General Physics II: Optics, Interference, and Diffraction Study Notes

Nature and Propagation of Light

  • Wave-Particle Duality of Light:

    • Propagation of light is best described using a wave model.
    • Emission and absorption of light require a particle approach involving photons.
    • Accelerated electric charges emit electromagnetic light waves.
    • In ordinary light sources (such as incandescent light bulbs or flames), individual atoms emit light independently and uncooperatively, producing a continuous spectrum of frequencies.
    • In a laser (Light Amplification by Stimulated Emission of Radiation), atoms are induced to emit light in a cooperative, coherent fashion, producing an extremely narrow, intense, and highly monochromatic (single-frequency) beam.
  • Universal Speed of Light in Vacuum (cc):

    • Electromagnetic radiation in vacuum travels at a constant speed:     c=2.99792458×108 m/sc = 2.99792458 \times 10^8\,\text{m/s}
    • To three significant figures, the speed of light is:     c=3.00×108 m/sc = 3.00 \times 10^8\,\text{m/s}
  • Wave Fronts:

    • A wave front is defined as the locus of all adjacent points at which the phase of vibration of a physical quantity associated with the wave is identical.
    • At any instant, all points on a wave front are at the exact same part of their variation cycle.
    • Examples of wave fronts include:
    • Concentric expanding circular crests and troughs formed by dropping a pebble into a calm pool of water.
    • Concentric spherical surfaces expanding from a point sound source in still air or a point electromagnetic emitter.
    • Wave front diagrams usually show surfaces corresponding to identical phase separated by one wavelength (λ\lambda), such as wave crests, pressure maxima in sound waves, or electric/magnetic field maxima in electromagnetic waves.
    • At large distances from a small source, a section of a spherical wave front becomes nearly planar, forming a plane wave.

  Spherical wave fronts expanding from a point source

  • Light Rays:
    • A ray is an imaginary line drawn along the direction of wave propagation, perpendicular to wave fronts at all points.
    • In particle theory, rays represent the physical trajectories of light particles.
    • For spherical wave fronts, rays radiate outward from the central source.
    • For planar wave fronts, rays are parallel to each other and perpendicular to the wave fronts.

  Rays radiating from the center of spherical wave fronts

  Planar wave fronts with parallel rays perpendicular to them

Laws of Reflection and Refraction

  • Behavior at Smooth Interfaces:
    • When a light wave hits a smooth boundary between two transparent optical materials (such as air/glass or water/glass), it splits into a reflected wave returning into the first medium and a refracted (transmitted) wave entering the second medium.
    • Light beams are modeled as bundles of rays. At a transparent glass window, an outside observer sees a reflected image while an inside observer sees a refracted image.

  Plane waves reflected and refracted at a window

  Ray representation of incident, reflected, and refracted light

  • Specular vs. Diffuse Reflection:
    • Specular Reflection: Reflection at a definite angle from a very smooth surface (such as polished glass or metal).
    • Diffuse Reflection: Reflection scattered in random directions from a rough surface.

  Specular reflection from a smooth surface

  Diffuse reflection from a rough surface

  • Index of Refraction (nn):

    • The index of refraction (refractive index) of a material is the ratio of the speed of light in vacuum (cc) to the speed of light in the material (vv):     n=cvn = \frac{c}{v}
    • In vacuum, n=1n = 1. In all transparent matter, light travels slower than in vacuum (v<cv < c), so n>1n > 1.
    • Wave speed in a medium is inversely proportional to its refractive index:     v=cnv = \frac{c}{n}
  • Tabulated Indexes of Refraction (Table 33.1 for Yellow Sodium Light, λ0=589 nm\lambda_0 = 589\,\text{nm}):

    • Solids:
    • Ice (H2O\text{H}_2\text{O}): n=1.309n = 1.309
    • Fluorite (CaF2\text{CaF}_2): n=1.434n = 1.434
    • Polystyrene: n=1.49n = 1.49
    • Rock salt (NaCl\text{NaCl}): n=1.544n = 1.544
    • Quartz (SiO2\text{SiO}_2): n=1.544n = 1.544
    • Zircon (ZrO2⋅SiO2\text{ZrO}_2 \cdot \text{SiO}_2): n=1.923n = 1.923
    • Diamond (C\text{C}): n=2.417n = 2.417
    • Fabulite (SrTiO3\text{SrTiO}_3): n=2.409n = 2.409
    • Rutile (TiO2\text{TiO}_2): n=2.62n = 2.62
    • Glasses (typical values):
    • Crown glass: n=1.52n = 1.52
    • Light flint glass: n=1.58n = 1.58
    • Medium flint glass: n=1.62n = 1.62
    • Dense flint glass: n=1.66n = 1.66
    • Lanthanum flint glass: n=1.80n = 1.80
    • Liquids at 20∘C20^\circ\text{C}:
    • Methanol (CH3OH\text{CH}_3\text{OH}): n=1.329n = 1.329
    • Water (H2O\text{H}_2\text{O}): n=1.333n = 1.333
    • Ethanol (C2H5OH\text{C}_2\text{H}_5\text{OH}): n=1.36n = 1.36
    • Carbon tetrachloride (CCl4\text{CCl}_4): n=1.460n = 1.460
    • Turpentine: n=1.472n = 1.472
    • Glycerine: n=1.473n = 1.473
    • Benzene: n=1.501n = 1.501
    • Carbon disulfide (CS2\text{CS}_2): n=1.628n = 1.628

