Thinking psych
Prototypes
A mental image or best example that incorporates all the features we associate with a category.
It helps in quickly categorizing new information by comparing it to this ideal representation.
Schemas
Mental frameworks or blueprints that help organize and interpret information.
They encompass knowledge about objects, events, people, and situations, influencing how we perceive and remember things.
Examples include social schemas (stereotypes), event schemas (scripts for routines), and self-schemas.
Algorithms
A methodical, logical rule or procedure that guarantees solving a particular problem.
They are step-by-step processes that, if followed correctly, will always lead to the correct solution.
While effective, algorithms can be time-consuming for complex problems.
Heuristics
A simple thinking strategy or a mental shortcut that often allows us to make judgments and solve problems efficiently.
They are faster than algorithms but do not guarantee a correct solution; they are prone to error.
Heuristics simplify complex problems to make them more manageable.
Representative heuristic
Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes.
This can lead us to ignore other relevant information, like base rates.
For example, assuming someone quiet and organized is a librarian rather than a salesperson, even though there are more salespeople.
Availability heuristic
Estimating the likelihood of events based on their availability in memory.
If instances come readily to mind (perhaps because of their vividness), we presume such events are common.
For example, fearing plane crashes more than car crashes because plane crashes are more heavily reported in the media.
Mental set
A tendency to approach a problem in one particular way, often a way that has been successful in the past.
While sometimes helpful, a mental set can hinder problem-solving if the old approach is not suitable for a new situation.
Priming
The awakening or activating of certain associations in memory.
Exposure to one stimulus influences the response to a subsequent stimulus, without conscious guidance or intention.
For example, showing a person the word "yellow" will make them recognize the word "banana" more quickly than if they hadn't seen "yellow".
Framing
The way an issue is posed; how an issue is framed can significantly affect decisions and judgments.
People's decisions can change based on whether the options are presented as potential gains or potential losses.
For example, a surgery with a "90% success rate" sounds more appealing than one with a "10% failure rate."
Gambler's fallacy
The mistaken belief that future probabilities are altered by past events, when in reality they are independent.
For example, after a coin lands on heads several times in a row, believing that it is "due" to land on tails next time.
Sunk-cost fallacy
The tendency to continue investing in a project or decision because of resources (time, money, effort) already spent, rather than making a rational decision based on future outcomes.
It's the idea that one should continue a venture to not "waste" what's already been invested, even if continuing is irrational.
Divergent thinking
A thought process used to generate creative ideas by exploring many possible solutions.
It involves brainstorming, free association, and thinking "outside the box" to produce a variety of ideas.
Convergent thinking
A thought process that narrows down multiple options to find a single, best solution to a problem.
It is often associated with finding the correct answer in intelligence tests or logical problem-solving.
Functional fixedness
A cognitive bias that limits a person to using an object only in the way it is traditionally used.
It is an impediment to problem-solving, preventing individuals from seeing alternative uses for an object.
Metacognition
Awareness and understanding of one's own thought processes.
It involves thinking about thinking, including monitoring and regulating one's own learning and problem-solving strategies.
Examples include self-monitoring comprehension while reading or planning how to approach a complex task.