Forces, Motion, & Energy Flashcards

Forces, Motion, & Energy

Area of Study 1: Forces, Motion, &Energy - Lesson 3

  • Identify parameters of motion as vectors or scalars.

  • Analyze, graphically, non-uniform motion in a straight line.

Goal

  • Analyze kinematics graphs (displacement-time, velocity-time, and acceleration-time).

Success Criteria:
  • Define acceleration as a change in speed and/or direction (change in velocity).

  • Calculate acceleration mathematically.

  • Interpret information presented as kinematics graphs.

  • Question: How do speed cameras work?

Acceleration

  • The rate at which velocity changes with time, considering both speed and direction.

  • Acceleration can occur if an object speeds up, slows down, or changes direction.

Speed & Velocity

  • Speed: s=dts = \frac{d}{t}

    • ss = speed (m/s)

    • dd = distance (m)

    • tt = time (s)

  • Velocity: v=Δxtv = \frac{\Delta x}{t}

    • vv = velocity (m/s)

    • Δx\Delta x = displacement (m)

    • tt = time (s)

Acceleration (Continued)

  • Acceleration due to gravity (gg) is the acceleration of an object due to gravitational force.

  • On the surface of Earth, g=9.81 m/s2g = 9.81 \text{ m/s}^2.

  • The value of gg is different on different planets due to varying masses.

Acceleration Formula

  • a=Δvta = \frac{\Delta v}{t}

    • aa = acceleration (m/s²)

    • Δv\Delta v = change in velocity (m/s)

    • tt = time (s)

  • a=v<em>fv</em>ita = \frac{v<em>f - v</em>i}{t}

    • aa = acceleration (m/s²)

    • vfv_f = final velocity (m/s)

    • viv_i = initial velocity (m/s)

    • tt = time (s)

Displacement-Time Graphs

  • For motion in 1-dimension.

Checkpoint: Acting out displacement-time graphs

  • Place markers 1m apart from negative 4 to positive 4.

  • Start the stopwatch and try to match your motion to the graph. The person timing you should give you feedback on how you went.

  • Swap roles and repeat the activity until everyone in your group has had a turn.

  • Finished early? Create your own to act out.

Velocity-Time Graphs

  • For motion in 1-dimension.

  • Includes positive acceleration, negative acceleration and zero acceleration

Converting between Kinematics Graphs

  • It is possible to convert between displacement-time, velocity-time, and acceleration-time graphs for motion in one-dimension (left/right, up/down, north/south, etc.).

Checkpoint

  • Use the velocity-time graph to draw a displacement (s) - time graph and an acceleration - time graph.

  • Draw an approximate velocity-time graph and then use that to draw an approximate acceleration-time graph for the four displacement-time graphs.

Instantaneous vs. Average Speed

Instantaneous Speed
  • The speed of an object at a particular moment in time.

  • If direction is included, it becomes instantaneous velocity.

Average Speed
  • The average speed formula is given by the total distance traveled divided by the time taken to cover that distance.

  • Assume you’re being asked for average speed in VCE physics.

Okay, here's a simplified explanation of kinematics graphs:

  • Displacement-Time Graphs: These graphs show how an object's position changes over time. A straight, sloped line means the object is moving at a constant velocity. A curved line indicates acceleration (changing velocity). The steeper the slope, the faster the object is moving.

  • Velocity-Time Graphs: These graphs illustrate how an object's velocity changes over time. A straight, sloped line indicates constant acceleration. A horizontal line means the object is moving at a constant velocity. The area under the curve represents the displacement of the object.

  • Acceleration-Time Graphs: These graphs show how an object's acceleration changes over time. A horizontal line indicates constant acceleration. The area under the curve represents the change in velocity of the object.