Chapter 4: Kinematics in Two Dimensions Summary

Motion in Two Dimensions

  • Instantaneous velocity vector v\vec{v} is tangent to the trajectory.
  • Velocity vector v\vec{v} changes in:
    • Magnitude (speed change)
    • Direction (object changes direction)
  • Acceleration vector can be decomposed into:
    • a\vec{a_∥}, parallel to velocity (changes speed)
    • a\vec{a_\bot}, perpendicular to velocity (changes direction)

Projectile Motion

  • 2D motion under gravity only.
    • Vertical Direction
      • Constant acceleration g\vec{g} downwards.
    • Horizontal Direction
      • Constant speed.
  • Equations of Motion:
    • Vertical motion (constant acceleration):
      • v<em>fy=v</em>iy+ayΔtv<em>{fy} = v</em>{iy} + a_y\Delta t
      • y<em>f=y</em>i+v<em>iyΔt+12a</em>yΔt2y<em>f = y</em>i + v<em>{iy}\Delta t + \frac{1}{2}a</em>y \Delta t^2
      • v<em>fy2=v</em>yi2+2ayΔyv<em>{fy}^2 = v</em>{yi}^2 + 2a_y\Delta y
      • ay=9.80m/s2a_y = -9.80 \,\text{m/s}^2
    • Horizontal motion (constant velocity):
      • v<em>fx=v</em>ix=constantv<em>{fx} = v</em>{ix} = constant
      • x<em>f=x</em>i+vxΔtx<em>f = x</em>i + v_x\Delta t
  • Launch angle affects range and maximum height.
  • Range equation: range=v02sin2θgrange = \frac{v_0^2 \sin{2\theta}}{g}

Relative Motion

  • Reference frame: Coordinate system for position measurements.
  • Velocity Transformation Equation:
    • v<em>CB=v</em>CA+vAB\vec{v}<em>{CB} = \vec{v}</em>{CA} + \vec{v}_{AB}

Uniform Circular Motion

  • Particle moves at constant speed around a circle.
  • Speed: v=2πrTv = \frac{2\pi r}{T}
  • Angular position: θ radianssr\theta \text{ radians} \equiv \frac{s}{r}
  • Angular displacement: Δθ=θ<em>fθ</em>i\Delta \theta = \theta<em>f - \theta</em>i
  • Average angular velocity: ωavgΔθΔt\omega_{avg} \equiv \frac{\Delta \theta}{\Delta t}
  • Instantaneous angular velocity: ωlimΔt0ΔθΔt=dθdt\omega \equiv \lim_{\Delta t \to 0} \frac{\Delta \theta}{\Delta t} = \frac{d\theta}{dt}
  • Tangential velocity: vt=ωrv_t = \omega r

Centripetal Acceleration

  • Acceleration points towards the center of the circle.
  • Magnitude: a=vt2r=ω2ra = \frac{v_t^2}{r} = \omega^2 r

Nonuniform Circular Motion

  • Speed is changing.
  • Angular acceleration: αdωdt\alpha \equiv \frac{d\omega}{dt}
  • Tangential acceleration: at=αra_t = \alpha r