Module 1, Part 1: Introduction to Cloud Computing Services

Course Information and Objectives

  • Course Identification:   - Year: 2025−262025-26   - Subject: Cloud Computing Services (CCSCCS)   - Class: BE Semester VIIIVIII (CC)   - Module: 11, Part 11   - Instructor: Dr Manoj K Sabnis

  • Course Objectives:   - 1.1 Fundamentals: Understand the fundamentals of Cloud Computing including its components, deployment models, service models, and characteristics.   - 1.2 Service Models: Explore and analyze cloud service models such as SaaSSaaS, PaaSPaaS, and IaaSIaaS, along with emerging services under the XaaSXaaS (Anything as a Service) umbrella.   - 1.3 Practical Implementation: Gain practical knowledge of OpenStackOpenStack and Serverless Computing, including architectural components and serverless functions using AWS LambdaAWS\,Lambda.   - 1.4 Ecosystems and Integration: Comprehend the structure and role of cloud ecosystems, APIsAPIs, and third-party services integration within cloud environments.   - 1.5 Security: Understand cloud security challenges and solutions, including Identity and Access Management (IAMIAM), encryption, audit, and risk mitigation techniques relevant to cloud platforms.

Evaluation Scheme

  • Examination Breakdown:   - End Semester Exam: 6060 marks.   - Midterm Test: 2020 marks.   - Continuous Assessment: 2020 marks.

  • Continuous Assessment Details:   - Module 1 + Module 2: 1010 marks (Case study: design of one secondary service).   - Module 3 + Module 4: 55 marks (Assignment).   - Module 5: 55 marks (Case study: design of cloud security solutions).   - Total Assessment: 2020 marks.

Evolution of Service Modules: From Single Services to Applications

  • Single Service Module Architecture:   - Structure: Initially, a single program consists of input, code, and output as a single module.   - Processing: Small modules run on small machines but are centralized for small-level processing.   - Security (Single Service): Object-level programming separates code and data. The user provides data input and receives processed output, while the business logic (code) remains hidden.   - Scaling: Large modules require single servers with higher processing power for single medium processing types.

  • Capacity Planning for Single Modules:   - Analysis: Determined by resource requirements (Software and Hardware).   - Parameters: Size, cost, availability, robustness, performance, and accuracy.   - Reliability Metrics:     - MTTRMTTR: Mean Time To Repair.     - MTBFMTBF: Mean Time Between Failure.   - Aim: Selection of hardware and software based on a cost-effective and efficient solution.

Client-Server Models and Security

  • Basic Security Model: Client-server models rely on object-oriented programming to process code on the server side while maintaining request-response interactions on the client side.
  • Client Types:   - Thick Client: Possesses memory and limited processing; allows input to be preprocessed before being sent to the server.   - Thin Client: Only sends requests and receives responses; possesses no memory for storage.   - Mobile Client: Moves with the user, small size, low processing power, more presentable interface, and uses a special Operating System (OSOS).
  • Definition of Service Module: A set of inputs processed by code to produce a required output or set of outputs.

Current Scenarios: Service Domains to Enterprise Applications

  • Service Progression:   - Service: A set of inputs and outputs.   - Service Domains: Groups of like services (e.g., Financial, Business, Entertainment).   - Application: A collection of different service types/domains.   - Enterprise Level Application: Multiple service domains integrated at a high level.
  • Implementation Considerations:   - Deployment: Can be central or distributed, impacting hardware and software layout.   - Scalability: Enterprise applications must be horizontal and vertical scalable in terms of resources.   - Business Aspect (Capacity Planning): Profit involves ensuring Resource Provisioning is less than (<<) Resource Requirement through management strategies.

Stakeholder Management and System Design

  • Management Planning Phases: Requirements, Design, Implementation, Testing, Evaluation, and Feedback.
  • Resource Budgeting (Demand vs. Provisioning):   - Status: Resources Required (>>) Resources Provisioned.   - Critical Resources: Storage (Space), Processing (Compute), and Communication (Bandwidth).
  • Data Challenges:   - Data Explosion: Massive volumes of varied data types.   - Volatility: Data useful today may be useless tomorrow (runtime applications).   - Temporal Data: Analysis of past, present, and predicted (tomorrow) data.
  • Information Life Cycle (ILCILC): Identify, Acquire, Migrate, Archive, and Destroy.
  • Compliance: Establishment of rules and security for hardware, software, and human resources (rules).

