Unit Vectors and Vector Representation
Unit Vectors
A "cap" notation (e.g., \hat{a} ) indicates a unit vector, which has a magnitude of 1.
A unit vector specifies a direction.
In any given direction, there are infinite possible vectors, but only one unit vector.
Unit vectors are used to define standard directions instead of using terms like east, west, north, and south.
Standard Unit Vectors
Standard directions are defined as x, y, and z.
The unit vector for the x-axis is denoted as \hat{i} .
The unit vector for the y-axis is denoted as \hat{j} .
The unit vector for the z-axis is denoted as \hat{k} .
There are six directions: +x, -x, +y, -y, +z, and -z.
Mutually Perpendicular Directions
The angles between x, y, and z axes are all 90 degrees.
The standard unit vectors \hat{i} , \hat{j} , and \hat{k} are mutually perpendicular.
Numerical Representation of Vectors
Any vector \vec{a} can be represented as the sum of three component vectors along the x, y, and z axes.
\vec{a} = ax + ay + a_z .
Any vector can be divided into multiple vectors (components).
Vector Components
Every vector \vec{c} can be divided into three vectors: one along the x-axis, one along the y-axis, and one along the z-axis.
This standard method allows for easy comparison of vectors.
The component along the x-axis is given by a_x \hat{i} .
The component along the y-axis is given by a_y \hat{j} .
The component along the z-axis is given by a_z \hat{k} .
Therefore, a vector \vec{a} can be written as \vec{a} = ax \hat{i} + ay \hat{j} + a_z \hat{k} .