Psych 100 Exam 2
Week 6: Sensation and Perception
Sensation: detecting physical energy with our sense organs (eye, nose, ears, skin)
Perception: The brain's interpretation of the raw sensory information
Illusion: The way we perceive a stimulus doesn't match its physical reality
Illusions tell us that perception is a process
Transduction: conversion of an external stimulus into a neural signal
Sensory receptors: Specialized cells designed to convert energy into a neural signal
Sensory Adaptation: sensory neurons adjust their sensitivity based on recent stimulus history
Examples: Perceiving smells, motion effects, Color after-images
Aftereffects: Opposing sensory or perceptual distortions that occur after adaptations
Waves
Both sound and light are waves
Crest- The highest point in a wave
Trough- Lowest point in a wave
Wavelength- Distance between one wave to the next
Pitch corresponds to the wavelength of sound
Color corresponds to the wavelength of light
Amplitude-
Frequency- How many waves occur in a period of time
Psychophysics: is the study of how our sensations correspond to physical events in the world
Absolute threshold: The lowest level of stimulus needed for the nervous system to
Just noticeable difference (JND): the smallest change in the intensity of a stimulus that we can detect
Weber’s Law: the stronger the stimulus, the bigger the change needed to detect it
Signal detection theory: how stimuli are detected under different conditions
Responds “yes” | Responds “No” | |
Stimulus Present | Hit | Miss |
Stimulus Absent | False Alarm | Correct Rejection |
Signal- what we are trying to detect
Noise- similar stimuli that might compete with the signal interfere with your ability to detect the signal
For example, Bird amongst the leaves
Signal-to-noise ratio
Difficulty detecting the signal depends on the strength of the signal in relation to the strength of the noise
Attention- taking sensory information and focusing on the important part
Dichotic Listening: play different information through each ear of headphones. Information reported only from attended ear
The cocktail party effect happens when important information pops out in a conversation that you are not attending
Inattentional blindness: occurs when unattended stimuli are ignored as if they weren’t there
Change blindness is a version of this that occurs when you fail to detect
Bottom-up processing: constructing a representation from parts and basic features
Top-down processing: processing influenced by previous experience and knowledge
Sensation is bottom-up processing
Perception is top-down processing
Perceptual sets= sets are formed when our expectations influence our perceptions
Vision
Structure of the eye:
Sclera- the white part
Pupil- the circular hole where light enters
Iris- Colored portion of the eye that controls pupil size (letting in more or less light)
Cornea: Curved transparent layer covering the iris and pupil that helps focus light
Lens: the oval-shaped disc that bends light
Accommodation: Changing of the lens shape to focus on near/far object
If your eye is too long: Myopia (nearsightedness)
If your eye is too short: Hyperopia (farsightedness)
Retina: Membrane at the back of the eye responsible for converting light into a neural signal
Fovea: Central portion of the retina, responsible for visual acuity
Acuity: sharpness of vision
Saccades: small jerky movements of the eye allowing for rapid changes of focus
Rods:
Respond under low levels of light
Not color sensitive
More common outside the fovea
Cones:
Sensitive to fine detail
Primarily located in fovea
Color sensitive
Less plentiful than rods
Optic Nerve: BUndle of axons that travel from the retina to the brain
Blind Spot: Area of the retina where the optic nerve exits the eye
Color perception
Hue: The color of light
Corresponds to wavelength
Trichromatic theory: Color vision is based on three primary colors, blue, green, and red
We have three types of cones (ones like red, ones like blue, and ones like green wavelengths)
Opponent-process theory: We perceive colors in terms of three pairs of opponent colors:
Red-green
Blue-yellow
Black-white
Color blindness: Inability to see some or all colors
Due to the loss of one or more types of cones
Multiple objects in the world are 3D
Depth Perception- ability to judge distance and spatial relations
Depends on:
Binocular depth cues: involve two eyes
Convergence: eyes converge to see near objects
Monocular depth cues: Involve one eye
Relative size
Texture gradient
Interposition
Linear perspective
Height in plane
Light and shadow
Motion parallax
Perceptual Constancy:
Property word | Sensation from retina | Perception of property |
Size | Varies with distance from the object | Does not vary with distance |
Color | Varies with lighting | Does not vary with lighting |
Shape | Varies with the orientation of the object | Does not vary with orientation |
Shape Constancy: the perceived shape is constant, even though the shape of the image on the retina varies
Size Constancy: perceive stimuli as consistent across various conditions
Color Constancy: perceive stimuli as consistent across varied conditions
Perceptual Constancy: perceive stimuli as consistent across varied conditions
Gestalt Principles of Perceptual Groupings:
Figure Ground Separation: Your visual system automatically tries to identify figures
Proximity: Elements arranged close to each other are perceived as more related than those placed further apart (groups/grouping)
Continuity: Elements aligned in a way suggesting to be a continuous line or curve are perceived as being more related to each other
Similarity: We relate objects based on how similar they are to one another (ex, color, shape, etc)
Closure: Perceiving incomplete shapes or figures as complete
Symmetry: when perceiving objects we tend to perceive them as symmetrical shapes that form around their center (ex, faces)
Gestalt Principles: Rules that govern how we perceive objects as wholes within their overall context
Week 7
What is learning?
