Rounding, Pi, and Calculator Techniques (TI-83/TI-84)
Rounding and Decimal Places
Rounding is used to simplify numbers so they fit the required precision (e.g., two, four, or zero decimal places).
Pi (π) is an irrational number: its decimal expansion goes on forever without repeating. A quick analogy used: if your roommate were irrational, you wouldn’t know what they’d do next; similarly, the digits of π go on forever and don’t settle into a repeating pattern.
When numbers fill the screen or data needs to be reported with limited precision, rounding is essential.
Common rounding scenarios shown:
- Round to four decimal places: 3.1416
- Round to three decimal places: 3.142
- Round to two decimal places: 3.14
- Round to one decimal place: 3.1
- Round to zero decimal places (nearest whole number): 3
Rounding rule (the last digit check):
- Find the target decimal place (k).
- Look at the next digit (the (k+1)th decimal place).
- If that next digit is 5 or bigger, bump the last kept digit by 1; otherwise, leave it.
- Always only worry about the last kept digit; all earlier digits stay the same.
- The process is the same whether rounding to 2, 3, 4 decimals, or to zero decimals.
“Approximate” notation:
- When a value is not exact, we write it as approximately equal: (tilde symbol).
- Example: (when rounded to four decimals).
Rounding in real examples:
- Rounding to four decimals:
- Rounding to three decimals:
- Rounding to two decimals:
- Rounding to one decimal:
- Rounding to zero decimals:
Rounding in context:
- In statistics and many courses, you often round to four decimals for exactness, but in everyday calculations you might round to two decimals.
- For problems involving animals (e.g., deer on a preserve), you round to the nearest whole number because you cannot have a fraction of an animal.
- Money often uses two decimal places for cents.
How to round step-by-step (recap):
- Identify the decimal place you are rounding to.
- Underline or focus on that many digits to keep.
- Check the next digit; if it is 5 or bigger, increase the last kept digit by 1; otherwise, keep it as is.
- Drop all digits beyond the kept place.
The teacher uses a playful, practical approach to rounding, emphasizing practice to reduce errors across many problems throughout the course.
Pi and Euler’s Number (e)
π (pi):
- Defined as the ratio of a circle’s circumference to its diameter.
- Irrational and transcendental; its decimal expansion is infinite and non-repeating.
- Common approximations: , , etc.
e (Euler’s number):
- The base of natural logarithms; arises in continuous growth/decay and compound interest as the number for which growth is most 'natural' in continuous time.
- Approximate value (not memorized here): \mathrm{e} \approx 2.7182818… \approx 2.72\n
- Location on a TI calculator (convenience note): on many models, e is accessed by pressing the 2nd function of the division key (often labelled ÷) to yield the constant . The speaker emphasizes not memorizing the long digits, just knowing where to find it.
- Historical note: Euler studied compound interest among other problems and defined e as a limit related to growth rates over time.
Practical takeaway:
- You will use π when dealing with circles and geometry.
- You will use e in problems involving exponential growth/decay and continuous compounding ( Chapter 4 context in the course).
Calculator Tips: TI-83 vs TI-84, and Basic Operations
Locating and using e:
- TI-83/84: e is often found by pressing 2nd and then the division symbol key; the result is the constant
- You do not need to memorize all digits; just know where to retrieve e.
Clearing and backing out:
- If you press something you didn’t intend, you can press 2nd then QUIT to back out and reset the screen; or use CLEAR to clear the screen; turning the calculator off and back on also resets it.
Approximate display:
- The calculator may show exact values or approximations; for many problems you round after computing.
The keyboard interface differences mentioned:
- TI-83 (the speaker calls it the “dumb calculator” for input-pun):
- It requires explicit opening and closing of parentheses (opening a door, then closing it) to enforce order of operations.
- Fractions on the 83 are more cumbersome; fractions and nested operations require careful use of parentheses.
- TI-84 (the upgraded model):
- Has a dedicated fraction input button/template, often accessed via a green key like alpha followed by F1 (the exact key may vary by model).
- The fraction template allows you to input the numerator and denominator cleanly; press Enter to evaluate.
- It’s also noted that there are additional functions (such as a feature that can draw a picture; teacher uses alpha F1 for that third function). For standard work, use the fraction template for clean fractions and the standard operators for other functions.
Quick power and square roots:
- For squaring, you can use the x^2 button or the general exponent function (the boomerang arrow on some models): e.g., to compute , you can:
- Long way: enter 3, press the ^2 button to square; then +; enter 4, press the ^3 button to cube; press Enter.
- Short way: use dedicated square (x^2) and cube (x^3) keys where available; ensure you step out of the power so you don’t keep applying the exponent to the whole expression.
- Important: when using exponents, you must exit the exponent context (step out) before continuing with the rest of the expression.
Notes on roots:
- The square root button opens a root; you must close the root (i.e., close the parentheses) to stop applying the root to additional terms.
- Example: inputting requires closing the root after 25 before adding 4; otherwise you may accidentally take the square root of more than intended.
Fractions and order of operations on the TI-83 vs TI-84:
- 83: Fractions are input with a fraction-like approach using parentheses to ensure proper grouping. If you do 9 + 5 ÷ 3 + 4 without parentheses, the order of operations may produce an incorrect result.
