relative motion 
Summary
Motion depends on who is watching an object can seem still to one observer and moving to another in relative motion problems velocities are added as vectors to find how fast something is moving relative to the ground or another object even though the formula looks simple the directions matter so vector addition must be used
Motion depends on frame of reference
Ground = reference frame
Medium = air, water, conveyor belt, etc
Formula
V(object/ground) = v(object/medium) + v(medium/ground)
Velocities are vectors
Must use vector addition not normal addition