  Table of indexes of refraction for various solids, glasses, and liquids

  • The Laws of Reflection and Refraction:
    • 1. Plane of Incidence: The incident ray, reflected ray, refracted ray, and surface normal at the point of incidence all lie in a single plane.
    • 2. Law of Reflection: The angle of reflection θr\theta_r equals the angle of incidence θa\theta_a for all wavelengths and materials:     θr=θa\theta_r = \theta_a
    • 3. Law of Refraction (Snell's Law): For monochromatic light crossing an interface between media aa and bb, the ratio of the sines of angles θa\theta_a and θb\theta_b measured from the normal equals the inverse ratio of their refractive indexes:     sin⁡(θa)sin⁡(θb)=nbna\frac{\sin(\theta_a)}{\sin(\theta_b)} = \frac{n_b}{n_a}nasin⁡(θa)=nbsin⁡(θb)n_a \sin(\theta_a) = n_b \sin(\theta_b)

  Geometry of reflection and refraction angles at an interface

  • Directional Rules for Refraction:
    • Entering a higher index medium (nb>nan_b > n_a): Light slows down and bends toward the normal (θb<θa\theta_b < \theta_a).
    • Entering a lower index medium (nb<nan_b < n_a): Light speeds up and bends away from the normal (θb>θa\theta_b > \theta_a).
    • Normal Incidence: A ray striking along the surface normal (θa=0∘\theta_a = 0^\circ) passes straight without bending (θb=0∘\theta_b = 0^\circ).
    • Apparent Depth Effect: A ruler half-immersed in water appears bent at the air-water surface because light rays coming from underwater bend away from the normal upon emerging into air (nair=1.00<nwater=1.33n_{\text{air}} = 1.00 < n_{\text{water}} = 1.33), placing the virtual image of the ruler closer to the surface than its actual position.

  Ray entering a material of larger index of refraction bends toward the normal

  Ray entering a material of smaller index of refraction bends away from the normal

  Normal incidence ray passes unbent across interface

  Straight ruler half-immersed in water appearing bent due to refraction

  • Wave Characteristics during Refraction:

    • Frequency Invariance: The frequency ff of light remains unchanged when crossing between materials because the boundary surface cannot create or destroy wave cycles.
    • Wavelength Variation: Because v=λfv = \lambda f and ff is constant, the wavelength λ\lambda in a medium with refractive index nn is reduced relative to its vacuum wavelength λ0\lambda_0:     λ=λ0n\lambda = \frac{\lambda_0}{n}
    • Ratio between two media:     λaλb=nbna\frac{\lambda_a}{\lambda_b} = \frac{n_b}{n_a}
  • Worked Example 33.1 (Reflection and Refraction Angles):

    • Incident ray in water (na=1.33n_a = 1.33) strikes glass (nb=1.52n_b = 1.52) at an angle θa=60.0∘\theta_a = 60.0^\circ.
    • Reflected angle:     θr=θa=60.0∘\theta_r = \theta_a = 60.0^\circ
    • Refracted angle:     nasin⁡(θa)=nbsin⁡(θb)n_a \sin(\theta_a) = n_b \sin(\theta_b)sin⁡(θb)=nanbsin⁡(θa)=1.331.52sin⁡(60.0∘)=1.331.52(0.8660)=0.758\sin(\theta_b) = \frac{n_a}{n_b} \sin(\theta_a) = \frac{1.33}{1.52} \sin(60.0^\circ) = \frac{1.33}{1.52} (0.8660) = 0.758θb=arcsin⁡(0.758)=49.3∘\theta_b = \arcsin(0.758) = 49.3^\circ
    • Evaluation: Because nb>nan_b > n_a, the refracted ray bends toward the normal (θb<θa\theta_b < \theta_a).
  • Worked Example 33.2 (Laser Light in the Human Eye):