Human Resources and Strategic Roles

  • Top Management: Decision-making team.
  • Managers: Database (DBDB) managers, store managers, and network managers who control activities.
  • Implementation Team: Designers, engineers, and network administrators.
  • Vendors: Provide hardware and software.
  • Service Providers: Offer tailor-made services based on user requirements.
  • Brokers: Act as contact persons between parties.
  • Consumers: End-users of the services.

Wide Enterprise Level Business Application Requirements

  • Compute Power (ProcessingProcessing):   - Front-end: User-facing dynamic GUIGUI for queries and visualized data analysis; includes hardware like interactive screens and user-interface software.   - Main Processing: Central or distributed high-speed parallel processing servers.   - Back-end: Database management and data archiving.   - Supporting Features: Load balancing, security, and administration.
  • Space for Storage:   - Physical Layers: RAIDRAID (Front-end), Hard disks (Middle), and Tape drives (Back-end).   - Software: Storage management and security software.   - Management: Backup facilities, data recovery, protection, and user authentication.
  • Bandwidth for Communication:   - Software: Various communication protocols.   - Hardware: Networking/internetworking devices for LANLAN, WANWAN, and MANMAN infrastructures.

Transitioning to Cloud Service Models

  • The Ownership Problem: Owning infrastructure requires high initial investment, significant time/energy for procurement, security maintenance, and server administration.
  • The Cloud Solution:   - Managed by a Service Provider instead of the developer.   - Developer focuses solely on application development.   - Resources are provided as needed (Power, storage, bandwidth).   - Billing: Pay-per-use basis.

Infrastructure as a Service (IaaSIaaS)

  • Definition: Infrastructure ready-made and customized on rent on a pay-per-use basis. It is the first basic service provided by the cloud.
  • Standard Cloud Components:   - Interconnection of Nodes: Networks divided into manageable LANLAN, MANMAN, and WANWAN.   - Internetworking Devices: Routers and Gateways.   - Networking Devices: Hubs, repeaters, and switches.   - Nodes: Processing, storage, and end-user nodes.
  • IaaSIaaS Provisioning Process:   1. User lists requirements (processing power, storage space, bandwidth).   2. Requirements are sent to the provider.   3. Provider performs a requirement survey and drafts 22 to 33 design plans.   4. User evaluates and selects one plan.   5. A Service Level Agreement (SLASLA) is drafted, detailing resources, budget, payment methods, and timelines.
  • Configurations: Standalone, Centralized, Distributed, Grid Computing, and Utility Computing.   - Utility Computing: A business model where users use hardware/software and receive "utility tokens" for usage, benefiting future use and locking in existing users.

Platform as a Service (PaaSPaaS)

  • Requirement: Software development platform, testing, debugging, evaluation, deployment, and interfacing software.
  • Problem: Licensing for specialized development platforms is expensive, and tools often are only needed once.
  • Solution: Developer provides requirements and timelines; the provider offers the platform and technical support.
  • Definition: Softwares and licenses are the provider's responsibility; the developer rents them and pays per use.

Software as a Service (SaaSSaaS)

  • Requirement: Deployment, reaching users, feedback implementation, scalability, and security.
  • Solution: Cloud provider handles application deployment, security, advertising, updates, billing, and accounting.
  • Goal: Allows the researcher/developer to focus on development rather than administrative and technical support tasks.

Cloud Service Categories

  • Primary Services:   - IaaSIaaS: Hardware infrastructure.   - PaaSPaaS: Developing platforms and testing software.   - SaaSSaaS: Application delivery and feedback management.
  • Secondary Services: Developer-made applications hosted on the cloud that become services themselves.   - Examples: Database as a Service, Storage as a Service, Security as a Service, Integration as a Service, Collaboration as a Service, Backup as a Service, Disaster Recovery as a Service.