Change in an organism's behavior or thoughts as a result of experience
Relatively permanent
Learning is adapatvice
Species learn behaviors that aid in survival
Types of learning
Non-associative learning
Habituation: responding less strongly to the stimulus over time
Adaption of sensory receptors
Sensitization: Process of responding more strongly to stimulus over time; usually dangerous or irritating stimulus
Associative Learning: Making a connection between two or more stimulus/events that occur together in the environment
Classical Conditioning: A form of learning in which two stimuli are repeatedly paired
UC; Unconditioned response: something that doesn’t need to be learned (reflexive)
CS; Initially neutral, becomes associated with the UCS
CR; Automatic response to the now-conditioned stimuli
Acquisition: Learning phase when the tUCS is paired with NS
Extinction: CS appears alone and the CR weakens, CR is eventually eliminated
Spontaneous Recovery: Extinct CR suddenly emerges again after a delay, Relearning happens more rapidly than initial learning
Renewal effect: Sometimes a response is extinguished when the organism is in different contexts, but if the organism goes back to the original setting it may come back
Generalization: Respond to stimuli that are similar to the conditioned stimulus
Discrimination: Respond to a particular stimulus but not a similar stimuli; don't respond to stuff that is too different
Blocking: A prior association with a conditioned stimulus prevents learning of an association with another stimulus
Preparedness: Biological predispositions to learn some associations more quickly than other associations (based on survival value)
Taste aversion conditioning: Associating nausea with food, helps avoid food that has gone bad or is poisonous (example of preparedness)
Fear Conditioning: Negative associations can be so powerful that they are learned extremely rapidly (easily generalized to other similar stimuli)
Chronic Drug use: When a drug is used, it is associated with the cues present at the same time
Ivan Pavlov
Russian physiologist
Known for work on dog digestion
Operant Conditioning
Factors that Influence Classical Conditioning
The intensity of the conditioned stimulus
The temporal relationship between the CS and the UCS
How reliably the CS predicts the UCS
The number of pairings of the CS and the UCS
In general, the greater the number of pairings, the stronger the conditioned response
Operant Conditioning
Change in voluntary behaviors as a result of the consequences
Based on Thorndikes Law of Effect: behavior is a function of its consequence
If a certain behavior leads to favorable consequences → more likely to repeat said behavior
Basic Assumption: Learning is controlled by the consequence of the organism's behavior
Depending on the consequences, the organism either increases or decreases the likelihood of conscious, voluntary behavior
Behavior is now under stimulus control
Stimulus signals the consequence
Discriminative Stimulus: Any stimulus that signals the presence of reinforcement
BF Skinner: Skinners Box
Behavior= Press lever when the light comes on
Change the behavior using food and shocks
Consequences of Behavior
Reinforcement: Increased likelihood of that behavior being repeated
Behavior is strengthened
Positive Reinforcement: The addition of a pleasant stimulus reinforces the behavior and strengths it
Negative Reinforcement: The removal of the unpleasant stimulus reinforces the behavior and strengths it
Punishment: Decreased likelihood of that behavior being repeated
Behavior is weakened
Positive Punishment: The addition of an unpleasant stimulus that weakens the behavior occurring in the future
Negative Punishment: The removal of a pleasant stimulus reduces the likelihood of performing that behavior in the future
Operant Conditioning | Reinforcement Goal: Increase Behavior | Punishment Goal: Decrease Behavior |
Positive | Adding a pleasant stimulus | Adding an unpleasant stimulus |
