Sound Notes
Sound
Introduction to Sound
- Sound is a form of energy that produces a sensation of hearing.
- It originates from various sources such as humans, birds, bells, machines, vehicles, televisions, and radios.
- Sound is one form of energy among others like mechanical and light energy.
- The principle of conservation of energy applies to sound: energy can neither be created nor destroyed, but only transformed.
- Clapping produces sound, requiring the use of energy.
- This chapter covers the production, transmission, and reception of sound.
Production of Sound
- Sound is produced by vibrating objects.
Activity 11.1
- A tuning fork is used to demonstrate sound production.
- Striking the tuning fork on a rubber pad sets it vibrating.
- Bringing the vibrating tuning fork near the ear allows one to hear the sound.
- Touching the prongs of the vibrating tuning fork with a finger allows one to feel the vibration.
- Suspending a table tennis ball near the vibrating tuning fork demonstrates the vibration visually.
Activity 11.2
- Water is used to visualize the vibration.
- Touching the surface of water with a vibrating tuning fork creates disturbances in the water.
- Dipping the prongs of a vibrating tuning fork in water amplifies the effect.
General Methods of Sound Production
- Sound can be produced by plucking, scratching, rubbing, blowing, or shaking objects.
- These actions set the objects into vibration, which leads to sound production.
- Vibration is a rapid to-and-fro motion of an object.
- Human voice is produced by vibrations in the vocal cords.
- The buzzing sound of a bee is also a result of vibration.
- A stretched rubber band produces sound when plucked due to its vibration.
Activity 11.3
- Musical instruments produce sound through vibrating parts.
Propagation of Sound
- Sound requires a medium to travel, which can be solid, liquid, or gas.
- The medium transmits sound from the source to the listener.
- When an object vibrates, it causes the particles in the surrounding medium to vibrate.
- The particles themselves do not travel the entire distance; instead, they displace adjacent particles, which then return to their original positions.
- This process continues until the sound reaches the ear.
- The disturbance, not the particles, travels through the medium; this disturbance is called a wave.
- A wave is a disturbance that moves through a medium by setting neighboring particles into motion.
- Sound waves are mechanical waves, characterized by the motion of particles in the medium.
- Air is a common medium for sound transmission.
- When a vibrating object moves forward, it compresses the air in front, creating a high-pressure region called a compression (C).
- When the object moves backward, it creates a low-pressure region called a rarefaction (R).
- Rapid back-and-forth motion produces a series of compressions and rarefactions, which constitute the sound wave.
- Propagation of sound can be visualized as propagation of density or pressure variations in the medium.
Longitudinal Waves
Activity 11.4
- A slinky is used to demonstrate longitudinal waves.
- Stretching a slinky and pushing it sharply shows compressions and rarefactions.
- Marking a dot on the slinky shows that the particles move back and forth parallel to the direction of the disturbance.
- Sound propagates in the medium as a series of compressions and rarefactions, similar to the slinky demonstration.
- In longitudinal waves, particles of the medium move parallel to the direction of propagation of the disturbance.
- Particles oscillate back and forth about their position of rest.
- Sound waves are longitudinal waves.
- There is another type of wave called a transverse wave, where particles oscillate perpendicular to the direction of wave propagation.
- Light is a transverse wave, but not a mechanical wave because the oscillations are not of the medium particles, nor their pressure or density.
Characteristics of a Sound Wave
- Sound waves are described by their frequency, amplitude, and speed.
- Density and pressure change as the sound wave moves through the medium.
- Compressions are regions where particles are crowded, representing high density and pressure.
- Rarefactions are regions where particles are spread apart, representing low density and pressure.
- A peak on a graph represents maximum compression (crest), and a valley represents rarefaction (trough).
- Wavelength (λ) is the distance between two consecutive compressions or rarefactions and is measured in meters (m).
Frequency
- Frequency indicates how often an event occurs.
- When sound propagates, the density of the medium oscillates between maximum and minimum values.
- The number of oscillations per unit time is the frequency (ν) of the sound wave, measured in hertz (Hz).
- Counting the number of compressions or rarefactions that cross a point per unit time gives the frequency.
- Time period (T) is the time taken for one complete oscillation and is measured in seconds (s).
- Frequency and time period are related by the formula: v=1<br/>ewlineT
- Pitch is how the brain interprets the frequency of sound; higher frequency corresponds to higher pitch.
- Objects of different sizes and conditions vibrate at different frequencies, producing sounds of different pitch.
Amplitude
- Amplitude (A) is the magnitude of the maximum disturbance in the medium.
- It determines the loudness or softness of a sound; larger amplitude corresponds to louder sound.
- The amplitude depends on the force with which an object is made to vibrate.
- A soft sound has less energy (smaller amplitude), while a loud sound has higher energy (larger amplitude).
