Problem Solving and Creativity

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Problem-Solving:

Problem solving: An effort to overcome obstacles obstructing the path to a solution.

Problem solving cycle:

  1. Problem identification: Do we actually have a problem?

  2. Problem definition and representation: What exactly is our problem?

  3. Strategy formulation: How can we solve the problem?

    • Analysis: Breaking down the complex problem into manageable elements.

    • Synthesis: Putting together various elements to arrange them into something useful.

    • Divergent: Try to generate different possible alternative solutions to a problem.

    • Convergent: To narrow down the multiple possibilities to converge on a single best answer.

  4. Organization of information: How do the various pieces of information in the problem fit together?

  5. Resource allocation: How much time, effort, and money should I put into this problem?

  6. Monitoring: Am I on track as I proceed to solve the problem?

  7. Evaluation: Did I solve the problem correctly?

Studies show that expert problem solvers tend to devote more of their mental resources to global (big-picture ) planning than do novice problem solvers.

Novices tend to allocate more time to local (detail- oriented) planning than do experts.

Types of problems:

  • Well-structured problems.

  • Ill-structured probelms.

  • Well-structured problem is a problem that has:

    • A clear starting point.

    • A clearly defined goal.

    • Known rules, constraints, and operations. You know what actions are allowed and what the limits are.

    • A correct, checkable answer. There is usually one best solution or a small set of clearly correct solutions.

  • People make 3 main types of errors when trying to solve well-structured probelms.

    • Inadvertently moving backward: They reve rt to a state that is further from the end goal.

    • Making illegal moves: They make an illegal move—that is, a move that is not pe r mitted acco rdi ng to the te r ms of the problem.

    • Not realizing the nature of the next legal move: They become “stuck” —they do not know w hat to do next, given the c u r rent stage of the problem.

  • The human brain doesn’t specialize in high-speed computations of numerous possible combinations.

  • The limits of our working memory prohibit us from considering more than just a few possible operations at 1 time.

  • We use heuristics.

  • Heuristics: Mental short cuts.

Problem Representation:

Ex: Tower of Hanoi, Tower of London task.

  • Previous 2 problems are isomorphic.

  • Isomorphic: Their for malstructure is the same, and only their content differs.

The 2 string problem:

  • There are no clear, readily available paths to a solution.

  • Problem solvers have difficulty constructing appropriate mental representations for modeling these problems and their solutions .

  • Such problems are called Ill-Structured Problems.

Expert problem solvers:

  • Expertise is superiors kills or achievement reflecting a well-developed and well-organized knowledge base.

Differences between expertsa dn novices:

  • Schemas: Have large, rich schemas of declarative knowledge and procedural knowledge about problem solving strategies relevant to a given domain.

  • Organization of knowledge: Have well-organized, highly interconnected units of knowledge in schemas.

  • Work direction: Work forward from given information to implement strategies for finding unknown information (novice work backwards focusing on the unknown to find strategies).

  • Monitoring: Carefully monitor own problem-solving stategies.

  • Efficiency: When there are time constraints exoerts will solve problem faster. Show highly efficient problems solving.

  • Accuracy of solution: Show high accuracy in reachiing solutions.

  • Handling contradictory information: Show felxibility in adapting to a more appropriate strategy.

Long term memory:

  • An expert frequently has to hold large amounts of informatin in memory to perform a task.

  • Ex: Chess masters can play chess games without seeing the chess board, which means they can hold the positions of allthe chess pieces in memory.

  • Answer is in their Long term Working Memory in their area of expertise.

  • Long-term working memory retains memories in a stable form (unlike short-term working memory) but can be accessed only with adequate retrieval cues.

How to use LTM as working memory:

  1. Chunking and templates: Experts rapidly encode information into meaningful chunks or "templates" from their long-term memory.

  2. Meaningful encoding: Instead of trying to store raw information, experts associate it with existing knowledge.

  3. Structured retrieval: The encoded information can be retrieved by activating cues (first or last) that are linked to the knowledge from long-term memory.

  4. Supplementary associations: Experts can create additional associations between chunks based on their knowledge, further integrating the new information into a coherent memory representation.

The two-stage model of expertise acquisition:

  1. Stage 1:

    • Novice training: When learning, novices show a decrease in brain activation in regions typically associated with working memory.

    • This happens because they have not yet developed the necessary knowledge structures (chunks and templates) to use LT-WM effectively.

  2. Stage 2:

    • Expertise development: With practice, experts develop these structures. This leads to a shift in brain activation, showing patterns consistent with long-term memory tasks and functional reorganization.

    • They are now using long-term memory to support their working memory, leading to improved performance on tasks in that domain.

Creativity:

  • The process of producing something that is both original and worthwhile.

  • Conventional wisdom suggests that highly creative individuals also have creative lifestyles. These lifesty les are characterized by flexibility, non stereotyped behaviors, and non conforming attitudes.

Characteristics of creative people:

  • Divergent production: Creative individuals often have high sco res on assessments of c reativity.

  • Ex: Torrance Tests of Creative Thinking.

  • Measure the dive rsity, quantity, and app ropriateness of responses to open-ended questions.

  • Other psychological researchers have focused on creaticity as cognitive process by studying problem solving and insight.

  • Highly creative individuals work long and hard.

  • They study the wor k of thei r predecessors and their contemporaries. They thereby become thoroughly expert in their fields .

  • Personality and motivation play important roles in creativity.

  • Often underlying creativity are flexible beliefs and broadly accepting attitudes toward other cultures, other races, and other religious creeds.

  • Some investigators have focused on the importance of motivation in creative productivity.

  • Certain traits seem consistently to be associated with creative individuals.

  • Creative individuals tend to be more open to new experiences, self-confident, self-accepting, impulsice, ambitioud, driven. dominant and hostile than less creative individuals. They also are less conventional.

  • Creative i ndividuals tended to have moderately supportive but often strict and relatively chilly early family lives. They have highly supportive mentors .

  • Most showed an early interest in their chosen field.

Age & creativity:

  • On average, the best work will occur roughly around the age of 40 years.

  • So if you view yourself as creative but have not yet had your great idea, and you are under 40 years old, remember that the best is probably yet to come.

  • Remember that creative contributions can be made even late in career

Neuroscience of creativity:

  • The prefrontal regions are especially active during the creative process, regardless of whether the creative thought is effortful or spontaneous.

  • Selective thinning of cortical areas seems to correlate with i telligence and creativity.

  • In particular, a thinning of the left frontal lobe, lingual, cuneus, angular, inferior parietal, and fusiform gyri is connected with high scores on creativity measures.