    • Red light from a helium-neon laser has wavelength λ0=633 nm\lambda_0 = 633\,\text{nm} in air/vacuum and λ=474 nm\lambda = 474\,\text{nm} in the aqueous humor inside an eyeball.
    • Index of Refraction of aqueous humor:     n=λ0λ=633 nm474 nm=1.34n = \frac{\lambda_0}{\lambda} = \frac{633\,\text{nm}}{474\,\text{nm}} = 1.34
    • Speed of Light in aqueous humor:     v=cn=3.00×108 m/s1.34=2.25×108 m/sv = \frac{c}{n} = \frac{3.00 \times 10^8\,\text{m/s}}{1.34} = 2.25 \times 10^8\,\text{m/s}
    • Frequency of Light in aqueous humor:     f=vλ=2.25×108 m/s474×10−9 m=4.74×1014 Hzf = \frac{v}{\lambda} = \frac{2.25 \times 10^8\,\text{m/s}}{474 \times 10^{-9}\,\text{m}} = 4.74 \times 10^{14}\,\text{Hz}
    • Frequency in vacuum/air:     f0=cλ0=3.00×108 m/s633×10−9 m=4.74×1014 Hzf_0 = \frac{c}{\lambda_0} = \frac{3.00 \times 10^8\,\text{m/s}}{633 \times 10^{-9}\,\text{m}} = 4.74 \times 10^{14}\,\text{Hz}
    • Evaluation: Frequency remains identical (f=f0f = f_0) across media.

Total Internal Reflection

  • Critical Angle (θcrit\theta_{\text{crit}}):

    • Total internal reflection occurs when light traveling in a material with higher index nan_a meets a material with lower index nbn_b (na>nbn_a > n_b).
    • As the angle of incidence θa\theta_a increases, the refracted angle θb\theta_b increases toward 90∘90^\circ.
    • The critical angle θcrit\theta_{\text{crit}} is the incident angle at which the refracted ray emerges tangent to the boundary surface (θb=90∘\theta_b = 90^\circ, sin⁡(θb)=1\sin(\theta_b) = 1).
  • Formula for Critical Angle:   nasin⁡(θcrit)=nbsin⁡(90∘)n_a \sin(\theta_{\text{crit}}) = n_b \sin(90^\circ)sin⁡(θcrit)=nbna\sin(\theta_{\text{crit}}) = \frac{n_b}{n_a}

  • Condition for Total Internal Reflection:

    • Total internal reflection takes place if and only if:
    1. na>nbn_a > n_b (light moves toward an optically less dense medium).
    2. The angle of incidence θa≥θcrit\theta_a \ge \theta_{\text{crit}}.
    • For θa≥θcrit\theta_a \ge \theta_{\text{crit}}, no light passes into the second material; 100% of the light energy is internally reflected back into the first medium.

  Total internal reflection rays at different incident angles

Image Formation by Reflection at Plane and Spherical Surfaces

  • Object and Image Concepts:

    • Object Point (PP): Source point from which light rays originate.
    • Image Point (P′P'): Point from which outgoing reflected or refracted rays appear to diverge or at which they actually converge.
    • Real Image: Image formed when outgoing rays physically pass through the image point P′P'.
    • Virtual Image: Image formed when outgoing rays do not pass through P′P', but their backwards extensions intersect at P′P'.
  • Universal Sign Rules for Optics:

    • 1. Object Distance (ss): s>0s > 0 when the object is on the incoming light side of the surface (real object); s<0s < 0 otherwise.
    • 2. Image Distance (s′s'): s′>0s' > 0 when the image is on the outgoing light side of the surface (real image); s′<0s' < 0 otherwise (virtual image).
    • 3. Radius of Curvature (RR): R>0R > 0 when the center of curvature CC is on the outgoing light side of the surface; R<0R < 0 otherwise.
    • 4. Lateral Magnification (mm): m>0m > 0 when the image is erect (upright); m<0m < 0 when the image is inverted.
  • Image Formation by a Plane Mirror:

    • Outgoing reflected rays diverge from a virtual image point P′P' located behind the mirror.
    • Object-Image Distance Relationship:     s=−s′s = -s'
    • Lateral Magnification:     m=y′y=−s′s=+1m = \frac{y'}{y} = -\frac{s'}{s} = +1
    • An image formed by a plane mirror is virtual, erect, unmagnified (y′=yy' = y), and located at an image distance s′=−ss' = -s behind the mirror surface.

  Light rays reflecting from a plane mirror forming a virtual image

  Construction for determining image position in a plane mirror

  Sign rules for object distance and image distance for reflection and refraction

  Construction for determining image height and lateral magnification in a plane mirror

  • Geometry and Parameters of Spherical Mirrors:
    • Center of Curvature (CC): Center of the sphere forming the mirror surface.
    • Vertex (VV) or Pole (PP): Center point on the mirror surface itself.
    • Optic Axis / Principal Axis: Line passing through CC and VV.
    • Focal Point (FF): Point to which incoming parallel rays converge (concave) or from which they appear to diverge (convex).
    • Focal Length (ff): Distance from vertex VV to focal point FF, given by f=R2f = \frac{R}{2}.
    • Paraxial Rays: Rays close to and nearly parallel to the optic axis. Rays far from the axis do not converge to a single focal point, causing spherical aberration.

