)=vBWvW\sin(\theta) = \frac{v_{BW}}{v_W}

    • Minimum drift (dmind_{min}):       dmin=bvW2−vBW2vBWd_{min} = b \frac{\sqrt{v_W^2 - v_{BW}^2}}{v_{BW}}

    • Shortest path length (SminS_{min}):       Smin=b2+dmin2=b(vWvBW)S_{min} = \sqrt{b^2 + d_{min}^2} = b \left(\frac{v_W}{v_{BW}}\right)

UNIFORM AND NON-UNIFORM CIRCULAR MOTION

  • Angular Kinematics Parameters:

    • Angular Displacement (θ\theta): Angle turned by the radius vector. Measured in radians (radrad).

    • Small angular displacements (dθd\theta) are vector quantities; finite angular displacements are scalar quantities as they fail vector addition commutativity.     θ=arc length (l)radius (r)\theta = \frac{\text{arc length } (l)}{\text{radius } (r)}

    • Angular Velocity (ω\omega): Rate of change of angular displacement.     ω=dθdt\omega = \frac{d\theta}{dt}

    • S.I. Unit: rad s−1rad\,s^{-1}.

    • Period (TT) and Frequency (ff) relations:       ω=2πT=2πf\omega = \frac{2\pi}{T} = 2\pi f

    • Unit Conversions:       1 rps=60 rpm=2π rad s−11\,\text{rps} = 60\,\text{rpm} = 2\pi\,rad\,s^{-1}       1 rpm=π30 rad s−11\,\text{rpm} = \frac{\pi}{30}\,rad\,s^{-1}

    • Angular Acceleration (α\alpha): Rate of change of angular velocity.     α=dωdt=d2θdt2\alpha = \frac{d\omega}{dt} = \frac{d^2\theta}{dt^2}

    • S.I. Unit: rad s−2rad\,s^{-2}.

  • Vector Relations between Linear and Angular Quantities:   v⃗=ω⃗×r⃗\vec{v} = \vec{\omega} \times \vec{r}   v=ωrv = \omega r

    • The directions of v⃗\vec{v}, ω⃗\vec{\omega}, and r⃗\vec{r} are mutually perpendicular:

    • v⃗\vec{v} lies along the tangent in the plane of rotation.

    • ω⃗\vec{\omega} lies along the axis of rotation perpendicular to the orbital plane.

    • r⃗\vec{r} lies along the radius vector radially outwards from center.

  • Equations of Rotational Motion (Constant Angular Acceleration α\alpha):   ω=ω0+αt\omega = \omega_0 + \alpha t   θ=ω0t+12αt2\theta = \omega_0 t + \frac{1}{2} \alpha t^2   ω2−ω02=2αθ\omega^2 - \omega_0^2 = 2 \alpha \theta

  • Uniform Circular Motion (UCM):

    • Motion of a particle along a circular path at constant speed (vv = constant).

    • Scalar quantities that remain constant: Speed, Kinetic Energy, Time Period, Frequency, Angular Speed (ω\omega), Magnitude of Centripetal Acceleration, Magnitude of Centripetal Force.

    • Vector quantities that continuously change (due to changing direction): Linear Velocity, Centripetal Acceleration, Centripetal Force, Linear Momentum.

  • Accelerations in Circular Motion:

    • Centripetal (Radial) Acceleration (ara_r):

    • Arises from continuous change in the direction of velocity vector. Directed radially inwards toward the center.     a⃗r=ω⃗×v⃗=ω⃗×(ω⃗×r⃗)\vec{a}_r = \vec{\omega} \times \vec{v} = \vec{\omega} \times (\vec{\omega} \times \vec{r})     ar=v2r=ω2r=vωa_r = \frac{v^2}{r} = \omega^2 r = v \omega

    • Tangential Acceleration (ata_t):

    • Arises from change in magnitude of linear speed (vv). Directed along tangent to circle.     at=dvdt=αra_t = \frac{dv}{dt} = \alpha r

    • Total / Net Acceleration (aneta_{net}):     a⃗net=a⃗r+a⃗t\vec{a}_{net} = \vec{a}_r + \vec{a}_t     anet=ar2+at2=(v2r)2+(αr)2a_{net} = \sqrt{a_r^2 + a_t^2} = \sqrt{\left(\frac{v^2}{r}\right)^2 + (\alpha r)^2}

    • Classification based on acceleration components:

    • If at=0,ar=0a_t = 0, a_r = 0: Uniform linear motion.

