Managing Project Teams – Chapter 11 Study Notes
Learning Objectives
- 11-01 Identify key characteristics of a high-performance project team.
- 11-02 Distinguish the different stages of team development (Tuckman model).
- 11-03 Explain how situational factors influence team development and performance.
- 11-04 Outline strategies for deliberately creating high-performance project teams.
- 11-05 Differentiate functional vs. dysfunctional conflict; list tactics for maximizing the former and minimizing the latter.
- 11-06 Identify the unique challenges of virtual project teams and best-practice counter-measures.
- 11-07 Recognize common pitfalls (e.g., groupthink, bureaucratic bypass) that erode project-team effectiveness.
Chapter Outline
- 11.1 Five-Stage Team Development Model
- 11.2 Situational Factors Affecting Team Development
- 11.3 Building High-Performance Project Teams
- 11.4 Managing Virtual Project Teams
- 11.5 Project Team Pitfalls
- Synergy concept:
- Positive synergy → combined output exceeds additive sum: 1+1+1+1+1=10 (metaphor: “team magic”).
- Negative synergy → combined output lower than additive sum: 1+1+1+1+1=2 (metaphor: “team drag”).
- Eight core characteristics of high-performing teams:
- Shared, compelling purpose understood by all.
- Optimal use of each member’s skills, knowledge and experience.
- Balanced roles; tasks shared rather than siloed.
- High energy toward proactive problem-solving (not blame-shifting).
- Open acceptance of differing opinions; psychological safety.
- Encouragement of calculated risk-taking & creativity.
- High personal performance standards (intrinsic & peer driven).
- Environment that supports both professional and personal growth.
Five-Stage Team Development Model (Tuckman Ladder)
- Stage 1 – Forming
- Project activity: orientation, clarifying scope, roles, ground rules.
- Process: dependence on leader; polite interactions; testing boundaries.
- Stage 2 – Storming
- Emotional push-back against constraints; intragroup conflict, power struggles.
- Healthy disagreement surfaces hidden expectations.
- Stage 3 – Norming
- Cohesion develops; functional roles emerge; open information exchange.
- Team norms solidify around decision-making & communication.
- Stage 4 – Performing
- Synergy phase; solution emergence; high autonomy; constructive dissent.
- Stage 5 – Adjourning
- Group dissolution, hand-offs, celebration, lessons-learned capture.
- ≤10 people per team (optimizes communication complexity 2n(n−1)).
- Voluntary membership → intrinsic motivation.
- Members stay for the project’s full life cycle; reduces churn costs.
- Full-time assignment; minimizes multitasking drag.
- Organizational culture of cooperation & trust.
- Exclusive reporting line to the project manager; clear authority.
- Cross-functional representation of all relevant specialties.
- Compelling, visible objective (strategic relevance).
- Physical proximity: conversational distance (or high-bandwidth virtual equivalent).
- Key managerial levers (Fig 11.3):
- Recruit the right members.
- Conduct purposeful meetings.
- Establish team identity & shared vision.
- Design reward systems that reinforce collective outcomes.
- Facilitate sound decision-making.
- Proactively manage conflict.
- Periodically rejuvenate the team’s energy.
Recruiting Project Members
- Selection influenced by project importance & chosen org structure (functional, matrix, projectized).
- Competency criteria:
- Problem-solving ability (systems thinking, creativity).
- Availability/level of commitment.
- Technical expertise depth & breadth.
- Credibility inside & outside the organization.
- Political connections – ability to negotiate resources.
- Ambition, initiative, energy – drives momentum.
- Familiarity with technology, domain, or stakeholders.
Conducting Project Meetings
- Kick-off meeting: sets tone, clarifies charter, roles, success criteria, communication plan.
- Establishing ground rules: punctuality, participation, decision documentation.
- Decision types:
- Planning (scope, WBS, schedule, budget).
- Tracking (status reviews, variance analyses).
- Change (scope creep, re-baseline decisions).
- Relationship (conflict resolution; stakeholder alignment).
- Subsequent meetings: keep short, agenda-driven, action-item focused.
Establishing Team Norms
- Confidentiality: information stays internal unless unanimously agreed.
- "No-surprise" rule: raise slippage early; mitigates late-project panics.
- Zero tolerance for bullying; fosters psychological safety.
- "Agree to disagree, then commit": once decision made, united front.
- Respect outsiders; avoid flaunting special status.
- Fun encouraged alongside hard work (boosts morale, creativity).
Establishing Team Identity & Vision
- Practical mechanisms:
- Frequent & effective meetings.