Core Features of Cloud Computing

  • Standardization: Use of standard hardware and software to ensure "plug and play" compatibility and fewer interfacing issues.
  • Automation: Minimal human intervention to control widespread points, reducing human errors.
  • Abstraction: Hiding implementation details. Users see the power/storage but not the layout of the physical machines or network.
  • Virtualization: Provides stakeholders with the specific view they need.   - Types: Virtual Disk (RAIDRAID views), Virtual OSOS, Virtual Network (VPNVPN), and Virtual Memory.

Stakeholders and Functions Table

StakeholderFunctionRequirement/Feature
Cloud Owner/ManagerManage cloud, Capacity planningResource provisioning
Cloud AdministratorBilling, control, network/server adminFeature implementation
VendorsSupply hardware and software resourcesStandardization
Service ProviderTakes user requirements to vendorsVirtualization
App DevelopersUse cloud resources to build apps (IaaS,PaaS,SaaSIaaS, PaaS, SaaS)Virtualization
End UserUses hosted applications (SaaSSaaS)Virtualization

Advantages of Cloud Computing

  • 12.1 On-demand Services: Services are available based on user request regardless of current provider stock.
  • 12.2 Broad Network Access: Multiple networks allow for scaling of communication channels.
  • 12.3 Resource Pooling: Dynamic allocation and deallocation; resources are never idle and are reassigned based on timeline need.
  • 12.4 Rapid Elasticity: Support for upscaling and downscaling (Horizontal and Vertical).
  • 12.5 Measured Service: Usage is measured, audited, and reported.
  • 12.6 Lower Cost: Cost reduction strategies for processing and storage.
  • 12.7 Vendor Independence: Standardization and modular architecture reduce lock-in.
  • 12.8 Ease of Utilization: Supports Bring Your Own Device (BYODBYOD).
  • 12.9 Latest Updates: Document sharing ensures only the final updated copy is accessible from any location.
  • 12.10 Single Sign-On (SSOSSO): Users log in once and move across networks without re-authentication.
  • 12.11 Pay-per-use: Payment is strictly based on the duration of usage (e.g., booked for 77 days but used for 33, pay for 33).
  • 12.12 No Human Intervention: Avoids human errors through automated control.
  • 12.13 Trust and Faith: Established through the SLASLA.
  • 12.14 Comprehensive Security: Coverage for data, information, network, and infrastructure.
  • 12.15 Layered/Modular Approach: Modules can be added or removed as needed.
  • 12.16 Multitenancy: Efficient resource relocation (e.g., User 1's freed resource is given to User 2, potentially lowering User 1's bill).

Disadvantages of Cloud Computing

  • Downtime: Significant risk as businesses depend entirely on internet access.
  • Vendor Agreement: Potential difficulty in shifting platforms once dependent on a specific vendor.
  • Limited Control: Users have little freedom; resources are provider-controlled.
  • Security Risks: Sensitive data is managed by third parties; unresolved or unused nodes are vulnerable.
  • Internet Dependency: The internet is the absolute backbone of the infrastructure.
  • Cost for Providers: While low cost for users, providing high-quality IaaSIaaS, PaaSPaaS, and SaaSSaaS is expensive for the provider.
  • Technical Issues: Complexities arising from distributed infrastructure.

Deployment Models

  • Private Cloud: Dedicated to a single organization (Primary + Secondary services).
  • Public Cloud: Services available to the public; accessed over the internet.
  • Community Cloud: Shared by multiple organizations with common concerns (Shared storage/servers).
  • Hybrid Cloud: Integrates Public and Private clouds. Access to authorized persons for private sections while allowing public access to others.

The Cloud Cube Model

  • Definition: A four-dimensional model used for designing cloud deployment strategies.
  • Dimensions:   - 1. Physical Location: Data kept internal or external to the organization.   - 2. Ownership: Proprietary vs. Open (Technology, software, vendors, interoperability).   - 3. Security Boundary: Perimeterized (inside) vs. De-perimeterized (outside).   - 4. Resource Location: Onsite (within the company) or Outsource (external).