    • If at=0,ar≠0a_t = 0, a_r \neq 0: Uniform circular motion.

    • If at≠0,ar=0a_t \neq 0, a_r = 0: Accelerated linear motion.

    • If at≠0,ar≠0a_t \neq 0, a_r \neq 0: Non-uniform circular motion.

  • Dynamics of Circular Motion:

    • Centripetal Force (FcF_c): Real inward force required to maintain circular motion.     Fc=mar=mv2r=mω2rF_c = m a_r = \frac{m v^2}{r} = m \omega^2 r

    • Work done by centripetal force is strictly zero (W=0W = 0) because instantaneous force is perpendicular to velocity (F⃗c⋅v⃗=0\vec{F}_c \cdot \vec{v} = 0).

    • Centripetal force is not an additional force; it is provided by physical forces (tension, gravity, normal force, friction).

    • Example: Mass mm attached to string of length ll revolved in vertical circle: At lowest position, net force T−mg=mv2l  ⟹  T=mg+mv2lT - m g = \frac{m v^2}{l} \implies T = m g + \frac{m v^2}{l}.

    • Centrifugal Force:

    • A pseudo force felt in a rotating (non-inertial) frame of reference. Directed radially outwards.

    • Magnitude Fcf=mω2r=mv2rF_{cf} = m \omega^2 r = \frac{m v^2}{r}.

    • Centripetal and centrifugal forces do not form an action-reaction pair because they are defined in different reference frames.

ANALYTICAL PROBLEMS AND DETAILED DERIVATIONS

  • Problem 1: Projection at 45∘45^\circ with initial speed u=202 m/su = 20 \sqrt{2}\,m/s (g=10 m/s2g = 10\,m/s^2).

    • Range (RR):     R=u2sin⁡(2θ)g=(202)2sin⁡(90∘)10=800×110=80 mR = \frac{u^2 \sin(2\theta)}{g} = \frac{(20 \sqrt{2})^2 \sin(90^\circ)}{10} = \frac{800 \times 1}{10} = 80\,m

    • Maximum Height (HH):     H=u2sin⁡2(θ)2g=800×(1/2)220=40020=20 mH = \frac{u^2 \sin^2(\theta)}{2g} = \frac{800 \times (1/\sqrt{2})^2}{20} = \frac{400}{20} = 20\,m

    • Time of Flight (TT):     T=2usin⁡(θ)g=2×202×(1/2)10=4 sT = \frac{2 u \sin(\theta)}{g} = \frac{2 \times 20 \sqrt{2} \times (1/\sqrt{2})}{10} = 4\,s

  • Problem 2: Particle thrown from tower of height 40 m40\,m at angle 45∘45^\circ with initial speed u=202 m/su = 20 \sqrt{2}\,m/s (g=10 m/s2g = 10\,m/s^2).

    • Vertical parameters: uy=202sin⁡(45∘)=20 m/su_y = 20 \sqrt{2} \sin(45^\circ) = 20\,m/s, ay=−10 m/s2a_y = -10\,m/s^2, sy=−40 ms_y = -40\,m

    • Equation: −40=20T−5T2  ⟹  T2−4T−8=0-40 = 20 T - 5 T^2 \implies T^2 - 4 T - 8 = 0

    • Time root: T=4+16+322=2+23≈5.46 sT = \frac{4 + \sqrt{16 + 32}}{2} = 2 + 2 \sqrt{3} \approx 5.46\,s

    • Horizontal distance: R=uxT=(202cos⁡(45∘))×5.46=20×5.46=109.2 mR = u_x T = (20 \sqrt{2} \cos(45^\circ)) \times 5.46 = 20 \times 5.46 = 109.2\,m

  • Problem 3: Stone whirled horizontally at height 2.9 m2.9\,m on radius 1.5 m1.5\,m. String breaks, stone travels horizontal distance 10 m10\,m as horizontal projectile (g=9.8 m/s2g = 9.8\,m/s^2).

