Lecture Title: Product Protocol
Also referred to as product requirements, product definition, deliverables, etc.
Not just a technical aspect; it's a top success factor for distinguishing winning from losing projects.
Guides Marketing and R&D: Assists in determining necessary tasks for effective work.
Concept life cycle: More comprehensive than a simple concept statement, less than post-prototype.
Key deliverables need to be identified early.
Communication: Essential for all stakeholders to ensure cohesive actions.
Direct outcomes consistent with full screen and financial goals.
Development Boundaries: Sets limits on the development process and cycle time.
Management of Development Process: Clarifies what needs to be done, the timing, reasoning, responsibilities, and desired outcomes.
Target Market
Product Positioning
Product Attributes (Benefits)
Competitive Comparison
Augmentation Dimensions
Timing Requirements
Marketing Needs
Financial Considerations
Production Requirements
Regulatory Requirements
Corporate Strategy Influence
Common Issues or "Potholes"
Example: Features required for a new lawn leaf blower/vacuum:
Benefits without specifying technical means.
Assurance of manufacturer support (two-year warranty).
Emphasis on safety and durability with quality components.
Efficiency in yard clean-up with powerful performance.
Tool-less conversion from blower to vacuum.
Reliability of electrical connections.
Compatibility with existing extension cords.
Ease of use with clog-free operation and stable components.
Definition: Comprehensive listing of customer needs expressed in their language, prioritized by performance.
Avoid complexity and scientific jargon.
Methodology: Conducting 20-30 interviews lasting 45 minutes each; can capture 90-100% of customer needs.
Use audio recording and transcription for accuracy.
Data Organization: Group statements into 15-25 affinity categories, prioritized by customer importance.
Avoid asking directly about needs; instead, inquire about experiences, challenges, and likes/dislikes.
Quote: Designing products cannot solely rely on focus groups—customers may not articulate their wants until after seeing the product.
Implication: Engagement isn’t about asking for desires but understanding outcomes.
Marketing Evolution: Initially unclear positioning; shifted based on customer feedback regarding desired use cases (game machine).
Final Insight: Focus should be on affordability and market access to the App Store.
Approach: VOC isn’t only qualitative research; value lies in organization and prioritization of customer needs.
Diversity in Feedback: Engage not just major customers, but also non-customers and average users can provide valuable insights.
Key Lesson: Shift focus from wants to anticipated outcomes; customers often articulate needs without technical specificity.
Definition: Technique ensuring customer needs are central throughout new product development.
First Step: House of Quality (HOQ): Translates customer attributes into engineering characteristics.
Encourages communication and collaboration between marketing and technical teams.
Focus Areas:
Unmet Needs: Inventory of needs requirement.
Translation: From needs to benefits to how to deliver those benefits via product features.
Process Assessment: Ensures end-user requirements drive product prototype evaluations and further developments.