Reaction Time Notes
Motor Control and Reaction Time
Introduction to Reaction Time (RT)
Reaction time (RT) is a commonly used variable in experimental psychology because it is easily measurable.
Historically, RT studies began with astronomers investigating personal differences in sensory transmission speed.
The personal equation, addressing individual differences in astronomical observations, spurred the development of experimental psychology in the 19th century.
Exner (1973) coined the term 'reaction time' and emphasized the importance of preparatory set.
RT can reflect proficiency or complexity of inner processes.
Types of Reaction Time Experiments
Simple Reaction Time (Type A): One stimulus and one response. Examples include reacting to a light or sound.
Typical simple RT for college-age individuals: 190 ms for light, 160 ms for sound.
Choice Reaction Time (Type B): Multiple possible signals, each requiring a different response. Requires signal discrimination and response selection.
Hick's Law: RT is proportional to , where N is the number of possible stimuli.
Formula: , where a and b are constants.
'a' is the irreducible minimum RT, and 'b' determines the slope.
Recognition Reaction Time (Type C): Multiple stimuli, but only one correct response (go, no-go paradigm). Slower than simple RT.
Sternberg (1969): RT increases proportionally with the number of items in the memory set (proportional to N, not log N).
Laming (1968): Simple RT averaged 220 ms, recognition RT averaged 384 ms.
Reaction Time Components
RT is not a homogeneous process; it can be broken down into components:
Sensory (receptor) time: 1-2 (to 20-30) ms.
Afferent (neural transmission from receptor to brain): 8-9 ms.
Central (brain processing time): 70-90 ms.
Efferent (neural transmission from brain to muscles): 10-15 ms.
Muscle time: 30-40 ms.
Mental Processing Time Sub-Stages
Sensation: detecting sensory input.
RT decreases with greater signal intensity, foveal viewing, and better visibility conditions.
Perception/Recognition: recognizing the meaning of the sensation by applying information from memory.
Novel input, low signal probability, uncertainty and surprise slows the response.
Situational Awareness: Recognizing the meaning and possibility extrapolate into the future.
Response Selection and Programming: Deciding on a response and mentally programming the movement.
Practice decreases required time.
Movement (or Muscle) Time: Time to perform the muscle movement.
More complex movements take longer; practice reduces movement times.
Yerkes-Dodson Law: High emotional arousal speeds gross motor movements but impairs fine movements.
Device Response Time: Time for mechanical devices to actuate.
Factors Affecting Reaction Time
Type of Stimulus: Reaction to sound is generally faster than reaction to light.
Auditory RT: 140-160 ms; Visual RT: 180-200 ms; Touch: 155 ms; Pain (with touch): 268 ms; Pain (without touch): 889 ms.
Stimulus Intensity: Stronger stimuli lead to faster RT, up to a certain point.
Arousal: Intermediate arousal levels result in the fastest RT.
Age: RT shortens from infancy to late 20s, then increases with age, especially for complex tasks.
Gender: Males generally have faster RTs than females.
Handedness: The preferred hand is generally faster. Hemispheric specialization may give left-handed people an advantage in spatial tasks.
Vision: Direct vision (cones) results in faster RT than peripheral vision (rods).
Practice and Errors: Practice improves consistency and speed; errors lead to slower subsequent RTs.
Fatigue: Fatigue slows RT, especially mental fatigue and sleepiness.
Fasting: Does not decrease reaction time, although it does impair capacity to do work.
Distraction: Increases reaction time.
Warnings: RT is faster when subjects are warned of an impending stimulus.
Alcohol: The effect of alcohol is biphasic where small doses initially shorten RT, but then lengthen it and high doses only lengthen RT.
Urgency: People brake faster when there is great urgency, when the time to collision is briefer.
Cognitive Load: When other driving or nondriving matters consume the driver’s attention, then brake time becomes longer. For example, on a winding road, the driver must attend more to steering the car through the turns.
Alcohol and Reaction Time
Blood Alcohol Concentration (BAC) affects abilities.
BAC is measured as weight of alcohol per volume of blood (e.g., grams per liter).
Factors affecting BAC: amount of alcohol consumed, eating while drinking, body fat percentage.
Alcohol is eliminated by the liver at 7-10 g/h.
Alcohol impairs executive cognitive functioning (ECF).
Fitts’ Law:
MT = movement time
A = distance to target center
W = width of the target
a and b = empirically determined constants
c = constant (0, 0.5, or 1)
The term is called the index of difficulty (ID). The ID increases by one unit for each doubling of amplitude and halving of width.
Big targets at close distance are acquired faster than small targets at long range.