Chapter 11: Augmented Feedback

Motor Learning

What is Feedback?

  • Definition: Feedback refers to all information that individuals receive about task performance. It plays a critical role in various aspects such as movement planning, anticipation, decision making, and parameter selection.

Types of Feedback

  • There are two main types of feedback:
      - Task Intrinsic Feedback: This is the sensory-perceptual information that is a natural part of performing a skill.
      - Augmented Feedback: This type of feedback refers to performance-related information added to, or enhancing, task intrinsic feedback.

Task Intrinsic Feedback

  • Exteroception: Feedback that comes from outside the body, allowing an individual to sense external outcomes or environmental changes.

  • Proprioception: Sensory feedback from within the body regarding the position and movement of body parts.

Augmented Feedback

  • Definition: Sensory feedback that is provided by an outside source (also referred to as Extrinsic Feedback).

  • Characteristics:
      - Controlled by the coach or instructor.
      - Provided through artificial means about the performance outcome.

Types of Augmented Feedback
  1. Knowledge of Results (KR): Externally presented information regarding the outcome (result) of performance.
       - Quantitative: Often involves numerical data.
       - Timing: Typically provided post-performance as verbal or visual information indicating the level of success achieved.

  2. Knowledge of Performance (KP): Externally presented information about the movement characteristics leading to performance outcomes.
       - Qualitative: Focuses on the quality of movement rather than just the result.
       - Timing: Can be provided during or post-performance, can also be verbal or visual.
       - Note: It does not convey success directly.

Examples of Feedback

  • Various situations indicated to clarify the difference between KR and KP:
      - Video Replay: Watching a video replay of a last at-bat provides Knowledge of Performance (KP).
      - Instructional Cues: Such as “keep your head up” during dribbling give Knowledge of Performance (KP).
      - Outcome Indicators: For example, “your shot landed in the rough” is Knowledge of Results (KR).
      - Statistics: Completing a quarter mile in 1:42 providing Knowledge of Results (KR).
      - Goals with Specific Focus: Instruction like “follow through when releasing the dart” falls under Knowledge of Performance (KP).
      - Distance Achievement: “Your kick went 61 yards” demonstrates Knowledge of Results (KR).

Properties of Augmented Feedback

  • Motivational Properties:
      - Augmented feedback generates motivation and energizes learners, especially in conditions of fatigue and boredom.
      - Public acknowledgment of achievements has an added motivational impact.

  • Reinforcing Properties:
      - Supplies reinforcement for both correct and incorrect actions and improves the likelihood that desired actions will be replicated.
      - Types of reinforcement include:
        - Positive Reinforcement: Presentation of a rewarding stimulus.
        - Negative Reinforcement: Removal or avoidance of aversive stimuli.
        - Positive Punishment: Presentation of aversive stimuli.

  • Information About Success/Failure:
      - Provides insights on how to correct errors and directs modifications for future performances.

Essential and Non-Essential Augmented Feedback

  • When is Augmented Feedback Essential?:
      - When sensory information is not available.
      - If injury/disease leads to loss of task-intrinsic feedback.
      - When additional information is needed to fulfill task demands.

  • When is Augmented Feedback Non-Essential?:
      - If task intrinsic feedback is ample for error detection and correction.
      - In certain observational learning scenarios, as exemplified by Maier's (1931) two-strings problem study.

Reasons for Effectiveness of KR and KP

  • Why KR Works:
      - Confirms self-assessments.
      - Provides missing outcome information leading to increased motivation.
      - Encourages discovery learning and promotes an external focus of attention.

  • Why KP Works:
      - Prioritizes vital movement characteristics.
      - Necessitates coordination changes.
      - Often relates to kinematic or kinetic goals.
      - KR may be redundant in certain contexts.

Negative Aspects of Augmented Feedback

  • Dependency on Augmented Feedback:
      - May lead to dependency, creating problems when feedback is withdrawn.
      - Excessive feedback may cause learners to rely on it instead of intrinsic feedback.
      - Guidance Hypothesis: Augmented feedback is beneficial for reducing errors but can be detrimental when there is an over-reliance on it.

Types of Feedback Leading to Dependency
  • Erroneous feedback.

  • Concurrent feedback.

  • Frequent feedback.
      - Citations include Bilodeau, Bilodeau, & Schumsky, (1959) on traditional feedback.

Types of Feedback that Reduce Dependency
  • Intermittent Feedback:
      - Involves relative and absolute frequency, with Bandwidth meaning feedback is provided only when performance falls outside acceptable ranges.
      - Faded Feedback: A method where feedback is withheld over time, eliminating connection to trial correctness.

  • Summary Augmented Feedback:
      - Information provided after a set of trials.

  • Average Augmented Feedback:
      - Based on performance over multiple trials, filtering out variability to provide actionable insights.

  • Learner Controlled Feedback: Allows the learner to control when and how much feedback to receive, thus promoting autonomy.

Impact of Changing the Traditional View of Feedback

  • Changing feedback approaches can:
      - Reduce reliance on augmented feedback.
      - Prevent dependency issues.
      - Encourage learners to identify their own errors and solutions.

Feedback Content

  • What Should We Provide Feedback On?:
      - Tailor feedback to elements the learner can control, including:
        - Motor program variables.
        - Specific parameters.

  • Verbal KP Types:
      - Descriptive Feedback: Describes errors without solutions.
      - Prescriptive Feedback: Describes errors with guidance on corrections.

Classification of Feedback Statements

  • Examples of Prescriptive vs. Descriptive Feedback:
      - Your foot is landing too far in front of your body. (Descriptive)
      - Step with the left and not the right. (Prescriptive)
      - Your wrist pronation is too slow, speed up to get the spin. (Prescriptive)
      - Your arm is not fully extended on the release. (Descriptive)
      - Point your toes down and to the right when you contact the ball. (Prescriptive)
      - Good job shifting your weight to the right while you advanced. (Descriptive)

Feedback Quantity

  • It's crucial to manage the amount and type of feedback given:
      - Provide one source of feedback that is most fundamental.
      - Avoid overwhelming the learner; simplify feedback delivery.
      - Aim for precise feedback to enhance learning efficiency.

Types of Augmented Feedback During Performance

  • Concurrent Augmented Feedback: Given during task performance, focusing on critical components.

  • Terminal Augmented Feedback: Provided after task performance, identified as:
      - Inter-trial Interval Feedback: Contrasts between types like instantaneous and delayed feedback.