Celtic Myth: Gods and Heroes

CELTIC MYTH: GODS AND HEROES

OVERVIEW

  • Celtic Background: Introduction to Celtic culture and mythology.

  • The Gods: Discussion of various Celtic deities and their significance.

  • The Battle of Magh Tuireadh: A key battle narrative in Celtic mythology.

  • The Ballad of Tam Lin: Exploration of this Scottish folk tale.

  • The Heroes: Examination of significant heroic figures in Irish mythology.

  • The Ulster Cycle: Study of epic tales associated with the kingdom of Ulster.

  • Themes: Identification of central themes prevalent in Celtic myths.

  • In class writing: Scheduled activity for Wednesday.

IMPORTANT TERMS + PRONUNCIATIONS

  • Conchobar (Conor) mac Nessa: Pronunciation and significance of a hero-king in Ulster.

  • Connaught (Kon + awt): Region in Ireland, connected to various mythological tales.

  • Medb (Maeve): Warrior queen of Connacht, central to several stories.

  • Sétanta (sheh-DAN-da) / Cú Chulainn (Coo-Hul-len): The name of the hero Cú Chulainn before he took on his heroic title.

  • The Wooing of Emer (EE-mer): A tale of love related to Cú Chulainn.

  • Scáthach (Skah-hahk): A warrior woman who trained Cú Chulainn.

  • Cattle Raid of Cooley: Major epic involving Medb and Cú Chulainn.

  • Ailill (AL-il): Medb's husband, involved in the Cattle Raid.

  • Fer Díad (fer DEE-a): A close friend and rival of Cú Chulainn.

  • Death of Aífe's Only Son (EE-fa): A tragic tale involving Cú Chulainn's son, Connla.

  • Celts: Ethnic group with a rich cultural and mythology background.

  • The Book of Invasions: A historical narrative of Ireland's origins.

  • Tuath(a) Dé Danann (Tooah Day Danaan): A group of deities and supernatural beings in Celtic lore.

  • Fomorians: Antagonistic supernatural beings in Irish mythology.

  • Fir Bolg (FEER-bolg): An ancient people involved in Ireland's mythic past.

  • The Battle of Magh Tuireadh (Moy Turra): A primary conflict in Irish mythology involving the Tuatha Dé Danann.

  • Nuada (NO-uh-duh): King of the Tuatha Dé Danann.

  • Bres (Bress): A leader among the Fomorians and also part of the Tuatha Dé Danann.

  • Lugh (Looh): A prominent deity associated with arts and craftsmanship.

  • Milesians / Sons of Mil: Legendary ancestors of the Irish people.

  • aes sídhe (eye-shee): The fae or fairy folk in Irish mythology.

  • Tam Lin: A character from Scottish folklore with ties to the fae.

  • The Ulster Cycle: A major body of work in Irish mythology.

THE CELTS

  • 6th Century BCE: Time period during which the Celtic civilization was widespread.

  • Celtic Groups: Not a unified people but various independent communities engaged in farming, trading, and warfare.

  • Conflict with Romans: Historical interactions and conflicts with the Roman Empire.

  • Insular Celts: Surviving groups including the Gaels (Irish, Scots, Manx) and Britons (Welsh, Cornish, Bretons).

  • Celtic Polytheism: Limited information available, possibly animated through animism.

  • Druids: Religious and magical leaders who conducted rituals at natural sites.

CELTIC ART

  • Torcs: Ornamental neck rings indicative of status found in archaeological sites such as the Vix Grave (480 BCE) and Snettisham Great Torc (150–50 BCE).

  • Notable artifacts: Wandsworth Shield (2nd Century BCE), Mšecké Žehrovice Head (150–50 BCE), Gundestrup Cauldron (200 BCE – 300 CE).

LEBOR GABÁLA ÉRENN - "THE BOOK OF INVASIONS"

  • 11th Century CE: Compilation of the mythological history of Ireland.

  • Six Generations of Irish People: Narrative involving six groups of invaders including the Tuath(a) Dé Danann and Milesians.

  • Mix of Christian Pseudo-history and Polytheistic Myth: Records traced back to biblical origins, including Noah's flood.

  • Contextual Importance: Examines other historical narratives in comparison.

TUATH(A) DÉ DANANN

  • Nature: Supernatural beings representative of pre-Christian gods.

  • Otherworld Concept: A parallel realm inhabited by gods and souls of the dead, accessed through specific terrestrial features.

  • Centerpiece Battle: Cath Maige Tuired (The Battle of Magh Tuireadh) concerning the conflicts to obtain land in Ireland.

