The term "Integer Properties" refers to a broad spectrum of mathematical concepts involving whole numbers (integers) and the analysis of their composition.
This subject is a core component of the GRE, appearing more frequently than Fractions, Decimals, Exponents, and Roots.
Breakdown of Arithmetic, Algebra, and Number Properties:
Algebra: 35% of questions.
Integer Properties: 25% of questions.
Exponents & Roots: 20% of questions.
Fractions or Decimals: 12.5% of questions.
Functions: 7.5% of questions.
Fundamental Concepts of Number Systems
The Number Line:
A straight line where every point corresponds to a specific number and every number to a point.
Numbers left of zero are negative; numbers right of zero are positive.
Zero (0) is the origin point; it is neither positive nor negative.
Every point corresponds to a real number. Real numbers are all numbers that are not imaginary (all whole numbers, fractions, and decimals on the number line).
Imaginary Numbers:
Defined as the square root of any negative number (e.g., −4).
They are considered imaginary because no number produces a negative product when squared.
Integers:
Whole numbers containing no decimal or fractional parts.
Examples of integers: Positive numbers (1,2,3...), negative numbers (−1,−2,−3...), and 0.
The "square of an integer" is an integer resulting from squaring another integer (e.g., 36=62, 81=92, 169=132, 225=152).
A "perfect square" equals the square of a whole integer (e.g., 100=102 is a perfect square; 50 is not because 50=52, which is not an integer).
Properties of Zero (0):
It is an integer.
It is categorized as EVEN (like 2,4,6), not odd.
It has three unique algebraic properties:
n±0=n.
n×0=0.
Division by zero is impossible/undefined (n÷0=undefined).
Positive and Negative Numbers: Arithmetic and Logic
Addition and Subtraction Rules:
Same signs: The result shares that sign (e.g., 7+8=15, −6+(−2)=−8, −4−3=−7).
Different signs: Subtract the negative value from the positive (e.g., −6+8=2, 9+(−6)=3, 4−7=−3).
Subtracting a negative: Equivalent to adding a positive number (e.g., 5−(−6)=5+6=11, −4−(−3)=−4+3=−1).
Multiplication and Division Rules:
Two negatives product/quotient is positive (e.g., −6×(−6)=36, −8÷(−2)=4).
One positive and one negative product/quotient is negative (e.g., 5×(−6)=−30, 6÷(−3)=−2).
Extended Rule: Multiplying an EVEN number of negative terms yields a positive product ((−2)×(−2)×(−2)×(−2)=16). Multiplying an ODD number of negative terms yields a negative product ((−2)×(−2)×(−2)=−8).
Even Exponents and Variable Logic:
Any non-zero term raised to an EVEN exponent must be positive (e.g., (−3)2=9, (−2)4=16).
Simplifying inequalities: In expressions like x2y>0, remove even-powered terms to simplify (y>0) because positive terms do not change the sign of the product.
Variable Caveat: Variables can represent any value (positive, negative, or zero) unless specified.
Absolute Value: Distance as Magnitude
Definition:
Absolute value measures the distance between zero and a number on the number line.
It is denoted by two vertical bars: ∣−4∣.
Because it represents distance, absolute value is NEVER negative. It is either positive or zero (∣0∣=0).
Example: ∣−4∣=4 because −4 is "four steps from zero".
Number Line Dynamics and Interval Calculations
Distance Between Points:
Method 1: Draw a number line and count steps between points.
Method 2: Take the absolute value of the difference between the two coordinates (∣x1−x2∣). Example: Distance between −4 and 5 is ∣−4−5∣=∣−9∣=9.
Evenly Spaced Intervals:
An "interval" is the space between two tick marks.
The Number of Tick Marks is always ONE GREATER than the number of intervals (Ticks=Intervals+1).
Length of an Interval Formula: Number of IntervalsDistance=Length of an Interval.
Example: Tree problem—8 trees planted at 15-foot intervals. There are 7 intervals, so total distance is 7×15=105 feet.
Interpreting Diagrams:
"Drawn to Scale": You can assume tick marks are evenly spaced and approximate values precisely.
NOT "Drawn to Scale": You cannot assume even spacing or precise values. You only know the relative order (numbers increase rightward).
Midpoints and Variables:
A midpoint divides a line segment into two equal lengths.
Strategy: Label individual intervals with variables (e.g., x for segment AB, y for segment CD) to create solvable equations.
Even and Odd Integers: Rules and Strategies
Definitions:
Even: Integer divisible by 2 (ends in 0,2,4,6,8).
Odd: Integer not divisible by 2 (ends in 1,3,5,7,9).
Decimals and fractions are neither even nor odd.
Negative integers can be even or odd (e.g., −2 is even, −3 is odd).
Calculation Outcomes:
Only TWO ways to generate an ODD number:
Addition/Subtraction of one even and one odd (E±O=O).
Multiplication of two odd numbers (O×O=O).
All other combinations yield EVEN results:
E±E=E
O±O=E
E×E=E
E×O=E
Any string of numbers multiplied together will be EVEN if it contains at least one even number.
Advanced Strategies:
Picking Numbers: Test two sets of integers. Set 1: Begins with an odd (e.g., 1,2,3). Set 2: Begins with an even (e.g., 2,3,4).
Factoring: Look for unfactored answer choices to reveal hidden properties (mn−n factors to n(m−1)).
Factors and Multiples: Definitions and Divisibility Rules