Sensation, Perception, and Visual Illusions Notes

Sensation and Perception

The Difference Between Sensation and Perception

  • Sensation:
    • The process where the senses process external cues like light and sound.
    • These cues are detected by specialist receptor cells in the body.
    • The basis of how all animals experience the world.
    • Example: Rods and cones in the human retina, sensitive to light (cones sense color).
    • Receptor cells send messages to neurons (nerve cells), which connect to the brain.
    • For vision, these neurons form the optic nerve.
  • Perception:
    • Occurs when the brain uses information from the outside world to build a mental image.
    • Interprets the information that reaches the senses.
    • Not the same as the sensation received.
    • Visual perception adjusts images received by the eyes to make sense of them.
    • The visual system accounts for images hitting the retina reversed and upside down.
    • Rapid and largely effortless, allowing quick reactions to external events.
  • Key Point:
    • Sensation is the direct impact of the outside world on senses.
    • Perception is the way information is interpreted to build a coherent picture by the brain's visual cortex.
  • Role of the Brain in Perception:
    • Builds a picture of the world using information from the senses and memory.
    • Many receptor cells work together.
    • A single rod cell detects light amount; a network is required for vision.
    • The sensory cortex detects the direction of movement due to changing patterns of light on retinal cells.
    • The shape of objects is detected similarly.
    • Perceptual systems act like a computer, processing simple information to build a complex picture, enabling actions like picking up food or avoiding harm.

Perceptual Constancy

  • The ability of the brain's perceptual system to make allowances for changes in the environment.
  • Adjustments in visual perception are made for position and lighting conditions in four main ways:
    • Light constancy and color constancy.
      • An object is perceived as having its normal level of lightness/darkness even when lighting conditions change.
      • People still perceive objects as having their usual color, even when seen in darker or unusual lighting conditions.
      • Example: Grass still looks green after sunset.
    • Size constancy and shape constancy.
      • An object is perceived as having a constant size even when it changes distance and projects a different size of image onto the retina.
      • Example: A train pulling away from a station still looks the same size.
      • An object that moves or rotates is perceived as being the same object, even though the image on the retina may have changed radically.
  • These constancies require complex computation by the brain.

Visual Cues and Constancies

  • Depth and Distance:
    • The mind interprets information from the senses to understand how close or far away objects are.
    • Known as depth perception, essential for survival.
    • Depth cues convert the two-dimensional image that hits the retina into a three-dimensional mental image.
  • Monocular Depth Cues:
    • Cues to depth and distance perceived using only one eye.
      • Relative Size: Distant objects appear smaller than similar objects.
        • Example: The apparent size of a car on the road indicates its distance.
      • Occlusion: If one object partially obscures another, it is closer.
      • Linear Perspective: As things move further away, they appear closer together.
        • Used by artists to create realistic paintings with lines drawn towards a vanishing point.
      • Texture Gradient: Distant objects have less detailed surface texture.
        • Objects further away appear to have a smoother and simpler blurry texture.
      • Height in Plane: Closer objects appear lower down compared to a horizon line, while more distant objects appear higher up.
  • Binocular Depth Cues:
    • The mind compares visual sensations from the two eyes to build on basic depth cues.

Binocular Depth Cues

  • Retinal Disparity:
    • The eyes are at different positions on the head.
    • Differences between the images from the two eyes give a cue to distance.
    • Closer objects have a larger discrepancy between the two eyes.
    • Further objects have a smaller difference between the two eyes.
  • Convergence (Eye Convergence):
    • Comes from the muscles that move the eyes.
    • Closer objects require both eyes to rotate inwards slightly to bring it into focus.
    • More distant objects require less rotation.

Illusions

  • Taking in information from the senses is not always simple or accurate.
  • An illusion is a stimulus that causes a person to see something different from what is actually there, or where there are two or more possible interpretations of the same image.
  • Examples of Illusions:
    • Müller-Lyer Illusion: Arrowheads pointing inwards or outwards on a line; lines appear different lengths even though they are the same.
    • Rubin's Vase: Can be interpreted as two faces looking towards each other or a vase.
    • Ames Room: Distorted room that appears ordinary from the front; people at opposite corners appear different sizes.
    • Kanizsa Triangle: Three circles with wedge-shaped sections removed; people tend to see the sides of a triangle appearing faintly.
    • Necker Cube: A two-dimensional shape interpreted as a cube with two possible orientations.