Negative | Removing an unpleasant stimulus | Removing a pleasant stimulus |
Classical Conditioning:
Automatic behaviors
Associate: UCS + CS
Result: CR
Operant Condittioning:
Voluntary Behaviors
Associated: Behaviors + Consequence
Result: more/less behavior
Operant conditioning involves more choice
Response requires choosing one behavior over others
Quantitative Law of Effect: The effects of reinforcing one behavior depend on how much reinforcement is earned for the behavior alternatives
Reinforcement Schedules
Continuous: Behavior is rewarded every single time it is performed
Faster acquisition
Faster Extinction
Partial: Behavior is rewarded only some of the time
Slower acquisition
Slower extinction
Fixed ratio, Variable ratio, fixed interval, variable interval
Fixed (consistent) | Variable (on average) | |
Ratio (#) | Fixed Ratio: Reinforce after a constant # of responses | Variable ratio: reinforce after a variable # of responses |
Interval (time) | Fixed interval: reinforce after constant amount of time | Variable interval: Reinforce after a variable amount of time |
Time Amount
The amount of time does matter between behavior and consequence
Punishment may not always be appropriate or productive
Children seem to learn better with reinforcement than with punishment
Problems with Punishment
Can model bad/aggressive behaviors
This may lead to sneaky behaviors to avoid punishment
Can create anxiety or subversive behaviors
Applications of operant conditioning
Training animals is usually done through operant conditioning
We can learn good habits by operantly conditioning ourselves
Establishing token economies in clinical settings has been an effective way to encourage good behavior
Observational Learning
Learning by observing and imitating others
Infants can do it
Component of Social Learning Theory:
Learning is a cognitive process derived from social observation and does not necessarily require reinforcement
Learning from social models (ex. Parent, teachers, other authority figure)
Bobo Doll Study
Attention: You must pay attention ( for observational learning to occur)
Retention: you must be able to keep the behavior in your memory
Initiation: you must be able to execute (or initiate) the learned behavior
Motivation: you must possess motivation to engage in observational learning
Insight Learning
Grasping the underlying nature of a problem
Immediate and clear understanding
Sometimes at the first try - so not through trial-and-error
“Aha” moment
Get the solution and apply it in the future
Week 8
What is memory?
The capacity to store and receive information in order to facilitate learning
3 Stages of memory
Encoding
Getting information into memory
Automatic Processing: Encoding of details like time, space, frequency, and the meaning of words
Effortful Processing: Encoding of details that require effort and attention on your part
Levels of processing: The multiple levels at which encoding can occur ranging for shallow to deep
Shallow → → → →→→→→→→→→→→→→Deep
Visual (surface) Acoustic (sound) Semantic (meaning)
Self-referential encoding
Based on an event related to our own self-concept
Storage
Keeping information in memory
Capacity: how much info can be held
Duration: How long can info be held
Atkinsons and Shiffrins Model of Memory
Sensory Memory: Sensory information on the order of milliseconds to seconds. Substantial storage capacity, but very limited duration
Ear (echoic) → lasts 5-1 seconds
Eye (Iconic) Last 1 second or less
Short-term memory: retaining info for a short amount of time (15 to 30 seconds), Holding a limited amount of info, Can be forgotten or transferred to our long-term memory
Chunking: organizing information into meaningful “chunks”
Working Memory: Holding/manipulating/processing during that short time
Phonological loop
Visuospatial sketchpad
Central Executive
Long-term memory: retaining info for a long amount of time (minutes to decade), No limits in capacity or duration
Explicit Memory- Memories we can recall intentionally; can be stated.
