LESSON 04 Media and Information Languages
Media and Information Language
refers codes, conventions, formats, symbols and narrative structure that show the meaning of media to an audience.
Conventions
refers to the methods.of doing something that is largely accepted.
Messages
refer to the information sent from a source to a receiver
Senders and Receivers of Media Languages
Producers: Individuals who are engaged in the creation of media products. They play a crucial role in shaping the content and ideas presented.
Audience: Recipients of the messages displayed in media. Their interpretations and perceptions influence media's effectiveness.
Stakeholders: Additional providers of information, including libraries, archives, museums, and the Internet, that support the media landscape.
Codes
refers to signs that create meaning. there are three types of codes: technical, symbolic, and written
Codes in Media
Technical Codes: Refers to methods of using equipment or devices to tell a story effectively. This encompasses various elements like camera operation, framing, and lighting techniques.
Symbolic Codes: These demonstrate deeper meanings that are not immediately visible to the audience. For instance, character actions in a scene convey emotions and thoughts.
Written Codes: Involves the use of language style and textual layout, including headlines, captions, and speech bubbles, which guide the audience's understanding of the content.
Types of Camera Shots
Camera Shot Types: Defines the visibility and composition of the subject relative to the frame.
Extreme Wide Shot (E.W.S): Shows a large area, often used to establish the context of the action.
Very Wide Shot (V.W.S): Similar to E.W.S but with more focus on the subject within the expansive context.
Wide Shot (W.S): Captures the subject within its environment, balancing both elements.
Mid Shot (M.S): A medium distance from the subject, allowing for clearer detail of the subject while still showing some background.
Medium Close Up (MCU): Frames the subject from the chest up, focusing on facial expressions and emotions.
Close Up (CU): Tight framing, focusing on a specific part of the subject, often the face, to convey emotional depth.
Extreme Close Up (ECU): A very tight shot that captures minute details, highlighting emotions and expressions.
Cut-in: Focuses on a detailed view of a specific subject or action that occurs within a scene.
Cut-away (C.A): Shows relevant contextual details or elements outside the main action which provides additional narrative.
Two Shot: Includes two subjects in the frame, showing their interaction.
Over-the-Shoulder Shot (O.S.S): Captures the perspective from behind one subject, usually focusing on the subject they are looking at.
Point-of-View Shots: From the perspective of a character, involving the audience in the character's viewpoint.
Weather Shot: Used to establish the environment or setting, often featured at the beginning.
Shot Angles
Low Angle: Captures the subject from below, making it appear larger or more menacing.
Eye-Level: The camera is positioned at the subjects' eye level, creating a sense of equality.
High Angle: Captures the subject from above, making it appear smaller or more vulnerable.
Bird's Eye View: An overhead perspective, often used for dramatic effect.
Worm's Eye View: Captures the subject from below, emphasizing height.
Canted Angle: Also known as Dutch tilt; creates a sense of unease or intensity.
Camera Movements
Pan: Horizontal movement of the camera from side to side.
Tilt: Vertical movement up and down.
Dolly Shot: Camera moves closer or further from the subject.
Track: Lateral movement alongside the subject.
Pedestal: Moving the camera up or down but maintaining its position.
The Power of Words
Utilize language and textual layout effectively to enhance the communication of messages in media.