Year 9 Physics - Waves & Electricity Notes

Waves

  • Transfer of energy without transferring matter.
  • Caused by vibrations where particles oscillate (rhythmic movement).

Transverse Waves

  • Example: light.
  • Oscillations are perpendicular to the direction of energy transfer (up and down).
  • Transmits energy through matter.

Longitudinal Waves

  • Example: sound.
  • The oscillations are parallel to the direction of energy transfer (back and forth).
  • Require matter for transmission; cannot pass through a vacuum.
  • Include compressions (regions where particles are closest together) and rarefactions (regions where particles are furthest apart).

Parts of a Wave

  • Origin: Resting position.
  • Crest: Highest point away from the origin.
  • Trough: Lowest point away from the origin.
  • Wavelength: Distance from crest to crest or trough to trough. Reflects wave intensity.
  • Amplitude: Distance from the origin to either crest or trough. Shows the amount of energy a wave has.

Amplitude and Sound

  • The louder the noise, the higher the amplitude.
  • The quieter the noise, the lower the amplitude.

Frequency

  • The number of waves per second.
  • If one wave passes in one second, it has a frequency of one Hertz (Hz).
  • Different from wave speed (how fast the wave fronts pass a stationary point).
  • The higher the pitch, the more waves per second (short wavelength). The lower the pitch, the fewer waves per second (low frequency).

Soundwaves

  • Travel fastest and furthest through solids because the particles are closest together (compared to liquids and gases), meaning vibrations are more easily passed from particle to particle.

Wave Equation

  • v=f×λv = f \times λ
    • v = speed of wave (m/s)
    • f = frequency of wave (Hz)
    • λλ = wavelength (m)

Hearing and the Ear

  • Sound waves enter the outer ear (made of cartilage designed to catch sound) and travel down the ear canal to the eardrum.
  • The eardrum vibrates and sends sound to three tiny bones in the middle ear.
  • Bones amplify vibrations and send them to the cochlea in the inner ear.
  • Activates tiny hair cells in the cochlea, which convert vibrations to electrical impulses.
  • Impulses are carried to the brain, which interprets them as sound.

Cochlear Implants

  • Amplify sounds and bypass damaged portions of the ear, directly stimulating the auditory nerve.
  • Signals generated by the implant are sent via the auditory nerve to the brain, which recognizes the signals as sound.

Electromagnetic Spectrum

  • The full range of EM radiation arranged in order from:
    • Lowest Frequency/Energy -> Highest Frequency/Energy
    • Longest Wavelength -> Shortest Wavelength
  • EM Waves are transverse (perpendicular/up & down oscillations, can travel through a vacuum) moving at light speed of 300,000 km/sec.

Electromagnetic Waves Types

  1. Radio: Produced artificially or naturally (e.g., stars), used in communications, can travel large distances.
  2. Microwave: Used in radar/communication systems, absorbed by water, fats, and sugars in food.
  3. Infrared: Heat transferred to us from the Sun, detected as warmth on our skin.
  4. Visible Light: Narrow portion we can see with the human eye, consists of ROGYBIV (Red, Orange, Yellow, Green, Blue, Indigo, Violet).
  5. Ultraviolet: We need some exposure to produce Vitamin D; too much can lead to skin cancer.
  6. X-Ray: Great penetrating power through soft solids, can damage cells, tissues, and genetic material.
  7. Gamma Ray: Only stopped by a thick sheet of lead.

Lenses and Seeing with the Eye

  • Convex Lens: Curves outwards, causing light rays to converge (come together) to a focus.
  • Concave Lens: Curves inwards, causing light rays to diverge (spread apart).

Seeing Process

  • Light enters the eye through the cornea.
  • Focused by the convex lens onto the retina at the back of the eye.
  • Creates a clear inverted (upside down) image.
  • The retina turns the image into electrical signals that travel up the optic nerve to the brain.
  • The brain interprets the signals to make the image upright.
  • Lenses in your eyes focus on objects at different distances by changing their focal length (distance between the focus and the optical center - f); being thinner for far-off objects and fatter for close-up objects.

Reflection

  • Regular Reflection: Light reflects off a very smooth surface, producing a clear image.
  • Diffuse Reflection: Light reflects off a rough surface, scattering in many directions and not forming an image.

Law of Reflection

  • Angle of incidence (i) = Angle of Reflection (r)
  • Light gets reflected from a surface at the same angle it hits it.
  • Incident ray (inwards) & Reflected ray (outwards).
  • The Normal - Imaginary line 90 degrees to the surface of the mirror, in between i & r (used to measure them).