- As a sound wave spreads out, its amplitude and loudness decrease.
- Quality or timbre distinguishes sounds with the same pitch and loudness.
- A pleasant sound has a rich quality.
- A tone is a sound of single frequency, while a note is a mixture of several frequencies and is pleasant to hear.
- Noise is unpleasant to the ear, while music is pleasant and of rich quality.
Speed of Sound
- Speed of sound (v) is the distance a point on a wave travels per unit time.
- The formula for speed is: v=distance<br/>ewlinetime=λ<br/>ewlineT
- Since v=λ<br/>ewlineT, and v=λν, therefore v=λν
- Speed equals wavelength times frequency.
- The speed of sound remains almost the same for all frequencies in a given medium under the same physical conditions.
Example 11.1
- A sound wave has a frequency of 2 kHz and a wavelength of 35 cm. How long will it take to travel 1.5 km?
- Given:
- Frequency, v=2kHz=2000Hz
- Wavelength, λ=35cm=0.35m
- Speed, v=λν=0.35m×2000Hz=700m/s
- Time, t=dv=1.5×103m<br/>ewline700m/s=2.1s
- Thus, sound will take 2.1 seconds to travel a distance of 1.5 km.
Intensity and Loudness
- The amount of sound energy passing each second through a unit area is the intensity of sound.
- Loudness is the ear's response to the sound and is not the same as intensity.
- Even if two sounds have equal intensity, they may be perceived differently in loudness.
Reflection of Sound
- Sound bounces off solids or liquids, similar to a rubber ball bouncing off a wall.
- Sound follows the laws of reflection.
- The angle of incidence equals the angle of reflection.
- The incident direction, reflected direction, and the normal to the reflecting surface are in the same plane.
Activity 11.5
- Two pipes can be used to demonstrate reflection of sound.
- Sound travels at a finite speed that depends on the properties of the medium.
- The speed of sound is much less than the speed of light.
- Thunder is heard later than the lightning flash is seen.
- Speed of sound also depends on the temperature of the medium; as temperature increases, speed increases.
- The speed decreases when moving from solid to a gaseous state.
- Example: In air, the speed of sound is 331 m/s at 0°C and 344 m/s at 22°C.
Echo
- An echo is the sound heard after reflection from a suitable object.
- The sensation of sound persists in the brain for about 0.1 seconds.
- To hear a distinct echo, the time interval between the original sound and the reflected sound must be at least 0.1 seconds.
- At 22°C, the speed of sound is about 344 m/s, so the total distance covered by the sound should be at least 34.4 meters.
- The minimum distance of the obstacle from the sound source should be half of this distance, i.e., 17.2 meters.
- Multiple echoes can occur due to successive reflections, like the rolling of thunder.
Example 11.2
- A person clapped near a cliff and heard the echo after 2 seconds. What is the distance of the cliff if the speed of sound is 346 m/s?
- Given:
- Speed of sound, v=346m/s
- Time, t=2s
- Distance traveled by sound = v×t=346m/s×2s=692m
- Distance to the cliff = 692m2=346m
Reverberation
- Reverberation is the persistence of sound due to repeated reflections.
- Excessive reverberation is undesirable in auditoriums or big halls.
- To reduce reverberation, sound-absorbent materials like compressed fiberboard, rough plaster, or draperies are used on walls and roofs.
Uses of Multiple Reflection of Sound
- Megaphones, horns, trumpets, and shehanais are designed to direct sound in a specific direction.
- Stethoscopes use multiple reflections to transmit the sound of a patient's heartbeat to a doctor's ears.
- Curved ceilings in concert halls and conference halls help distribute sound evenly.
- Curved soundboards behind stages can also spread sound across the hall.
Range of Hearing
- The audible range for humans is about 20 Hz to 20,000 Hz.
- Children and some animals can hear up to 25 kHz.
- Sensitivity to higher frequencies decreases with age.
- Frequencies below 20 Hz are called infrasonic or infrasound.
- Some animals use infrasound for communication.
- Frequencies above 20 kHz are called ultrasonic or ultrasound.
- Animals such as dolphins, bats, and porpoises produce ultrasound.
- Hearing aids are electronic devices that amplify sound for people with hearing loss.
Applications of Ultrasound
- Ultrasound waves have high frequencies and travel in well-defined paths.
- Cleaning: Used to clean hard-to-reach places by detaching dust and dirt particles.
- Detecting Flaws: Used to detect cracks in metal blocks by reflecting off defects.
- Echocardiography: Used to create images of the heart.
- Ultrasound Scanner: Used to image internal organs and detect abnormalities like stones or tumors.
- Ultrasonography: Used for examination of the fetus during pregnancy.
- Breaking Kidney Stones: Used to break small kidney stones into fine grains.