    • Flight time: h=12gt2  ⟹  2.9=4.9t2  ⟹  t=2.94.9≈0.769 sh = \frac{1}{2} g t^2 \implies 2.9 = 4.9 t^2 \implies t = \sqrt{\frac{2.9}{4.9}} \approx 0.769\,s

    • Horizontal launch speed: u=Rt=105.8/9.8≈13 m/su = \frac{R}{t} = \frac{10}{\sqrt{5.8 / 9.8}} \approx 13\,m/s

    • Centripetal acceleration in circular track:     ar=u2r=1321.5=1691.5≈43 m/s2a_r = \frac{u^2}{r} = \frac{13^2}{1.5} = \frac{169}{1.5} \approx 43\,m/s^2

  • Problem 4: Relative rotation of concentric particles A and B (TA=3 minT_A = 3\,\text{min}, TB=1 minT_B = 1\,\text{min}).

    • Angular speeds: ωA=2π3\omega_A = \frac{2\pi}{3}, ωB=2π1\omega_B = \frac{2\pi}{1}

    • Relative angular speed: ωAB=ωB−ωA=2π(1−13)=4π3 rad/min\omega_{AB} = \omega_B - \omega_A = 2\pi \left(1 - \frac{1}{3}\right) = \frac{4\pi}{3}\,rad/min

    • Time for one relative revolution:     Trel=2πωAB=2π4π/3=1.5 minT_{rel} = \frac{2\pi}{\omega_{AB}} = \frac{2\pi}{4\pi / 3} = 1.5\,\text{min}

  • Problem 5: Collision of horizontal projectile A from height HH and surface particle B moving toward tower.

    • Height H=12gt2  ⟹  t=2HgH = \frac{1}{2} g t^2 \implies t = \sqrt{\frac{2H}{g}}

    • Horizontal distance traveled by A: R=ut=u2HgR = u t = u \sqrt{\frac{2H}{g}}

    • Distance traveled by B moving at speed vv: xB=vt=v2Hgx_B = v t = v \sqrt{\frac{2H}{g}}

    • Separation d=R+xB=(u+v)2Hgd = R + x_B = (u + v) \sqrt{\frac{2H}{g}}

    • Solving for vv:     u+v=dg2H  ⟹  v=dg2H−uu + v = d \sqrt{\frac{g}{2H}} \implies v = d \sqrt{\frac{g}{2H}} - u

  • Problem 6: Elastic collision of projectile with smooth wall at highest point HH.

    • Vertical component unaltered by elastic impact; flight time unchanged T=2uygT = \frac{2 u_y}{g}.

    • Horizontal velocity reverses direction without magnitude change.

    • Path splits into segments: time from launch to wall = 2t2t, time from wall to ground landing = tt. Total flight time = 3t3t.

    • Height H=12g(2t)2=2gt2H = \frac{1}{2} g (2t)^2 = 2 g t^2

    • Wall impact height hwall=H−12gt2=H−H4=3H4h_{wall} = H - \frac{1}{2} g t^2 = H - \frac{H}{4} = \frac{3H}{4}

  • Problem 7: Total contact force on block revolving on horizontal smooth plane.

    • Vertical normal reaction balance: N2=mgN_2 = m g

    • Horizontal centripetal force requirement: N1=mv2RN_1 = \frac{m v^2}{R}

    • Total net contact force NnetN_{net}:     Nnet=N12+N22=(mv2R)2+(mg)2=mg2+v4R2N_{net} = \sqrt{N_1^2 + N_2^2} = \sqrt{\left(\frac{m v^2}{R}\right)^2 + (m g)^2} = m \sqrt{g^2 + \frac{v^4}{R^2}}