- Co-location or virtual-space equivalence (digital war room).
- Catchy project name, logo, or mascot.
- Early joint build or deliverable to create shared success memory.
- Rituals (e.g., Friday demo, stand-up shout-outs).
- Vision requirements (Fig 11.4):
- Communicates strategic sense (why it matters to organization).
- Conveys passion (emotional hook).
- Inspires others (internal & external stakeholders).
Managing Project Reward Systems
- Rewards should motivate collective performance & discretionary effort.
- Group rewards often preferred to prevent sub-optimization.
- Increase value via lasting significance: plaques, visibility, career impact.
- Negative reinforcement (penalties) sometimes necessary but used cautiously.
- Legitimate cases for individual rewards: exceptional heroics or specialized breakthroughs.
- Examples: personalized letters, public recognition, desirable job assignments, schedule flexibility.
Facilitating Decision-Making Process
- Identify the real problem (root cause analysis, stakeholder mapping).
- Generate alternatives (brainstorming, nominal group technique).
- Reach a decision (consensus, majority, expert authority, multi-criteria scoring).
- Follow-up: document rationale, assign owners, set review points.
Managing Conflict
- Functional conflict:
- Opposing views resolved constructively; produces deeper understanding and better solutions.
- Encourage by assigning a devil’s advocate or structured "why-not" sessions (e.g., 15-minute negative brainstorm).
- Dysfunctional conflict:
- Unresolved differences impede cooperation; erodes trust & progress.
- Five managerial responses (escalating directness):
• Mediate – facilitate dialogue.
• Arbitrate – impose a decision after listening.
• Control – set ground rules, separate parties.
• Accept – allow time for natural cooling if low impact.
• Eliminate – reassign or remove individuals when necessary.
- Conflict hot-spots over life cycle (Fig 11.5):
- Defining: priorities, procedures.
- Planning: priorities, schedules, technical approaches.
- Executing: schedule, workforce allocation, technical issues.
- Delivery/closing: schedules, procedures, hand-off clarity.
Rejuvenating the Team
- Informal techniques:
- New rituals (e.g., milestone celebrations).
- Inspirational video or success story.
- Sponsor pep-talk linking work to strategy.
- Formal techniques:
- External facilitator for team-building workshop (clarify roles, surface hidden issues).
- Outdoor adventure/team challenge to accelerate bonding through intense shared experience.
Managing Virtual Project Teams
- Challenge 1: Building Trust
- Hold initial in-person or high-fidelity video kick-off to exchange social cues.
- Clarify roles, responsibilities, and deliverables early.
- Whenever possible, staff with members who have prior positive history together.
- Challenge 2: Developing Effective Communication Patterns
- Prevent "virtual disappearance"—schedule regular check-ins.
- Establish code of conduct & explicit protocols (response time, platform etiquette).
- Provide safe paths for surfacing assumptions & conflict (e.g., anonymous retro board).
- Use video or screen-share tools to verify work & encourage presence.
- "Share the pain": rotate time-zone inconvenience to distribute burden fairly.
Best Practices for Result-Only Work Environment (ROWE)
- Clear, measurable goals aligned to project vision.
- Transparent communication (dashboards, Kanban boards, Slack channels).
- Appropriate collaboration tools (version-control, shared repositories).
- Regular feedback loops (retrospectives, one-on-ones).
24-Hour Global Clock (Fig 11.6)
- Illustrates overlapping prime, secondary, and downtime windows for U.S. East Coast, Scotland, and Australia.
- Highlights:
- Three-way prime conferencing window ≈ 12 noon–2 PM U.S. / 5 PM–7 PM Scotland / 2 AM–4 AM Australia.
- Hand-off points scheduled at end of each region’s workday to enable 24-hr progress.
- Use color-coding (prime, secondary, downtime) to plan stand-ups, reviews, & escalation paths.
Project Team Pitfalls
- Groupthink
- Illusion of invulnerability → reckless risk-taking.
- Suppression/whitewash of critical thinking.
- Negative stereotypes of outsiders (“they don’t understand”).
- Direct pressure on dissenters → self-censorship.
- Bureaucratic Bypass Syndrome
- Team circumvents parent-org protocols; speeds action short-term, jeopardizes legitimacy long-term.
- Team Spirit → Team Infatuation
- Excessive inward focus; loses touch with broader organization & stakeholders.
Key Terms
- Brainstorming
- Dysfunctional conflict
- Functional conflict
- Groupthink
- Nominal Group Technique (NGT)
- Positive synergy
- Project kick-off meeting
- Project vision
- Team building
- Virtual project team