Refraction

  • Light bends as it travels from one transparent substance into another.

Refractive Index (RI)

  • Measure of how fast light travels through a substance and how much it bends.
  • The smaller the Index, the faster the light travels.

Snell’s Law

  • Relationship between i & r of light passing between two different mediums: n1sini=n2sinrn1 sin i = n2 sin r
    • n1n1 = Refractive index of medium 1
    • n2n2 = Refractive index of medium 2
    • i = Angle of incidence
    • r = Angle of refraction

Snell's Law - Example 1

  • Given:
    • Medium 1: Air, n1=1.00n1 = 1.00
    • Medium 2: Water, n2=1.33n2 = 1.33
    • Angle of incidence, i=10°i = 10°
  • Find: Angle of refraction, r
  • n1sini=n2sinrn1 sin i = n2 sin r
  • 1×sin(10)=1.33×sin(r)1 \times sin(10) = 1.33 \times sin(r)
  • 0.17=1.33×sin(r)0.17 = 1.33 \times sin(r)
  • 0.17/1.33=sin(r)0.17 / 1.33 = sin(r)
  • 0.13=sin(r)0.13 = sin(r)
  • sin1(0.13)=rsin^{-1}(0.13) = r
  • r=7.5°r = 7.5°
  • Rearranging the formula to make r the subject (the only thing on one side of the = sign/what you are specifically calculating).
  • In order to rearrange something from one side of the equation to the other, you must apply the opposite mathematical operation
  • Opposite of multiply (x) is divide (/)
  • Opposite of sin is sin-1 – On your calculator, you press the ‘shift’ button before pressing the ‘sin’ button to get sin-1

Snell's Law - Example 2

  • A ray of light is traveling through air (n = 1.00) at an angle of incidence of 30°. The light passes into a second material and has and angle of refraction of 15°. What is the refractive index of the second material?
  • Given:
    • n1=1n1 = 1
    • n2=?n2 = ?
    • i=30i = 30
    • r=15r = 15
  • Find: n2n2
  • n1×sin(i)=n2×sin(r)n1 \times sin(i) = n2 \times sin(r)
  • 1×sin(30)=n2×sin(15)1 \times sin(30) = n2 \times sin(15)
  • 0.5=n2×0.260.5 = n2 \times 0.26
  • 0.5/0.26=n20.5 / 0.26 = n2
  • 1.93=n21.93 = n2

Electricity

  • Relates to the flow of an electric charge due to the behavior of subatomic particles (i.e., positively charged protons, negatively charged electrons, and neutral neutrons).
  • Objects are normally uncharged because they have equal numbers of positively charged protons and negatively charged electrons.
  • Electron transfer creates that electrostatic charge.
  • An object with fewer electrons becomes positively charged.
  • An object with more electrons becomes negatively charged.
  • Like charges repel (++,++, --), Unlike charges attract (+,++-,-+). Charged objects attract neutral objects (+0,0+0,-0).
  • Static Electricity: Build-up of an electric charge on a surface due to electron transfer between another surface.
  • Current Electricity: Electrons moving along a wire.

Electrical Circuits

  • Path for electrons to travel around so they can deliver their energy (+ to -).
  • Need an energy source, an energy user, a connective wire, and a switch.
  • Made from a combination of conductors and insulators
    • C – Charged electrons can move because electrons are held more weakly
    • I – Charged electrons held tightly, preventing them from moving

Circuit Components & Diagram

  • [Diagram of circuit components and symbols]

Series and Parallel Circuits

  • Series Circuits: A series circuit is made by connecting the end of one device to the beginning of another.
  • Parallel Circuits: In parallel circuits, the same terminals of both devices are connected together.

Measuring Electricity

  • Voltage: What makes current move (the 'push' that makes a charge move in a wire). Potential difference in electrical force between two points. Measured in volts (V) using a voltmeter, which needs to be connected to circuits in parallel.
  • Current: Formed whenever charge flows from one spot to another (e.g., electrons along wires in a circuit). Measured in amperes (A or 'amps') by an ammeter (measures the amount of charge that flows every second), which needs to be connected to circuits in series.
  • Resistance: Measures how difficult it is for an electric current to flow through a material or component due to collisions with atoms.

Ohm’s Law

  • Voltage(V)=Current(I)×Resistance(R)Voltage (V) = Current (I) \times Resistance (R)