  Concave and convex spherical mirrors

  Key structural features of spherical mirrors

  Sign rule for radius of curvature for concave and convex spherical mirrors

  Focal point and focal length for parallel and diverging rays on a concave mirror

  • Equations for Spherical Mirrors:
    • Object-Image Equation:     1s+1s′=2R=1f\frac{1}{s} + \frac{1}{s'} = \frac{2}{R} = \frac{1}{f}
    • Focal Length:     f=R2f = \frac{R}{2}
    • Lateral Magnification:     m=y′y=−s′sm = \frac{y'}{y} = -\frac{s'}{s}

  Construction for determining lateral magnification of a concave mirror

  • Four Principal Rays for Spherical Mirrors:
    • Ray 1: Incident parallel to optic axis →\rightarrow reflects through focal point FF (concave) or appears to come from FF (convex).
    • Ray 2: Incident through focal point FF (concave) or directed toward FF (convex) →\rightarrow reflects parallel to optic axis.
    • Ray 3: Incident along radius through center of curvature CC →\rightarrow strikes surface normally and reflects along its original path.
    • Ray 4: Incident at vertex VV →\rightarrow reflects symmetrically around optic axis.

  Four principal rays for concave and convex mirrors

  • Summary Table of Image Formation by Concave Mirrors:
    • Object at Infinity (s=∞s = \infty):
    • Image Position: At focus FF
    • Image Size: Highly diminished, point-sized
    • Image Nature: Real and inverted
    • Object Beyond Center of Curvature (s>Rs > R):
    • Image Position: Between FF and CC
    • Image Size: Diminished
    • Image Nature: Real and inverted
    • Object at Center of Curvature (s=Rs = R):
    • Image Position: At CC
    • Image Size: Same size (∣m∣=1|m| = 1)
    • Image Nature: Real and inverted
    • Object Between CC and FF (f<s<Rf < s < R):
    • Image Position: Beyond CC
    • Image Size: Enlarged (∣m∣>1|m| > 1)
    • Image Nature: Real and inverted
    • Object at Focus FF (s=fs = f):
    • Image Position: At infinity (s′=∞s' = \infty)
    • Image Size: Highly enlarged
    • Image Nature: Real and inverted (parallel outgoing rays)
    • Object Between Pole VV and Focus FF (s<fs < f):
    • Image Position: Behind the mirror (s′<0s' < 0)
    • Image Size: Enlarged (m>1m > 1)
    • Image Nature: Virtual and erect

  Ray diagrams for concave mirror with object at various distances

  • Applications of Concave Mirrors:
    • Shaving Mirrors and Makeup Mirrors: Positioned near the face (s<fs < f) to produce an enlarged, erect virtual image.
    • Dentist Mirrors: Placed near teeth (s<fs < f) so the dentist sees an enlarged virtual image of teeth.
    • Torches, Headlights, and Beam Lights: Light bulb placed at focus FF (s=fs = f) produces a powerful parallel light beam.
    • Solar Furnaces: Large concave reflectors concentrate incoming parallel sunlight onto focus FF, producing extreme heat.

  Shaving and makeup mirrors producing an enlarged virtual image

  Dentist mirror placed close to teeth producing enlarged virtual image

  Torch headlight reflector producing parallel beam

  Solar furnace concave reflector concentrating sunlight

  • Summary Table of Image Formation by Convex Mirrors:
    • Convex Mirrors (R<0R < 0, f<0f < 0) always produce erect, diminished, virtual images behind the mirror surface.
    • Object at Infinity (s=∞s = \infty):
    • Image Position: At focus FF behind mirror
    • Image Size: Highly diminished, point-sized
    • Image Nature: Virtual and erect
    • Object Between Infinity and Pole VV:
    • Image Position: Between VV and FF behind mirror
    • Image Size: Diminished
    • Image Nature: Virtual and erect

  Image formation and focal point construction in a convex mirror

  • Applications of Convex Mirrors:
    • Rear-View Mirrors for Vehicles: Images produced are erect (right-side up) and diminished, affording drivers a wide field of view.
    • Shop Security Mirrors: Installed in stores to afford shopkeepers a wide-angle view of large shop areas to prevent shoplifting.

  Vehicle rear-view convex mirror producing erect diminished image

Refraction at Spherical and Plane Surfaces

  • Refraction at a Spherical Surface:
    • For a spherical interface between medium aa (nan_a) and medium bb (nbn_b) with radius of curvature RR:     nas+nbs′=nb−naR\frac{n_a}{s} + \frac{n_b}{s'} = \frac{n_b - n_a}{R}
    • Lateral Magnification for spherical refraction:     m=y′y=−nas′nbsm = \frac{y'}{y} = -\frac{n_a s'}{n_b s}

  Refraction at a convex spherical interface

  • Worked Example (Cylindrical Glass Rod with Hemispherical End):