Explanations for Visual Illusions

  • Illusions show that some aspects of perception are fairly automatic.
  • Illusions do not have a single explanation; they rely on different factors affecting perception.
  • Causes of Illusions:
    • Ambiguity: Two or more ways a two-dimensional shape can be perceived.
      • Examples: Necker cube and Rubin's vase.
    • Fiction: Perceiving something that is not actually there.
      • Example: Kanizsa triangle.
      • Gestalt approach: Perceiving objects as wholes and connecting objects that belong together.
    • Misinterpreted Depth Cues: Cues that guide us to depth and distance can mislead perception.
      • Example: Ponzo illusion, where linear perspective tricks the mind into thinking images closer to the vanishing point are larger.
    • Size Constancy: When the context makes an object look closer or further away than it is, size constancy causes it to appear larger or smaller.
      • Example: Ames Room illusion.

Theories of Perception

  • Perception involves building a coherent mental representation of the world that is accurate and makes sense.
  • Researchers have tried to explain how perception works; these ideas are known as theories of perception.
  • Two main theories focus on visual perception.
  • Gibson's Direct Theory:
    • Perception is a matter of piecing sensory information together.
    • Expectations and knowledge do not play a major role.
    • The environment provides affordances, helping its meaning to be understood (e.g., depth cues).
    • Bottom-up processing: Initiated by sensations from the world rather than cognitive processes.
    • Illusions are exceptions to normal perception.
    • Perception is largely innate.
    • Gibson believed that sensation is perception and if we can see something we don't need to perceive it.
    • Gibson's view- environmental affordances such as cues to depth are good evidence for direct processing. He belived that there is a single correct interpretation of sensations coming from the environment- it doesn't depend on who is looking at it.
    • Gibson thought that all animals are able to perceive the world in similar ways.
    • Motion parallax: The way the visual world changes when a person or animal moves; closer objects appear to move more.
  • Gibson's Theory Evidence
    • Newborn animals and human babies are able to perceive depth, supporting the bottom-up theory.
  • Gregory's Constructivist Theory:
    • Perceptions are based partly on information from the senses but depend on expectations and experience.
    • Perception depends on making inferences based on past experiences.
    • Top-down processing: Begins with thoughts and memories rather than sensation.
    • A person's schemas can influence and distort what they remember and what they precieve.
  • Gregory's Theory Evidence
    • Illusions suggest that the mind is trying to make sense of partial or ambiguous information, using schema knowledge and expectations.
    • The hollow face illusion also supports top-down processing.

Factors Affecting Perception

  • Processes involved in perception do not always produce an accurate impression of the world.
  • Individual differences affect how people perceive the world, influenced by life experience.
  • Hallucinations: Perceiving things in the absence of real sensations.
  • Dream: Everyday example of a hallucination.
  • Perceptual Set:
    • A group of assumptions and emotions that affect perception, creating bias.
    • Affected by motivation, emotion, and expectations.
      • Motivation: People are more likely to perceive what they want to perceive.
        • Example: A football supporter is more likely to perceive their favourite team's play as skillful.
        • Emotion: Fears and worries can affect perception.
          • Example: A fearful child thinking that a shadow looks like a monster.
        • Expectations: People are more likely to see what they expect to see.
          • Example: Ambiguous figure illusions.
    • Factors can change, meaning the same scene or object could be perceived differently by the same person on different occasions.
  • **Perceptual Set Research Evidence **
    • Gilchrist and Nesberg (1952): People judged the brightness of food colors differently based on hunger levels.
    • Bruner and Minturn (1955): Participants shown an ambiguous figure perceived it as a letter or number based on the surrounding context.
      • Bruner and Minturn's findings have real-life application as they help to explain why we sometimes make mistakes even when the stimulus is right in front of us.
  • Culture:
    • A factor in a person's perceptual set.
    • Affects expectations through cultural knowledge and beliefs.
    • Affects how people choose to represent the world in art.
    • Hudson (1960) study in Zambia found that villagers couldn't easily perceive occlusion, suggesting depth perception may depend on culture.