  • Artistic Representation: Illustrated in John Duncan's artwork, such as "Riders of the Sidhe" (1911).

THE BATTLES OF MAGH TUIREADH

  • Battle 1: Arrival of the Tuatha Dé Danann; attempts at diplomacy fail, leading to conflict with the Fir Bolg.   - Outcome: Nuada's victory results in him appointing Bres as king.

  • Battle 2: Conflict against the Fomorians, with Bres as a traitor among the Tuatha Dé Danann.   - Key Figures: King Nuada, Lugh (god of truth and kingship) ultimately defeat Bres and the Fomorians.

WHAT HAPPEN TO THE TUATHA DÉ DANANN?

  • Aftermath: Explore the fate of the Tuatha Dé Danann post-conflict, including their retreat to the Otherworld.

THE MILESIANS (SONS OF MIL)

  • Arrival and Conquest: The Milesians' arrival leads to conflict but eventually results in a truce.   - Supernatural Elements: Attempts to confront the Tuatha Dé Danann with a magical storm, followed by a victorious battle.   - Conclusion: The Tuatha Dé Danann retreat to the Otherworld/underground.

AES SÍDHE- “FAE, FAIRIES, ELVES”

  • Redefinition: Representations of the earlier gods and deceased heroes who now hide.

  • Abode: Reside in underground forts, acting as guardians of nature.

  • Vengeful Spirits: Present danger to humans through changelings and kidnappings, particularly at twilight.

TAM LIN: SCOTTISH BALLAD

  • Plot Summary: The story follows Margaret (Janet) and her connection to Tam Lin who has been captured by a fairy queen.

  • Fairy Tithe: Tam Lin's fate tied to fairies offering him to Hell, specifically at Halloween.

  • Resolution: Janet’s determination ensures Tam Lin’s safety, showcasing the strength of human will against supernatural forces.

WHY DO HUMANS DEFEAT THE GODS?

WHY DO THE GODS GO UNDERGROUND/ BECOME FAE?

THE IMPORTANCE OF LANGUAGE

  • Cultural Reflections: Highlight on the significance of language in narrating myths and preserving cultural identity, as exemplified by the comment from Caitriona Balfe.

  • Manchan Magan: Reference to "Thirty-Two Words for Field", which captures the lost lexicon relating to the Irish landscape.

CELTIC HEROES

THE ULIAD

  • Middle Ages Gaelic Kingdom: Set within the timeframe of pastoral, polytheistic warrior societies.

  • Conflict Dynamics: Description of battles between Ulster’s King Conchobar and the forces of Connacht.

  • Ulster Cycle: Collection of heroic legends capturing the essence of Irish valor and endurance in the face of conflict.

CÚ CHULAINN

  • Mythic Origins: Son of the god Lugh and Dechtire, with significant traits of strength and valor.

  • Transformation: Originally known as Sétanta, who took on the name Cú Chulainn after slaying the family dog.

TOCHMARC EMIRE ("THE WOOING OF EMER")

  • Courtship Narrative: Cú Chulainn’s desire to marry Emer leads to conflicts with her father and rigorous training.

  • Key Relationships: Development of friendship with Fer Díad and conflict with Aífe, strengthening Cú Chulainn's reputation.

THE TÁIN BÓ CÚAILNGE OR "CATTLE RAID OF COOLEY"

  • Central Conflict: Queen Medb's quest for the brown bull leads to significant war narratives and character exploration.

  • Climactic Battle: Cú Chulainn versus Fer Díad; dynamic character interactions revealing deeper themes within the story.

MAKING PEACE

  • Resolution: Cú Chulainn emerges victorious yet critically wounded as Connaught manages to capture the bull, leading to a resolution of the conflict with Queen Medb after proving her superiority.

AIDED ÓENFIR AÍFE ("THE DEATH OF AÍFE'S ONLY SON")

  • Tragic Encounter: Cú Chulainn is faced with an unforeseen tragedy when he meets his son, Connla, under dire circumstances due to protective vows.

WHAT CODE DOES CÚ CHULAINN FULFILL?

THEMES?

  • Combat: Examination of warfare and its significance in mythic narratives.

  • Succession: Exploration of themes surrounding kingship and heritage.

  • Gods vs Humans: The enduring conflict between divine forces and humanity.

  • Gods vs Gods/Supernatural: The internal dynamics of divine powers and their impact on the mortal realm.

  • “Otherworld”: The mystical representation of realms and their implications in myth.

  • Heroes & Heroic Ideal: Reflection of the archetypal hero and the values they represent.

  • Historic and Heroic Queens: Recognition of female figures in positions of power.

  • History and Myth: The interplay between true historical events and mythological storytelling.