MIL 2ND QUARTER

CONSISTENCY-margins, typeface, typestyle and colors is necessary. Especially in slide presentations or documents that are more than one page

CENTER OF INTEREST-an area that First attracts attention in composition

BALANCE-visual equality in shape, Can be symmetrical and evenly balanced or asymmetrical and unevenly balanced.

HARMONY brings together a composition with similar units.

CONTRAST-change in value creating a visual discord in a composition. Can also be used to create an area of emphasis.

DIRECTIONAL MOVEMENT – a visual flow through the composition suggestion Of motion.

RHYTHM-a movement in which Some elements recur regularly.

PERSPECTIVE - a learned meaning of the relationship between diff objects seen in space

DOMINANCE - gives a painting interest counteracting confusion and monotony

\ ARCHIVES - a place in which public records or historical materials are kept MUSEUM-a building in which interesting and valuable things are collected and Shown to the public

DIGITAL MUSEUM-collection of digitally Recorded images, sound Files, text documents and other data of historical, scientific or cultural. Interest that are accessed through Electronic media.

THEATRE - a building/outdoor area. In which plays and other dramatic Performances are given.

DIGITAL LIBRARY - a special library With a focused collection of digital objects that can include text, visual material, audio material, store as electronic media formats along. With means for organizing, storing and retrieving the Files and media contained in the library collection

ELECTRONIC PORTFOLIO - record of things that the owner has done over a period of time in an electronic Format.

MULTIMEDIA FORM-combination of text, graphic, audio, animation and to the user by electronic or digitally manipulative means.

DIGITAL MUSEUM - a platform. Utilizes computer and information technology that in which cultural relias and historical collections can be preserved and displayed in digital Format.

CONTENT - TARGET AUDIENCE, GENDER/AUTHOR, KEY CONTENT, PURPOSE

TECHNOLOGY - FORM /STYLE and MEDIUM/FORMAT

ELECTRONIC PORTFOLIO - Usual Portfolio that students create but all their products are in digital form.

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Process of developing a portfolio – collection, selection, development, reflection

COLLECTION-primary activity of a working portfolio. GOAL, AUDIENCE AND THE FUTURE USE OF PRODUCTS.

SELECTION-portfolio developer examines what has been collected to decide what should be part of the portfolio.

DEVELOPMENT developers start constructing the e-portfolio by putting together properly selected artifacts that will be included in the display

REFLECTION-Portfolio developer articulates his/her vicion about the e-portfolio.

E DUBLOGS - a blogging platform on the web and as an app designed for educators and student

WORDPRESS – web software you can use to create a beautiful websites blog or app.

GOOGLE SITES-a structured wiki and web page creation tool included as part of the Free, web-based google docs editors Suite offered by google.

TEXT-simple and Flexible format OF presenting information or conveying ideas whether hand- written, printed or displayed on screen.

HYPER TEXT- serve to link diff. Electronic documents and enable users to jump from one to other in non linear way.

PLAIN TEXT/UNFORMATTED TEXT- Fixed sized characters having essentially the same type oF appearance

FORMATTED TEXT-appearance Can be changed using font parameter TYPEFACE-“Font, font type, type” refers to the representation or style Of a text in the digital format.

TYPES OF TYPEFACES:

SERIF - connotes formality and readability in large amount of texts.

SANS SERIF - brings a clean or minimalist look to the text. SLAB SERIF carries a solid or heavy look to text

DECORATIVE - caters a wide variety of emotion or themes

VISUAL INFORMATION MEDIA -give information with the purpose of gaining attention, creating Meaning, facilitating EXAMPLES: PHOTOGRAPHY, VIDEO, SCREENSHOTS, INFOGRAPHICS, DATA VISUALIZATION, COMIC STRIPS / CARTOONS, MEMES, VISUAL NOTE-TAKING

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COMMON VISUAL MEDIA FILE TYPES

JPEG (JOINT PHOTOGRAPHIC EXPERT GROUP) - most web friendly image Format there is.

GIF(GRAPHICS INTERCHANGE FORMAT) - animation.clipart, sizes Are very small, load too fast

TIFF (TAGGED IMAGE FILE FORMAT) - images are intended for print

PNGC PORTABLE NETWORK GRAPHIC) -WEB GRAPHICS, LOGOS AND LINE ART

BMP (BITMAP IMAGE) – large and uncompressed

LINES, SHAPE (GEOMETRIC, ORGANIC, ABSTRACT), VALUE, TEXTURE, COLOR, FORM - ELEMENTS OF VISUAL DESIGN

 \n AUDIO - sound, especially when recorded, transmitted Or reproduced.

AUDIO MEDIA- media that uses audio or recordings to deliver and transfer information through the means of sound

\ RADIO BROADCAST-live or recorded

 MUSIC-Vocal or instrumental

SOUND RECORDING - recording

SOUND CLIPS/ EFFSCTS - any sound

AUDIO PODCAST - digital audio

WAYS TO STORE AUDIO INFORMATION:

TAPE

CD (COMPACT DISC)

USB DRIVE

MEMORY CARO

COMPUTER HARD DRIVE

INTERNET / CLOUD

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DIFFERENT AUDIO FILE FORMAT

\ MP3 (MPEG AUDIO LAYER 3) - common format for consumer

M4A/AAC (MPEG-4 AUDIO/ADVANCED AUDIO CODING) - an audio coding standard for lossy digital audio compression.

