Year 9 Physics - Waves & Electricity Notes
Waves
- Transfer of energy without transferring matter.
- Caused by vibrations where particles oscillate (rhythmic movement).
Transverse Waves
- Example: light.
- Oscillations are perpendicular to the direction of energy transfer (up and down).
- Transmits energy through matter.
Longitudinal Waves
- Example: sound.
- The oscillations are parallel to the direction of energy transfer (back and forth).
- Require matter for transmission; cannot pass through a vacuum.
- Include compressions (regions where particles are closest together) and rarefactions (regions where particles are furthest apart).
Parts of a Wave
- Origin: Resting position.
- Crest: Highest point away from the origin.
- Trough: Lowest point away from the origin.
- Wavelength: Distance from crest to crest or trough to trough. Reflects wave intensity.
- Amplitude: Distance from the origin to either crest or trough. Shows the amount of energy a wave has.
Amplitude and Sound
- The louder the noise, the higher the amplitude.
- The quieter the noise, the lower the amplitude.
Frequency
- The number of waves per second.
- If one wave passes in one second, it has a frequency of one Hertz (Hz).
- Different from wave speed (how fast the wave fronts pass a stationary point).
- The higher the pitch, the more waves per second (short wavelength). The lower the pitch, the fewer waves per second (low frequency).
Soundwaves
- Travel fastest and furthest through solids because the particles are closest together (compared to liquids and gases), meaning vibrations are more easily passed from particle to particle.
Wave Equation
- v=f×λ
- v = speed of wave (m/s)
- f = frequency of wave (Hz)
- λ = wavelength (m)
Hearing and the Ear
- Sound waves enter the outer ear (made of cartilage designed to catch sound) and travel down the ear canal to the eardrum.
- The eardrum vibrates and sends sound to three tiny bones in the middle ear.
- Bones amplify vibrations and send them to the cochlea in the inner ear.
- Activates tiny hair cells in the cochlea, which convert vibrations to electrical impulses.
- Impulses are carried to the brain, which interprets them as sound.
Cochlear Implants
- Amplify sounds and bypass damaged portions of the ear, directly stimulating the auditory nerve.
- Signals generated by the implant are sent via the auditory nerve to the brain, which recognizes the signals as sound.
Electromagnetic Spectrum
- The full range of EM radiation arranged in order from:
- Lowest Frequency/Energy -> Highest Frequency/Energy
- Longest Wavelength -> Shortest Wavelength
- EM Waves are transverse (perpendicular/up & down oscillations, can travel through a vacuum) moving at light speed of 300,000 km/sec.
Electromagnetic Waves Types
- Radio: Produced artificially or naturally (e.g., stars), used in communications, can travel large distances.
- Microwave: Used in radar/communication systems, absorbed by water, fats, and sugars in food.
- Infrared: Heat transferred to us from the Sun, detected as warmth on our skin.
- Visible Light: Narrow portion we can see with the human eye, consists of ROGYBIV (Red, Orange, Yellow, Green, Blue, Indigo, Violet).
- Ultraviolet: We need some exposure to produce Vitamin D; too much can lead to skin cancer.
- X-Ray: Great penetrating power through soft solids, can damage cells, tissues, and genetic material.
- Gamma Ray: Only stopped by a thick sheet of lead.
Lenses and Seeing with the Eye
- Convex Lens: Curves outwards, causing light rays to converge (come together) to a focus.
- Concave Lens: Curves inwards, causing light rays to diverge (spread apart).
Seeing Process
- Light enters the eye through the cornea.
- Focused by the convex lens onto the retina at the back of the eye.
- Creates a clear inverted (upside down) image.
- The retina turns the image into electrical signals that travel up the optic nerve to the brain.
- The brain interprets the signals to make the image upright.
- Lenses in your eyes focus on objects at different distances by changing their focal length (distance between the focus and the optical center - f); being thinner for far-off objects and fatter for close-up objects.
Reflection
- Regular Reflection: Light reflects off a very smooth surface, producing a clear image.