    • A glass rod (nb=1.52n_b = 1.52) in air (na=1.00n_a = 1.00) has a hemispherical surface with radius R=+2.00 cmR = +2.00\,\text{cm}. An object is placed on the rod axis s=+8.00 cms = +8.00\,\text{cm} left of vertex.
    • Find Image Distance s′s', position, and Lateral Magnification mm:     1.008.00 cm+1.52s′=1.52−1.00+2.00 cm\frac{1.00}{8.00\,\text{cm}} + \frac{1.52}{s'} = \frac{1.52 - 1.00}{+2.00\,\text{cm}}0.125 cm−1+1.52s′=0.260 cm−10.125\,\text{cm}^{-1} + \frac{1.52}{s'} = 0.260\,\text{cm}^{-1}1.52s′=0.135 cm−1  ⟹  s′=+11.3 cm\frac{1.52}{s'} = 0.135\,\text{cm}^{-1} \implies s' = +11.3\,\text{cm}
    • Image is real and located 11.3 cm11.3\,\text{cm} inside the glass rod to the right of vertex.
    • Lateral Magnification:     m=−(1.00)(11.3 cm)(1.52)(8.00 cm)=−0.929m = -\frac{(1.00)(11.3\,\text{cm})}{(1.52)(8.00\,\text{cm})} = -0.929
    • The image is inverted (m<0m < 0) and slightly diminished in size.
  • Refraction at a Plane Surface (R=∞R = \infty):

    • Setting R=∞R = \infty yields:     nas+nbs′=0  ⟹  s′=−nbnas\frac{n_a}{s} + \frac{n_b}{s'} = 0 \implies s' = -\frac{n_b}{n_a} s
    • Lateral Magnification:     m=−nas′nbs=+1m = -\frac{n_a s'}{n_b s} = +1
    • A plane refracting surface always creates an erect virtual image with lateral size identical to the object (m=1m = 1).

  Light rays refracting at a plane interface forming a virtual image

  • Worked Example (Apparent Depth of a Swimming Pool):
    • A swimming pool is s=2.00 ms = 2.00\,\text{m} deep. Water has na=1.33n_a = 1.33, air has nb=1.00n_b = 1.00. Looking straight down:     s′=−1.001.33(2.00 m)=−1.50 ms' = -\frac{1.00}{1.33} (2.00\,\text{m}) = -1.50\,\text{m}
    • The pool appears to be 1.50 m1.50\,\text{m} deep (3/43/4 of its true depth).

Thin Lenses and Lens Combinations

  • Types and Definitions of Thin Lenses:
    • Converging Lens: Thicker at center than at edges; positive focal length (f>0f > 0). Types: Meniscus, Planoconvex, Double convex.
    • Diverging Lens: Thicker at edges than at center; negative focal length (f<0f < 0). Types: Meniscus, Planoconcave, Double concave.

  Focal points and focal length of a thin converging lens

  Focal points and focal length of a thin diverging lens

  Types of converging and diverging lenses

  • Equations for Thin Lenses:
    • Thin Lens Object-Image Equation:     1s+1s′=1f\frac{1}{s} + \frac{1}{s'} = \frac{1}{f}
    • Lensmaker's Equation:     1f=(n−1)(1R1−1R2)\frac{1}{f} = (n - 1) \left(\frac{1}{R_1} - \frac{1}{R_2}\right)     where nn is index of lens material, R1R_1 is radius of curvature of first surface, and R2R_2 is radius of curvature of second surface.
    • Lateral Magnification:     m=y′y=−s′sm = \frac{y'}{y} = -\frac{s'}{s}

  Construction for image formation by a thin converging lens

  Geometry for Lensmaker's equation showing radii of curvature

  • Three Principal Rays for Thin Lenses:
    • Ray 1: Parallel to optic axis →\rightarrow refracts through focal point F2F_2 (converging) or appears to come from F2F_2 (diverging).
    • Ray 2: Passes through lens center →\rightarrow continues without deviation.
    • Ray 3: Passes through focal point F1F_1 (converging) or directed toward F1F_1 (diverging) →\rightarrow refracts parallel to optic axis.

  Principal rays for converging and diverging thin lenses

  Image formation by a converging lens for various object positions

  • Combination of Lenses (Image of an Image):

    • For two lenses in sequence, the image formed by the first lens acts as the object for the second lens.
    • Total magnification is the product of individual magnifications:     moverall=mA×mBm_{\text{overall}} = m_A \times m_B
  • Worked Example (Two Converging Lenses System):

