Kinematics in One Dimension – Quick‐Reference Notes
Motion & Reference Frames
Motion = change in position as a function of time; always stated relative to a chosen frame of reference.
Same event can appear as “moving” or “at rest” to different observers → always specify reference point.
Scalars vs. Vectors
Scalars: magnitude only (e.g., mass, temperature, distance, speed).
Vectors: magnitude + direction (e.g., displacement, velocity, acceleration, force).
Kinematic Variables
Distance: actual path length (scalar, m).
Displacement : straight-line change in position (vector, m; can be ±).
Time : interval between events (s).
Speed (scalar, m/s).
Velocity (vector, m/s; sign gives direction).
Acceleration (vector, m/s; + increasing speed in +x, − decreasing, etc.).
Graphical Interpretation
• Position–Time graph:
– Slope .
• Velocity–Time graph:
– Slope .
– Area under curve (displacement).
• Acceleration–Time graph:
– Area (change in velocity).
Average vs. Instantaneous
Average velocity over interval.
Instantaneous velocity (slope at a point).
Same idea for acceleration.
Constant Acceleration (Uniformly Accelerated Motion)
If , the five variables are related by four kinematic formulas:
Choose the equation containing the unknown plus three known quantities; valid only if is constant and all variables refer to same axis.
Free-Fall Motion
Free fall: motion under gravity alone.
Acceleration magnitude near Earth’s surface; always downward → use if +y is upward.
Same kinematic equations apply with .
Object moving upward still experiences downward ; at top of flight but (not zero).
Sign Conventions & Interpretation
Positive/negative signs come from chosen axis; keep consistent.
Zero acceleration ⇒ constant velocity (could be zero or non-zero).
Non-zero acceleration can exist while object is momentarily at rest (e.g., turning point in projectile).
Quick Problem-Solving Strategy
Draw diagram; set coordinate axis.
List knowns/unknowns.
Decide if acceleration is constant; pick proper kinematic formula.
Apply sign convention carefully.
Check units and reasonableness of answer.
Graphing Tasks (Summary)
Plot vs ; slope gives constant velocity.
Compute for each interval and plot vs ; slope gives constant .
From values, compute and plot vs (horizontal line if constant).
Key Takeaways
Motion description combines qualitative concepts and quantitative math.
Graphs offer visual & numerical extraction of , , and .
Uniform acceleration links five variables via four equations; free-fall is special uniform-accel case with .