EC202 Spring term problem sets 1-5
Problem Set 3: Game Theory Analysis
1. Electric Automobile Market: Ford vs GM
Payoff Matrix| | GM: Enter | GM: Not Enter| Ford: Enter | 10, -40 | 250, 0| Ford: Not Enter | 0, 200 | 0, 0
a) Dominant Strategy and Nash Equilibrium
Dominant Strategy:
Ford:
If GM enters: Ford gets 10 (Enter) vs 0 (Not Enter)
- Ford’s best choice: EnterIf GM does not enter: Ford gets 250 (Enter) vs 0 (Not Enter)
- Ford’s best choice: Enter
GM:
If Ford enters: GM gets -40 (Enter) vs 200 (Not Enter)
- GM’s best choice: Not EnterIf Ford does not enter: GM gets 0 (Enter) vs 0 (Not Enter)
- GM’s best choice: Not Enter
Conclusion: No dominant strategy for both, thus not a dominant strategy equilibrium.
Nash Equilibrium:
(Ford: Enter, GM: Not Enter) yields payoffs (250, 0) which cannot be improved unilaterally.
Nash Equilibrium exists at (Enter, Not Enter).
b) Effect of Lump-Sum Subsidy for GM
With £50 million subsidy, GM’s payoffs change if they enter:
Payoff if GM enters: 0 (original) + 50 = 50
New Payoff Matrix:| | GM: Enter | GM: Not Enter| Ford: Enter | 10, 50 | 250, 0| Ford: Not Enter | 0, 200 | 0, 0
New Nash Equilibrium Analysis:
Ford’s decision remains: Enter vs Not Enter
If GM enters: Ford receives 10 (Enter) vs 0 (Not Enter)
- Ford’s best choice: EnterIf GM does not enter: Ford receives 250 (Enter) vs 0 (Not Enter)
- Ford’s best choice: Enter
GM:
If Ford enters: GM now becomes better off by entering since it has benefit of the subsidy (50) vs not entering (0)
- GM’s best choice: Enter
New Nash Equilibrium becomes (Enter, Enter).
2. Browser Standards: Google vs Microsoft
Payoff Matrix| | Microsoft: G standard | Microsoft: M standard| Google: G standard | 3, 1 | -1, -1| Google: M standard | -1, -1 | 1, 3
a) Nash Equilibrium (simultaneous decision)
Strategies:
(G standard, M standard): Payoffs (1, 3)
- Google plays M standard gives Microsoft payoff of 3 (Microsoft’s best response).
- Microsoft does G standard gives Google payoff of 3 (Google’s best response).
Nash Equilibrium:
(G standard, M standard) with outcomes (3, 1).
b) Google Commits First
If Google commits to G before Microsoft:
Microsoft will observe Google’s choice and choose M standard, leading to: (G standard, M standard). Thus: Payoffs shift to (1, 3).
Conclusion: Google cannot dissuade Microsoft completely; it can only observe and respond.
3. Game of Chicken
Payoff Table| | Player 2: Swerve | Player 2: Straight| Player 1: Swerve | 0, 0 | -1, 1| Player 1: Straight | 1, -1 | -4, -4
a) Pure Strategy Nash Equilibria
Equilibrium Choices:
(Swerve, Straight): Payoff (0,0)
- Player 1 swerves, Player 2 goes straight. -Conclusion: (Swerve, Straight) and (Straight, Swerve) are Nash equilibria conditions.
b) Mixed Strategy Nash Equilibrium
Mixed Strategies:
Let p = probability that Player 1 chooses Swerve
- Let q = probability that Player 2 chooses Swerve
- Expected payoff for players: calculate to derive probabilities leading to indifference.
Mixed Strategy Nash Equilibrium in Game of Chicken
To derive the Mixed Strategy Nash Equilibrium in the Game of Chicken, we let:
p = probability that Player 1 chooses Swerve
q = probability that Player 2 chooses Swerve
Expected Payoff Calculation for Players:
The expected payoffs for each player can be calculated based on their strategies:
Player 1's Expected Payoff:
If Player 1 Swerve: Expected payoff = 0 * q + 1 * (1 - q) = 1 - q
If Player 1 Straight: Expected payoff = -1 * q + -4 * (1 - q) = -1q + 4 - 4q = 4 - 5q
To find the mixed strategy equilibrium, we set these expected payoffs equal:1 - q = 4 - 5q=> 5q - q = 4 - 1=> 4q = 3=> q = 3/4
Player 2's Expected Payoff:
We can apply similar calculations looking from Player 2's perspective:
If Player 2 Swerve: Expected payoff = 0 * p + -1 * (1 - p) = -1 + p
If Player 2 Straight: Expected payoff = 1 * p + -4 * (1 - p) = 1p - 4 + 4p = 5p - 4
Setting the expected payoffs for Player 2 equal:-1 + p = 5p - 4=> 4 = 5p - p=> 4 = 4p=> p = 1
Conclusion:
The mixed strategy Nash Equilibrium can be derived as follows:
Player 1 has a mixed strategy probability of 1 and Player 2 has a mixed strategy probability of 3/4 to make the other player indifferent between their two