1D Kinematics

1D Kinematics

Introduction

  • Kinematics is the branch of physics that deals with the motion of objects without considering the forces causing the motion.

  • 1D kinematics focuses on the motion of objects in a straight line.

Key Concepts

  1. Displacement:

    • The change in position of an object.

    • It is a vector quantity, represented by Δx.

    • Δx = xf - xi, where xf is the final position and xi is the initial position.

  2. Velocity:

    • The rate of change of displacement.

    • It is a vector quantity, represented by v.

    • v = Δx / Δt, where Δt is the change in time.

  3. Speed:

    • The rate of change of distance.

    • It is a scalar quantity, represented by s.

    • s = |Δx / Δt|, where | | denotes magnitude.

  4. Acceleration:

    • The rate of change of velocity.

    • It is a vector quantity, represented by a.

    • a = Δv / Δt, where Δv is the change in velocity.

Equations

  1. Constant Velocity:

    • Δx = v * Δt

  2. Average Velocity:

    • v_avg = Δx / Δt

  3. Constant Acceleration:

    • Δx = v_i * Δt + (1/2) * a * Δt^2

    • v_f = v_i + a * Δt

    • Δx = (v_f^2 - v_i^2) / (2 * a)

  4. Free Fall:

    • Δx = v_i * Δt + (1/2) * g * Δt^2

    • v_f = v_i + g * Δt

    • Δx = (v_f^2 - v_i^2) / (2 * g)

Graphical Representations

  1. Position-Time Graph:

    • Shows how an object's position changes over time.

    • Slope represents velocity.

  2. Velocity-Time Graph:

    • Shows how an object's velocity changes over time.

    • Slope represents acceleration.

Conclusion

  • 1D kinematics provides a framework to analyze the motion of objects in a straight line.

  • Displacement, velocity, speed, and acceleration are key concepts in 1D kinematics.