    • Lens A (fA=+8.0 cmf_A = +8.0\,\text{cm}) and Lens B (fB=+6.0 cmf_B = +6.0\,\text{cm}) are separated by 36.0 cm36.0\,\text{cm}. Object OO of height y=8.0 cmy = 8.0\,\text{cm} is placed 12.0 cm12.0\,\text{cm} left of Lens A.
    • Step 1: Image II formed by Lens A:     112.0 cm+1sA′=18.0 cm  ⟹  1sA′=18.0−112.0=124.0 cm  ⟹  sA′=+24.0 cm\frac{1}{12.0\,\text{cm}} + \frac{1}{s'_A} = \frac{1}{8.0\,\text{cm}} \implies \frac{1}{s'_A} = \frac{1}{8.0} - \frac{1}{12.0} = \frac{1}{24.0\,\text{cm}} \implies s'_A = +24.0\,\text{cm}mA=−sA′sA=−24.0 cm12.0 cm=−2.00m_A = -\frac{s'_A}{s_A} = -\frac{24.0\,\text{cm}}{12.0\,\text{cm}} = -2.00     Image II is inverted, real, 16.0 cm16.0\,\text{cm} tall, located 24.0 cm24.0\,\text{cm} right of Lens A.
    • Step 2: Object distance for Lens B (sBs_B):     sB=36.0 cm−24.0 cm=+12.0 cms_B = 36.0\,\text{cm} - 24.0\,\text{cm} = +12.0\,\text{cm}
    • Step 3: Final Image I′I' formed by Lens B:     112.0 cm+1sB′=16.0 cm  ⟹  1sB′=16.0−112.0=112.0 cm  ⟹  sB′=+12.0 cm\frac{1}{12.0\,\text{cm}} + \frac{1}{s'_B} = \frac{1}{6.0\,\text{cm}} \implies \frac{1}{s'_B} = \frac{1}{6.0} - \frac{1}{12.0} = \frac{1}{12.0\,\text{cm}} \implies s'_B = +12.0\,\text{cm}mB=−sB′sB=−12.0 cm12.0 cm=−1.00m_B = -\frac{s'_B}{s_B} = -\frac{12.0\,\text{cm}}{12.0\,\text{cm}} = -1.00
    • Step 4: Overall Magnification and Height:     moverall=mA×mB=(−2.00)×(−1.00)=+2.00m_{\text{overall}} = m_A \times m_B = (-2.00) \times (-1.00) = +2.00y′′=(+2.00)(8.0 cm)=16.0 cmy'' = (+2.00)(8.0\,\text{cm}) = 16.0\,\text{cm}     Final image I′I' is real, erect (same orientation as object OO), 16.0 cm16.0\,\text{cm} tall, located 12.0 cm12.0\,\text{cm} right of Lens B.

  Principal-ray diagram for a combination of two converging lenses

Two-Source Interference of Light

  • Interference Definition:

    • Interference refers to any situation in which two or more light waves overlap in space.
  • Principle of Superposition:

    • When two or more waves overlap, the resultant displacement at any point and instant is the sum of instantaneous displacements produced by individual waves.
  • Coherence:

    • Two monochromatic sources are coherent if they have identical frequency ff, identical wavelength λ\lambda, and maintain a constant phase relationship.
  • Conditions for Interference between In-Phase Coherent Sources:

    • Path Difference: Δr=r2−r1\Delta r = r_2 - r_1
    • Constructive Interference (Reinforcement): Waves arrive in phase (crest meets crest).     r2−r1=mλ(m=0,±1,±2,±3,… )r_2 - r_1 = m \lambda \quad (m = 0, \pm 1, \pm 2, \pm 3, \dots)
    • Destructive Interference (Cancellation): Waves arrive 180∘180^\circ (a half-cycle) out of phase (crest meets trough).     r2−r1=(m+12)λ(m=0,±1,±2,±3,… )r_2 - r_1 = \left(m + \frac{1}{2}\right) \lambda \quad (m = 0, \pm 1, \pm 2, \pm 3, \dots)

  Sinusoidal waves spreading out from two coherent sources

  Interference pattern of water waves in a ripple tank

  • Young's Double-Slit Experiment:
    • Setup: Monochromatic light passes through single slit S0S_0 (≈1 μm\approx 1\,\mu\text{m} wide), forming coherent wave fronts that strike two narrow slits S1S_1 and S2S_2 separated by distance dd.
    • Geometry for distant screen (R≫dR \gg d): Rays to point PP are approximately parallel.
    • Path Difference:     r2−r1=dsin⁡(θ)r_2 - r_1 = d \sin(\theta)
    • Constructive Interference (Bright Fringes):     dsin⁡(θ)=mλ(m=0,±1,±2,… )d \sin(\theta) = m \lambda \quad (m = 0, \pm 1, \pm 2, \dots)
    • Destructive Interference (Dark Fringes):     dsin⁡(θ)=(m+12)λ(m=0,±1,±2,… )d \sin(\theta) = \left(m + \frac{1}{2}\right) \lambda \quad (m = 0, \pm 1, \pm 2, \dots)
    • Fringe Position ymy_m on Screen for Small Angles (sin⁡(θ)≈tan⁡(θ)=ymR\sin(\theta) \approx \tan(\theta) = \frac{y_m}{R}):     ym=Rmλd(m=0,±1,±2,… )y_m = R \frac{m \lambda}{d} \quad (m = 0, \pm 1, \pm 2, \dots)

  Young's experiment setup and geometrical analysis

  Interference fringes produced in Young's double-slit experiment

  • Worked Example 35.1 (Two-Slit Wavelength Measurement):