WAV – microsoft audio File Format

WMA (WINDOWS MEDIA AUDIO)- an audio data compression techno developed microsoft

\ MOTION INFORMATION AND MEDIA:

MOTION MEDIA - visual media that Gives the appearance of movement.

MANIPULATIVE INFORMATION AND MEDIA:

MEDIA MANIPULATION- shapes Everything you read, hear, watch online.

INTERACTIVE MEDIA. Engage the the user and interact with him or Her in a way that non-interactive media do not

MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME (MMORPG) - Any story driven online video game.

NTERACTIVE WEBSITES (POOLS. SURVEYS, EXAMS, EXERCISES)

VIRTUAL REALITY AND IMMERSIVE

ENVIRONMENTS -Computer generated simulation of a three-dimensional Image.

SOCIAL MEDIA - users are the creators and consumer.

USES OF MULTIMEDIA: /ENTERTAINMENT AND FINE ARTS, EDUCATION, ENGINEERING, MATHEMATICAL AND SCIENTIFIC RESEARCH, INDUSTRY, MEDICINE, MULTIMEDIA IN PUBLIC PLACES

IMPLICATIONS OF MEDIA AND INFORMATION TO AN INDIVIDUAL AND THE SOCIETY

 \n STUDENTS - using media engages students and helps keep their attention focused on the lesson

INDIVIDUAL - accept new norms if they are informed about them through media

SOCIAL – more likely to accept information if they believe others have accepted it as well

MEDIA AND INFORMATION IMPROVE QUALITY OF LIFE

MEDIA AND INFORMATION FOR GREATER POLITICAL PARTICIPATION

MEDIA AND INFORMATION PROMOTING BETTER ECONOMIC OPPORTUNITIES

MEDIA AND INFORMATION FOR IMPROVEMENT OF LEARNING ENVIRONMENT

MEDIA AND INFORMATION INDIVIDUALS AC MORE COHESIVE SOCIAL UNITS

\ MASSIVE OPEN ONLINE COURSES (MOOC)- free online courser A REVOLUTIONARY APPROACH TO EDUCATION THAT VEEKS AWAY FROM THE PHYSICAL TO VIRTUAL, A KIND OF LEARNING THAT HAPPENS ONUNE, BREAKING THE NORM OF TRADITIONAL SCHOOLS OR UNIVERSITIES FOR HIGHER EDUCATION, UTILIZES INFORMATION TECHNOLOGIES LIKE ANALYTICS TO HELP INSTRUCTORS GAUGE THEIR STUDENTS LEARNING, EMPHASIS ON CONNECTEDNESS

\ MASSIVE - access to a very Large number of students

OPEN – does not have an admission process nor qualification

ONLINE - done remotely via internet

Course - should have learning objectives

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COURSERA-Founded in 2012 by Two Stanford professors and is one of the largest massive open courses EDX - uses an open cource learning System

FUTURE LEARN-massive open online course provider rounded in UNITED KINGDOM IN 2012

UDACITY- for profit mooc platform That focuses on career development

INNOVATION OF MOOC: ONLINE

POWER OF MEDIA AND INFORMATION

ECONOMY – through social media marketing, business owners can connect with their target consumer OPPORTUNITIES: FAST MARKETING, COST-EFFICIENT

CHALLENGES: TIME-CONSUMING, CHALLENGING ONLINE FEEDBACK

 \n EDUCATION: media and information Have media a radical impact on education – GONZALES, 2016

RADICAL IMPACT ON EDUCATION: Learning and education is more open and freer for public use, massive open online course.

POLITICS - communication of political information is an important process in political system, and the mass media play a central role in this activity – Caxall, et al. 2003

NEWS AROUND THE CLOCK

DEMOGRAPHIC AND TARGETING >

IMPACT OF POLLS

DIRECT INTERACTION WITH POLITICIANS

OPPORTUNITIES: More informed opinions and choices, Media content manipulation

\ CITIZEN ENGAGEMENT - CIVIC engagement or civic participation is any individual or Group activity addressing issues of public concern.

TV PROGRAM - where ordinary citizens send reports etc. OF problems in their communities, issue

CITIZEN JOURNALISM - journalism that is conducted by people who are not professionals journalist but who disseminate information using Web sites, blogs and socmed.

SOCIAL CHANGE - allows people to have access to a level of communication that the older generation never had.

MASS REVOLUTION: LIBLAN REVOLUTION, ARAB SPRING, UKRAINIAN REVOLUTION

THE MILLION PEOPLE MARCH - The so-called million People March at Luneta was the first Of a series of protests in the Philippines calling for the total abolition of the Pork Barrel Fund. Triggered by public and anger over the Priority Development assistance Fund scam