Declarative memory
Episodic Memory: Recollection of events, and specific experiences, typically have time and place components
Semantic Memory: Recollection of facts, general knowledge
Implicit Memory: Memories we cannot recall deliberately. Nondeclarative
Procedural: Information about the way we do things, you do not think about it you just do it, we cannot describe them easily
Priming: When exposure to one stimulus affects the response to a later stimulus
Emotional Conditioning: Type of memory involved in classically conditioned emotional responses, these emotional relationships cannot be reported or even recalled/ but can be associated with different stimuli
Serial Position Effect
Primacy effect: remembering the first things that occurred/on a list
Recency effect: remembering the last things on a list/or that occurred last
Retrieval
Accessing information from memory
Recall: Generating remembered information
Free recall: No cues to aid retrieval
Cued-recall: Retrieval cues that help bring the memories back to mind
Recognition: Selecting the correct information from an array of options
Relearning: Learning the information that you previously learned
Encoding specificity principle
Remember best when retrieval conditions match encoding conditions
Greater match = better memory
Physical context: COntext dependent memory
Physiological state: State-dependent memory
Mood: Mood dependent memory
Context-dependent memory: better memory when encoding and retrieval
State-Dependent Memory: better memory when a person is in the same state during both encoding and retrieval
Mood Dependent Memory: Better memory when a person is in the same mood during both encoding and retrieval
Memory can be surprisingly good and surprisingly bad
The paradox of memory
Memory is not a recording
Memory is reconstructive
Misinformation effect: Creation of false memories due to misleading information provided after the event
False memories: Recalling an event that did not actually happen or recalling an event differently from the way it happened
Emotional memories
Flashbulb memories: Memories of important events might feel different than regular events
Seem clearer, more vivid, more persistent, exceptionally detailed
Don’t decay because rehearsed often and recalled fairly frequently
Schemas
Schema: Organized knowledge structure used for understanding and remembering; kind of mental model; framework
Can be used to “fill in gaps” in memory unless more specific information is provided
Can be used to generate expectations for what is likely to be true in a situation
Memory-Enhancing Strategies
Rehearsal
Chunking
Elaborative Rehearsal: Instead of passively learning information, you think about the meaning of that information and its relation to other things that are already stored in your memory
Mneumonic Devices: Memory aids that help us organize information for encoding
Ex, PEMDAS
Writing and saying words aloud also boost memory
Tips for Successful Learning
Use elaborative rehearsal
Make information meaningful for you
Apply the self-reference effect
Connect the material to other personal information
Use distributed practice
Spacing effect: The enhanced ability to remember information when encoding is distributed over time
Rehearse
Review the material over time, in spaced and organized study sessions
Study Efficiently
Make flashcards, etc
Be aware of interference
Distractions may interfere with the information you studied
Exercise
Get Enough sleep
Make use of mnemonic devices
Forgetting
Loss of information from long-term memory
We forget as often as we remember
Encoding failure: Sometimes memory loss happens before the actual memory process begins
This happens because we do not pay attention to the information in the first place
Interference
Interference created by new information leads to forgetting
Proactive, retroactive
Proactive interference: when old information interferes with our ability to remember new information
Old info → new info
Retroactive interference: when new information interferes with or ability to remember old information
Old info ← New info
Amnesia
The loss of memory due to brain damage or trauma
Retrograde amnesia
Forgetting the past (things that have already happened)
Very uncommon type of amnesia
Recovery of memory (if any) happens very slowly
Antegrade amnesia
Can't learn new things
Caused by damage to the hippocampus
Most common type of amnesia
Amnesia impairs explicit memory, but not implicit memory
Fear memories stored by the amygdala remain even when explicit memories in the hippocampus are gone
Procedural memory also remains intact in most amnesia patients
Eyewitness Misidentification
Eyewitness memory can be fallible
Mistaken eyewitness identifications contributed to 71% of the wrongful convictions overturned by DNA evidence
Example: Ronald Cottons Case
In 1984, Jennifer Thompson was sexually assaulted and stabbed
After the police contacted, a composite sketch was made
Jennifer was shown 6 photos
By the time of the trial, Jennifer had no doubt about her choice
Cotton was convicted 50+ years in prison
After 11 years in prison, DNA evidence showed that Ronald Cotton was innocent
Bobby Poole was the one who committed the crime
Eyewitness memory is even worse when:
Talked to another witness (misinformation effect and source confusion)
When the witness is interviewed repeatedly
Situation was stressful
Witness is a child (more vulnerable to suggestions)
Memory Errors
Daniel Schacter identified seven ways our memories fail us; the seven sins of memory
Transcience: Accessibility of memory decreased over time
We forget things that happened a long time ago
Absentmindedness: Forgetting caused by lapses in attention
Forgetting where you left your phone
Blocking: Accessibility of information is temporarily blocked
Tip of the tongue
Misattribution: The source of memory is confused
Ex, Who told me that? What class did I learn that in?
Suggestibility: False memories due to the others’ suggestions
Example: A therapist might lead you to believe that you experienced a traumatic event in the past -- even though that never happened
Bias: Memories distorted by the current belief system
Ex, We tend to remember ourselves in a more positive manner
Persistence: Inability to forget undesirable memories
Ex, You witness a horrific car accident on the way to work one morning, and you can’t concentrate on work because you keep remembering the scene
Week 9/Week 10
What is a rational decision?
Are humans rational decision-makers?
