1D Kinematics
1D Kinematics
Introduction
Kinematics is the branch of physics that deals with the motion of objects without considering the forces causing the motion.
1D kinematics focuses on the motion of objects in a straight line.
Key Concepts
Displacement:
The change in position of an object.
It is a vector quantity, represented by Δx.
Δx = xf - xi, where xf is the final position and xi is the initial position.
Velocity:
The rate of change of displacement.
It is a vector quantity, represented by v.
v = Δx / Δt, where Δt is the change in time.
Speed:
The rate of change of distance.
It is a scalar quantity, represented by s.
s = |Δx / Δt|, where | | denotes magnitude.
Acceleration:
The rate of change of velocity.
It is a vector quantity, represented by a.
a = Δv / Δt, where Δv is the change in velocity.
Equations
Constant Velocity:
Δx = v * Δt
Average Velocity:
v_avg = Δx / Δt
Constant Acceleration:
Δx = v_i * Δt + (1/2) * a * Δt^2
v_f = v_i + a * Δt
Δx = (v_f^2 - v_i^2) / (2 * a)
Free Fall:
Δx = v_i * Δt + (1/2) * g * Δt^2
v_f = v_i + g * Δt
Δx = (v_f^2 - v_i^2) / (2 * g)
Graphical Representations
Position-Time Graph:
Shows how an object's position changes over time.
Slope represents velocity.
Velocity-Time Graph:
Shows how an object's velocity changes over time.
Slope represents acceleration.
Conclusion
1D kinematics provides a framework to analyze the motion of objects in a straight line.
Displacement, velocity, speed, and acceleration are key concepts in 1D kinematics.