- 84: Use the dedicated fraction button (alpha F1) to input a proper fraction template (numerator over denominator). It simplifies input and reduces error.
A few practical tips from the session:
- Always check the next digit when rounding; that last digit will determine rounding up or staying the same.
- Keep laptop practices clean in class (close laptops when not needed) to focus on the calculator work.
- Practice with simple problems first (e.g., sqrt(25) + 4, 3^2 + 4^3) to get comfortable with input habits.
Fractions, Order of Operations, and Input Nuances
Order of operations governs the evaluation order: perform inside parentheses first, then exponents, then multiplication/division (from left to right), then addition/subtraction (from left to right).
For a fraction like
- On the 83: you must explicitly structure as (numerator) ÷ (denominator) with parentheses to enforce the intended grouping.
- On the 84: you can use the fraction template to enter this as a clean horizontal fraction, which enforces the same grouping visually and in calculation.
Example provided in the session for a fraction:
- Using a 83-style approach: evaluate (9 + 5) ÷ (3 + 4) to obtain 2.
- Using a 84-style approach: use the fraction template to input the same structure cleanly and avoid misgrouping.
The professor’s highlighted tips for fractions:
- Always use proper doors (parentheses) when inputting fractions with multiple operations inside the numerator or denominator.
- On 84, the fraction template (alpha F1) makes this easier and reduces input errors.
Function Notation, Initial Value, and “Crystal Ball” Problems
Function notation basics:
- f(x) denotes a function with input x and output depending on x.
- h(x, y, z) denotes a function with three inputs; you plug in x, y, z into their respective slots.
- Function notation is a narrative device in problems: e.g., f(x) could represent “the number of fish in a pond after x weeks.”
Interpreting a story with a crystal ball: using a function to predict quantities over time
- Example narrative: the function tells you how many fish you have after x weeks.
- To compute for a specific week, substitute that week value for x and evaluate the expression.
- If the problem has more variables (x, y, z), substitute each input into its corresponding slot (x for the first, y for the second, z for the third).
Initial value (initial condition) concept:
- Initial value means the quantity at time zero (t = 0) or the starting amount before any time has passed.
- In the fox population example, the initial value is how many foxes you start with at time zero (e.g., 87,300,000). This is a common phrase in problems: initial value, initial concentration, starting amount, etc.
- When a problem asks for the initial value, plug in 0 for time to obtain the starting quantity.
Exponential growth/decay form (example structure):
- A typical continuous-growth model uses the form: where:
- is the quantity after time ,
- is the initial value (initial quantity at ),
- is the growth (positive) or decay (negative) rate,
- and is Euler’s number.
- In the transcript, a scenario is discussed with a base value and an exponential term like , where the exponent is a product of a coefficient and time (e.g., means ).
- Multiplication between a number and a variable (e.g., ) is implied when a number and a variable are adjacent; this is important for input into a calculator or algebraic manipulation.
Practical tips for interpreting multi-variable function problems:
- When given a function h(x, y, z) with three inputs, plug the provided numbers into the corresponding slots in the order listed.
- If a problem describes a scenario (e.g., weight of a horse given inputs for corn, oats, and hay), treat the expression as a story and map each input to its variable (x, y, z) in the function.
The narrative approach is a teaching tool:
- By imagining a story (fish population, deer counts, cattle herds, horses, etc.), you can more easily remember what the inputs represent and how to substitute values.
Practice Problems: Crystal Ball Scenarios and Two-Decimal Rounding
The crystal ball idea: every problem is a function that predicts a future quantity as time passes. You replace the time variable with the given value and compute.
- Example narrative: f(x) represents the number of fish after x weeks; plug in x = 1 for one week later, x = 2 for two weeks later, etc., then use a calculator to evaluate.
- You should then round the final result to the required precision (often two decimal places for reports).
Worked example structure (as described in class):
- Step 1: Write the function and identify the time variable (e.g., f(x) for fish after x weeks).
- Step 2: Substitute the requested time value (e.g., x = 1) into the expression.
- Step 3: Use the calculator to evaluate the expression.
- Step 4: Round the result to the requested precision, checking the next digit to decide if rounding up is warranted.
- Step 5: State the final rounded answer, e.g., “The number of fish after one year is about (rounded to two decimals).”
An example provided in the lecture (narrative form):
- A fox population model is given with exponential terms (e.g., something like ) where the initial value is stated (e.g., 87,300,000 foxes) and the population changes over time.
- The class discusses inputting the coefficients and exponents carefully, emphasizing multiplication like and interpreting the initial value as the quantity at time zero.
Final reminder on multi-input functions (e.g., h(x, y, z)):
- Treat the three inputs as three separate numbers to be placed into the corresponding slots of the function notation.
- For three-input problems, substitute the first number into x, the second into y, and the third into z. The process is the same as for single-input functions; just keep track of which input goes where.
Quick recap on the main takeaways from the transcript:
- Rounding is a pervasive skill throughout the course; always check the next digit before finalizing the rounded value.
- π is irrational; e is the base of natural logarithms; both play foundational roles in different areas of mathematics.
- The TI-83 requires careful input with explicit parentheses and careful handling of roots; the TI-84 offers easier fraction input and some additional features.
- Function notation is a storytelling tool; initial value and multi-variable inputs follow the same substitution principle with careful attention to which input corresponds to which variable.