- Diffuse Reflection: Light reflects off a rough surface, scattering in many directions and not forming an image.
Law of Reflection
- Angle of incidence (i) = Angle of Reflection (r)
- Light gets reflected from a surface at the same angle it hits it.
- Incident ray (inwards) & Reflected ray (outwards).
- The Normal - Imaginary line 90 degrees to the surface of the mirror, in between i & r (used to measure them).
Refraction
- Light bends as it travels from one transparent substance into another.
Refractive Index (RI)
- Measure of how fast light travels through a substance and how much it bends.
- The smaller the Index, the faster the light travels.
Snell’s Law
- Relationship between i & r of light passing between two different mediums: n1sini=n2sinr
- n1 = Refractive index of medium 1
- n2 = Refractive index of medium 2
- i = Angle of incidence
- r = Angle of refraction
Snell's Law - Example 1
- Given:
- Medium 1: Air, n1=1.00
- Medium 2: Water, n2=1.33
- Angle of incidence, i=10°
- Find: Angle of refraction, r
- n1sini=n2sinr
- 1×sin(10)=1.33×sin(r)
- 0.17=1.33×sin(r)
- 0.17/1.33=sin(r)
- 0.13=sin(r)
- sin−1(0.13)=r
- r=7.5°
- Rearranging the formula to make r the subject (the only thing on one side of the = sign/what you are specifically calculating).
- In order to rearrange something from one side of the equation to the other, you must apply the opposite mathematical operation
- Opposite of multiply (x) is divide (/)
- Opposite of sin is sin-1 – On your calculator, you press the ‘shift’ button before pressing the ‘sin’ button to get sin-1
Snell's Law - Example 2
- A ray of light is traveling through air (n = 1.00) at an angle of incidence of 30°. The light passes into a second material and has and angle of refraction of 15°. What is the refractive index of the second material?
- Given:
- n1=1
- n2=?
- i=30
- r=15
- Find: n2
- n1×sin(i)=n2×sin(r)
- 1×sin(30)=n2×sin(15)
- 0.5=n2×0.26
- 0.5/0.26=n2
- 1.93=n2
Electricity
- Relates to the flow of an electric charge due to the behavior of subatomic particles (i.e., positively charged protons, negatively charged electrons, and neutral neutrons).
- Objects are normally uncharged because they have equal numbers of positively charged protons and negatively charged electrons.
- Electron transfer creates that electrostatic charge.
- An object with fewer electrons becomes positively charged.
- An object with more electrons becomes negatively charged.
- Like charges repel (++,−−), Unlike charges attract (+−,−+). Charged objects attract neutral objects (+0,−0).
- Static Electricity: Build-up of an electric charge on a surface due to electron transfer between another surface.
- Current Electricity: Electrons moving along a wire.
Electrical Circuits
- Path for electrons to travel around so they can deliver their energy (+ to -).
- Need an energy source, an energy user, a connective wire, and a switch.
- Made from a combination of conductors and insulators
- C – Charged electrons can move because electrons are held more weakly
- I – Charged electrons held tightly, preventing them from moving
Circuit Components & Diagram
- [Diagram of circuit components and symbols]
Series and Parallel Circuits
- Series Circuits: A series circuit is made by connecting the end of one device to the beginning of another.
- Parallel Circuits: In parallel circuits, the same terminals of both devices are connected together.
Measuring Electricity
- Voltage: What makes current move (the 'push' that makes a charge move in a wire). Potential difference in electrical force between two points. Measured in volts (V) using a voltmeter, which needs to be connected to circuits in parallel.
- Current: Formed whenever charge flows from one spot to another (e.g., electrons along wires in a circuit). Measured in amperes (A or 'amps') by an ammeter (measures the amount of charge that flows every second), which needs to be connected to circuits in series.
- Resistance: Measures how difficult it is for an electric current to flow through a material or component due to collisions with atoms.
Ohm’s Law
- Voltage(V)=Current(I)×Resistance(R)