    • Slits separation d=0.200 mm=0.200×10−3 md = 0.200\,\text{mm} = 0.200 \times 10^{-3}\,\text{m}, screen distance R=1.00 mR = 1.00\,\text{m}, m=3m = 3 fringe distance y3=9.49 mm=9.49×10−3 my_3 = 9.49\,\text{mm} = 9.49 \times 10^{-3}\,\text{m}.
    • Calculate Wavelength λ\lambda:     λ=y3dmR=(9.49×10−3 m)(0.200×10−3 m)(3)(1.00 m)=633×10−9 m=633 nm\lambda = \frac{y_3 d}{m R} = \frac{(9.49 \times 10^{-3}\,\text{m})(0.200 \times 10^{-3}\,\text{m})}{(3)(1.00\,\text{m})} = 633 \times 10^{-9}\,\text{m} = 633\,\text{nm}
  • Worked Example 35.2 (Broadcast Pattern of Radio Station Antennas):

    • Two antennas separated by d=400 md = 400\,\text{m} oscillate in phase at f=1500 kHz=1.5×106 Hzf = 1500\,\text{kHz} = 1.5 \times 10^6\,\text{Hz}.
    • Wavelength:     λ=cf=3.00×108 m/s1.5×106 Hz=200 m\lambda = \frac{c}{f} = \frac{3.00 \times 10^8\,\text{m/s}}{1.5 \times 10^6\,\text{Hz}} = 200\,\text{m}
    • Intensity Maxima Angles:     sin⁡(θ)=mλd=m(200 m)400 m=m2\sin(\theta) = \frac{m \lambda}{d} = \frac{m (200\,\text{m})}{400\,\text{m}} = \frac{m}{2}
    • m=0  ⟹  sin⁡(θ)=0  ⟹  θ=0∘m = 0 \implies \sin(\theta) = 0 \implies \theta = 0^\circ
    • m=±1  ⟹  sin⁡(θ)=±0.5  ⟹  θ=±30∘m = \pm 1 \implies \sin(\theta) = \pm 0.5 \implies \theta = \pm 30^\circ
    • m=±2  ⟹  sin⁡(θ)=±1.0  ⟹  θ=±90∘m = \pm 2 \implies \sin(\theta) = \pm 1.0 \implies \theta = \pm 90^\circ
    • Values of ∣m∣≥3|m| \ge 3 yield sin⁡(θ)>1\sin(\theta) > 1, which is unphysical. Maxima directions are 0∘0^\circ, ±30∘\pm 30^\circ, and ±90∘\pm 90^\circ.

  Directional radiation pattern produced by two radio antennas

Intensity Distribution in Two-Source Interference

  • Wave Number kk and Phase Difference ϕ\phi:

    • Wave number:     k=2πλk = \frac{2\pi}{\lambda}
    • Phase difference ϕ\phi from path difference r2−r1r_2 - r_1:     ϕ=2πλ(r2−r1)=k(r2−r1)\phi = \frac{2\pi}{\lambda} (r_2 - r_1) = k (r_2 - r_1)
  • Resultant Electric Field Amplitude and Intensity:

    • Resultant Electric Field Amplitude EPE_P:     EP=2E∣cos⁡(ϕ2)∣E_P = 2 E \left|\cos\left(\frac{\phi}{2}\right)\right|
    • Intensity II as a function of ϕ\phi:     I=I0cos⁡2(ϕ2)I = I_0 \cos^2\left(\frac{\phi}{2}\right)     where I0I_0 is peak intensity at fringe centers (4×4 \times individual source intensity).
  • Quantitative Relationship between Phase Difference and Intensity:

    • ϕ=0∘  ⟹  cos⁡2(0∘)=1.00  ⟹  I=I0\phi = 0^\circ \implies \cos^2(0^\circ) = 1.00 \implies I = I_0
    • ϕ=60∘  ⟹  cos⁡2(30∘)=0.75  ⟹  I=0.75I0\phi = 60^\circ \implies \cos^2(30^\circ) = 0.75 \implies I = 0.75 I_0
    • ϕ=90∘  ⟹  cos⁡2(45∘)=0.50  ⟹  I=0.50I0\phi = 90^\circ \implies \cos^2(45^\circ) = 0.50 \implies I = 0.50 I_0
    • ϕ=120∘  ⟹  cos⁡2(60∘)=0.25  ⟹  I=0.25I0\phi = 120^\circ \implies \cos^2(60^\circ) = 0.25 \implies I = 0.25 I_0
    • ϕ=180∘  ⟹  cos⁡2(90∘)=0.00  ⟹  I=0\phi = 180^\circ \implies \cos^2(90^\circ) = 0.00 \implies I = 0

Single-Slit Diffraction

  • Concept of Diffraction:
    • Diffraction is the bending or spreading of waves when passing through an aperture or around an obstacle, produced by mutual interference of wavelets from different parts of the same wave front.
    • Geometric optics predicts a sharp shadow matching slit width aa. In reality, light spreads out vertically/horizontally to create a broad central bright band flanked by secondary bright and dark bands of decreasing intensity.