We try to make rational decisions, but we are limited in some ways
Time and cost constraints limit the amount of information we have
Memory- we can only remember a limited amount
Bounded willpower- we don’t always do what we know is best
Bounded self-interest- We consider outcomes for others, not just ourselves
Bounded ethicality- We may not even be aware of ways we violate our ethics
Bounded awareness- we may fail to notice obvious information that is available
System 1 and System 2 Thinking
We are prone to using heuristics (mental shortcuts) that can lead us astray
System 1: Thinking that is fast, intuitive, automatic, implicit, effortless, emotional
Automatic
Involuntary/Cannot be turned off
Can evaluate only one thing at a time, or simple relations like “alike”
Generates intuitions, feelings, and impulsive responses
Ex, The washing machine looks super!
System 2 Thinking: Thinking that is slow, deliberate, effortful, explicit, logical
Effortful
Feels voluntary, involves feelings of choice and agency
Require attention
Able to follow rules, switch “task sets”, compare options on multiple attributes, make deliberate choices
Compare 2 washing machines for overall value
Biases and Heuristics that lead us astray
Biases- ways our reasoning and decision-making ends to be systematically distorted
Confirmation Bias: Tendency to seek out evidence that supports our beliefs and deny, dismiss, or distort evidence that contradicts them
Overconfidence bias: People tend to overestimate their ability
Anchoring and Framing effect:
Framing Effect: Being influenced by the way information is presented
Anchoring effect: When making estimates, an initial anchor is likely to influence the size of our estimate
Heuristics- Shortcuts in reasoning that lead to errors
Representative heuristic: Judging the probability of an event based on how similar it is to a prototype, rather than considering the base rates
Availability heuristic: When asked to judge how likely something is, instead you judge how easy it is to recall it
Not a good way of getting an accurate estimate of the likelihood
Intelligence
What is intelligence?
Intelligence is multi-faceted, and even experts who study intelligence do not agree on what it is
There is no standard definition of intelligence, however, most definitions include
Abstract Reasoning: ability to understand hypothetical concepts rather than concepts in the here and now
Learning: the ability to acquire new knowledge
Adapting to new circumstances
Benefiting from experience
Chris Langan: Child prodigy, a man with one of the highest IQs
Most would say he isn’t that intelligent as intelligence is not the same as life achievement
Ideas about intelligence: Spearman’s g
g: General intelligence- a hypothetical factor that accounts for overall differences in intellect
s: Particular ability in a narrow domain
Gardner Multiple Intelligences:
Linguistic: Speak and write well
Logico-mathematical: Use logic and mathematical skills to solve problems
Spatial: Think and reason about objects in 3D
Musical: Perform, understand and enjoy music
Bodily-Kinesthetic: Manipulate the body in sports, dance, and physical feats
Interpersonal: Understand and interact effectively with others
Intrapersonal: Have insight into oneself
Naturalistic: Recognize, identify and understand plants, animals,
living things
Sternbergs 3 Intelligences:
Analytical: Score well on standard IQ tests, logical abilities, do well in school
Practical: Plan a party, manage a work team
Creative: Novel ideas, compose music
Fluid Intelligence- Capacity to learn new ways of solving problems, to “think on your feet”
Crystallized Intelligence- Ability to use accumulated knowledge of the world to solve problems
Intelligence Tests
Standardized- Administered in the same way
Normed- Constructed so that results are normally distributed with a mean of 100
Flynn Effect: Over time, the average score on intelligence tests has increased
History of Intelligence Testing: Ideas and Applications
Francis Galton
Intelligence is a fixed heritable trait associated with sensory processing speed
Francis Galton coined the term “Eugenics”
Eugenics- Selective breeding of the human population to improve desired characteristics
Alfred Binet
Measured intelligence in children in terms of mental age
Intelligence = Mental Age/Chronological Age x 100
Used to measure intelligence to help place children in an appropriate school setting in the early days of universal public education in France
Lewis Terman
Developed the Stanford-Binet Intelligence Test Sympathized with eugenics - wanted to eliminate reproduction of the feeble-minded and the elimination of an enormous amount of crime, pauperism, and industrial inefficiency
Worked with the U.S Govt. to develop tests for army recruits, immigrants, vocational placement
Military - WWI - 1918
Army Alpha Test (for English Speakers)
Army Beta test (for non-English speakers)
Used to place new recruits
47% scored mental age of 13 or less
Tests were used in
Immigration -- used to identify immigrants who might be “mentally defective”
Modern Tests
David Wechsler
Developed the Wechsler Adult Intelligence Scale (WAIS)
The most widely used modern intelligence test
Growth Mindset: Believing abilities are changeable
Fixed Mindset: Believing abilities are not changeable