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AP Computer Science Principles

Unit 1.1

Computing Innovations

- Innovations that use a program as a key part of their function

- They wouldn’t operate without a computer program making them work

- Collects data and uses it while operating

Examples:

Physical:

- Self-driving cars

- Smart appliances (fridges, watches, toasters)

- Tablets (Kindle, iPad)

- Smart phones

- Gaming devices (Nintendo Switch, Xbox

- Robots (Roombas)

Non-physical

- Picture editing software (Photoshop, Adobe Lightroom)

- Word processors (Word, Pages, Google Docs)

- Communication platforms (email, text messaging, video call)

- Digital video games (Minecraft, Super Mario Kart)

- Applications (iPhone apps)

- Concepts (e-commerce, social networking)

Collaboration in Computer Science

AP Computer Science Principles

Unit 1.1

Computing Innovations

- Innovations that use a program as a key part of their function

- They wouldn’t operate without a computer program making them work

- Collects data and uses it while operating

Examples:

Physical:

- Self-driving cars

- Smart appliances (fridges, watches, toasters)

- Tablets (Kindle, iPad)

- Smart phones

- Gaming devices (Nintendo Switch, Xbox

- Robots (Roombas)

Non-physical

- Picture editing software (Photoshop, Adobe Lightroom)

- Word processors (Word, Pages, Google Docs)

- Communication platforms (email, text messaging, video call)

- Digital video games (Minecraft, Super Mario Kart)

- Applications (iPhone apps)

- Concepts (e-commerce, social networking)

Collaboration in Computer Science