  Geometric optics prediction vs actual diffraction pattern from a slit

  • Fresnel vs. Fraunhofer Diffraction:
    • Fresnel (Near-Field) Diffraction: Source or screen is close to slit; incoming/outgoing rays are non-parallel.
    • Fraunhofer (Far-Field) Diffraction: Source and screen are far from slit; rays arriving at screen point PP are parallel. Can be imaged onto a nearby screen using a converging lens.

  Fresnel near-field and Fraunhofer far-field diffraction conditions

  • Location of Dark Fringes (Minima):

    • Dividing slit width aa into equal halves, light from corresponding strips in top and bottom halves cancels when path difference a2sin⁡(θ)=λ2\frac{a}{2} \sin(\theta) = \frac{\lambda}{2}.
    • General condition for single-slit dark fringes:     sin⁡(θ)=mλa(m=±1,±2,±3,… )\sin(\theta) = \frac{m \lambda}{a} \quad (m = \pm 1, \pm 2, \pm 3, \dots)
    • Note: m=0m = 0 corresponds to the central bright maximum, NOT a dark fringe.
  • Small-Angle Approximations (sin⁡(θ)≈θ\sin(\theta) \approx \theta, tan⁡(θ)≈θ=ymx\tan(\theta) \approx \theta = \frac{y_m}{x}):   θ=mλa(m=±1,±2,±3,… )\theta = \frac{m \lambda}{a} \quad (m = \pm 1, \pm 2, \pm 3, \dots)ym=xmλa(m=±1,±2,±3,… )y_m = x \frac{m \lambda}{a} \quad (m = \pm 1, \pm 2, \pm 3, \dots)

  • Worked Example 36.1 (Slit Width Calculation):

    • Laser light λ=633 nm=633×10−9 m\lambda = 633\,\text{nm} = 633 \times 10^{-9}\,\text{m} passes through a slit onto screen x=6.0 mx = 6.0\,\text{m} away. Distance between first minima on either side is 32 mm32\,\text{mm}.
    • Distance to first minimum y1=32 mm2=16 mm=16×10−3 my_1 = \frac{32\,\text{mm}}{2} = 16\,\text{mm} = 16 \times 10^{-3}\,\text{m}.
    • Slit Width aa:     a=xλy1=(6.0 m)(633×10−9 m)16×10−3 m=2.4×10−4 m=0.24 mma = \frac{x \lambda}{y_1} = \frac{(6.0\,\text{m})(633 \times 10^{-9}\,\text{m})}{16 \times 10^{-3}\,\text{m}} = 2.4 \times 10^{-4}\,\text{m} = 0.24\,\text{mm}
  • Intensity in Single-Slit Diffraction Pattern:   I=I0{sin⁡[πasin⁡(θ)λ]πasin⁡(θ)λ}2I = I_0 \left\{ \frac{\sin\left[\frac{\pi a \sin(\theta)}{\lambda}\right]}{\frac{\pi a \sin(\theta)}{\lambda}} \right\}^2

    • Peak intensity of central maximum (θ=0\theta = 0): I=I0I = I_0.
    • Peak intensities of secondary bright maxima:
    • First secondary peak (m=1m = 1): I≈0.0472I0I \approx 0.0472 I_0
    • Second secondary peak (m=2m = 2): I≈0.0165I0I \approx 0.0165 I_0
    • Third secondary peak (m=3m = 3): I≈0.0083I0I \approx 0.0083 I_0

Diffraction Gratings and Spectroscopy

  • Structure and Principle:

    • A diffraction grating consists of a large number NN of thin parallel slits (rulings or lines), each of width aa, spaced equal distances dd apart.
    • Grating spacing dd is the distance between centers of adjacent slits.
  • Condition for Intensity Maxima:

    • Intensity maxima occur at angles θ\theta where path difference between adjacent slits is an integer number of wavelengths:     dsin⁡(θ)=mλ(m=0,±1,±2,±3,… )d \sin(\theta) = m \lambda \quad (m = 0, \pm 1, \pm 2, \pm 3, \dots)
    • Line Orders:
    • m=0m = 0: Central zero-order line
    • m=±1m = \pm 1: First-order lines
    • m=±2m = \pm 2: Second-order lines
    • Gratings with thousands of slits produce extraordinarily sharp, narrow, and intense intensity maxima (peak intensity proportional to N2I0N^2 I_0).

  Transmission diffraction grating with slit separation d

  • Spectroscopy and Astronomical Applications:
    • Spectroscopy (Spectrometry) is the practice of dispersing light into its spectrum to measure wavelengths precisely.
    • Sunlight passing through the Sun's atmosphere undergoes selective absorption at specific wavelengths. A diffraction grating disperses sunlight into a spectrum containing dark absorption lines (Fraunhofer lines).
    • Comparing solar absorption line wavelengths to laboratory gas spectra allows astronomers to deduce the exact chemical composition of the Sun and distant galaxies.

  Solar image and absorption spectrum produced by a diffraction grating