Study Notes for Exploring Psychology by David G. Myers & C. Nathan DeWall | learning pt2

Exploring Psychology - Operant Conditioning

Overview of Operant Conditioning

  • Definition of Operant Conditioning:

    • A voluntary type of learning in which behavior is associated with consequences.

    • Also referred to as response-outcome learning.

Key Concepts

  • Operant Behavior:

    • Behavior that operates on the environment to produce a consequence that, in turn, influences future behavior.

    • Behaviors are strengthened if followed by a reinforcer or diminished if followed by a punisher.

Examples of Operant Conditioning

  • Example 1:

    • Behavior: You spend more time studying for a test.

    • Consequence: Your exam score increases.

    • Future Behavior: You study more in the future.

  • Example 2:

    • Behavior: A child disobeys her parents.

    • Consequence: Child given a timeout.

    • Future Behavior: Child disobeys parents less in the future.

Thorndike's Law of Effect

  • Definition:

    • Behaviors followed by favorable outcomes will be more likely to occur.

    • Behaviors followed by unfavorable outcomes will be less likely to occur.

B.F. Skinner and His Contributions

  • B.F. Skinner:

    • Considered modern behaviorism’s most influential figure.

    • Expanded on Edward L. Thorndike’s law of effect.

    • Developed behavioral technology that revealed principles of behavior control, including the Skinner box (operant chamber).

Shaping Behavior

  • Definition of Shaping:

    • The process of gradually guiding behavior toward closer and closer approximations of the desired behavior.

    • Involves rewarding successive approximations (responses that are increasingly closer to the final desired behavior) and ignoring all other responses.

Reinforcement

  • Definition of Reinforcement:

    • Any outcome that strengthens the behavior it follows.

    • An outcome that increases the likelihood that the behavior will be performed again in the future.

Types of Reinforcers

  • Primary Reinforcers:

    • Unlearned, innately reinforcing stimuli that satisfy biological needs.

    • Examples: food, water.

  • Conditioned (Secondary) Reinforcers:

    • Stimuli that gain their power through association with primary reinforcers.

    • Examples: rewards, money, praise.

Timing of Reinforcers

  • Immediate Reinforcers:

    • Occur immediately after a behavior.

  • Delayed Reinforcers:

    • Involves a time delay between the desired response and delivery of the reward.

Types of Reinforcement

  • Positive Reinforcement:

    • Increases behaviors by presenting positive reinforcers.

    • Example: Petting a dog that comes when called; paying someone for work done.

  • Negative Reinforcement:

    • Increases behaviors by stopping or reducing negative stimuli.

    • Example: Taking painkillers to end pain; fastening a seatbelt to end loud beeping.

Punishment in Operant Conditioning

  • Definition of Punishment:

    • Administers an undesirable consequence or withdraws something desirable to decrease the frequency of a behavior.

    • Makes the behavior less likely to happen in the future.

  • Positive Punishment:

    • Presents a negative consequence after an undesired behavior is exhibited.

    • Example: Spray water on a barking dog; give a traffic ticket for speeding.

  • Negative Punishment:

    • Removes a desired stimulus after a particular undesired behavior is exhibited.

    • Example: Take away a misbehaving teen’s driving privileges; stop sharing food with a rude roommate.

Summary of Reinforcement and Punishment

  • Positive Reinforcement: Adds stimulus to increase something.

  • Negative Reinforcement: Removes stimulus to increase something.

  • Positive Punishment: Adds stimulus to decrease something.

  • Negative Punishment: Removes stimulus to decrease something.

Applications of Operant Conditioning

  • At School:

    • Use of grades, detention, or earning parties.

  • In Sports:

    • Use of playing time or corrective drills.

  • In Computer Programs:

    • Gamification (points, badges, leveling up).

  • At Work:

    • Bonuses, promotions, or grunt work.

  • In Parenting:

    • Use of praise, treats, allowance, time-outs, or loss of privileges.

Changing Your Own Behavior

  1. State a realistic goal in measurable terms and announce it.

  2. Decide how, when, and where you will work toward your goal.

  3. Monitor how often you engage in your desired behavior.

  4. Reinforce the desired behavior.

  5. Reduce the rewards gradually.

Reinforcement Schedules

  • Continuous Reinforcement Schedule:

    • Reinforcement occurs every time the desired response occurs.

  • Partial (Intermittent) Reinforcement Schedule:

    • Reinforcing a response only part of the time.

    • Results in slower acquisition of a response but greater resistance to extinction.

  • Types of Partial Reinforcement Schedules:

    • Fixed-ratio Schedule: Reinforcement after every nth behavior (e.g., buy 10 coffees, get 1 free).

    • Variable-ratio Schedule: Reinforcement after an unpredictable number of behaviors (e.g., slot machines, fishing).

    • Fixed-interval Schedule: Reinforcement for behavior after a fixed time (e.g., Tuesday discount prices).

    • Variable-interval Schedule: Reinforcement for behavior after a random amount of time (e.g., checking phone for messages).

Phases of Associative Learning

  • Acquisition:

    • Initial learning phase when stimulus-response associations are first formed and strengthened.

  • Extinction:

    • Gradual weakening of learned responses when reinforcement or stimulus pairing stops.

  • Spontaneous Recovery:

    • Temporary return of previously extinguished responses after a rest period.

  • Generalization:

    • Responding to stimuli similar to the original conditioned stimulus or situation.

  • Discrimination:

    • Learning to respond only to specific stimuli while ignoring similar ones.

Comparison of Classical and Operant Conditioning

  • Basic idea:

    • Classical: Learning associations between events we do not control.

    • Operant: Learning associations between our behavior and its consequences.

  • Response:

    • Classical: Involuntary, automatic.

    • Operant: Voluntary, operates on the environment.

  • Extinction:

    • Classical: CR decreases when CS is repeatedly presented alone.

    • Operant: Responding decreases when reinforcement stops.

  • Generalization:

    • Classical: The tendency to respond to stimuli similar to the CS.

    • Operant: Responses learned in one situation occurring in other, similar situations.

  • Discrimination:

    • Classical: Learning to distinguish between a CS and other stimuli that do not signal a US.

    • Operant: Learning that some responses, but not others, will be reinforced.

Key Takeaways

  • Operant conditioning links voluntary behaviors with consequences that shape future actions.

  • Reinforcement increases behavior; punishment decreases behavior.

  • Positive means adding something; negative means removing something – not good versus bad.

  • Reinforcement schedules determine behavior patterns.

Question of the Day

  • How do social media apps use variable-ratio schedules to keep you scrolling? What specific features act as reinforcers?

Wrapping Up This Week

  • Unit 4 Exam: Scheduled for Wednesday.

  • No assignments due this week.

Next Week

  • Topics: Psychological Disorders to be covered on Monday and Wednesday.