adc is fun
Before Game Starts
ADC archetypes
Support archetypes
Poke
Sustain
Catch
All in
Match ups: (Jhin and Smolder)
Choose base on what lane matchup
Milio
What the team needs:
No cc
Already have hyper carry
What the other team has:
2+ tanks → smolder
2+ assassins —> smolder
Database OwO
Miss Fortune:
don’t stay behind a minion
if paired w/ a cc support, be careful of R
Early Game
Trading
Runes: Long Trade > Short Trade > Poke
Conquerer/Lethal Tempo > PTA/HOB/Electrocute > Fleet / Comet / DH
Level Spikes
Level 2: 3 Melees on the Second Wave
Level 3: First 3 Waves on Fourth (Cannon) Wave
Level 6: if you missed minions at any point or you failed to keep track of how fast your enemy laner got to lane, just pretend that they are getting 6 first
need to gauge if your 2v2 lvl 6 is better than theirs
dodge ults and don’t eat shit
Recall Timing
On cannon waves (every 3 waves is a cannon wave)
2:55 scuttle crab spawn (3rd wave)
4:55 first drag (9th wave)
Cheater Recall: (If jungler is pathing down first clear)
Slow push into crash 3rd wave
Recall
It will slow push into you, and you slow push back
Drag or Dive
In General:
What gold do you wanna go home on?
Is there an objective coming up?
Slow push from (1-6), fast push 7+
it takes like 2 waves to complete a slow push
Waves
Fast Push: (small wave)
Priority, Poke under tower
Bad: enemy can safely collect minions and not lose anything
Poke lanes like this
Slow Push: (bigger wave)
Good: base, priority, poke (if you’re stronger you can snowball harder)
Bad: you can get frozen on, can get ganked, enemy can eventually get cs
you need to ward, make sure you have stronger wave clear, make sure you’re stronger overall
Freeze Wave:
enemy wave has 3 more minions
safely farm, can deny cs
All in lanes like this
Gank Times
What side does each jg start on: **ask yourself that
First Clear: 2:45 - 2:55 (scuttle)
Second Clear: 4:50 - 5:00 (drag)
Third Clear: 7:30 - 8:00 (void grubs)
Start top to bot: (strong sided)
Start bot to top: (weak sided)
Mid Game
starts when first tower falls or you get yo
exception when you don’t go mid: your midlaner is even more immobile than you AND doesn’t have tp for some godforsaken reason
congratulations you are side laning
don’t take blue ward yet, you’re gonna need vision bc your support is going to abandon you
Before doing shit, ask yourself will I die if I do this: if the answer is not a hard NO, don’t do it
macro is reactionary
get information —> how much time do you have (what are their items, will you die)
Always count: how many people are on the board, where are they, can they kill you
Dueling (always look at items)
ADC - if you’re ahead in items
Support - yes if you can’t be killed
Tanks - kite cc
Mages - dodge cc and then kill, burst champs run out of damage once they run out of spells (need health, need to wait for your spells, need to dodge burst)
Assassins - no
Bruisers -
Late Game
this is basically the same as midgame except you need to be hovering towards the objective (usually baron) and following the jg around
you don’t start shit, you end it
also don’t die
Anything we’ve learned
Pay to attention to ability usage and know match ups
have a game plan of what you wanna do
warding and resets
pay attention to mid game
make some observations to incrementally understand
when you die/fight goes bad —> why did it happen? was it okay?
Ego Problems
There’s mistakes we don’t know about
Have to be able to say no
Have to be able to regulate your emotions
DO NOT worry about anyone else
what could’ve you done
Learn to play from behind
Critically think, how can you win, wincon
Why does a play work or not work
Be able to say no to a play and what can you do
Mirror Rule:
If something’s happening on the map, do I get something out of it?
if yes go
if no, find counterplay (push waves or smth)
you have to be on time and be able to make a difference AND get something out of it
Secret bs tech for smolder enjoyers
if you have magical boots + the speed rune + the inc movement speed rune from the blue tree, you can delay tier 2 boots and greed for dmg —> you can not fuck up on positioning though
If you are playing smolder, you can go the insane no dmg build and build rapid fire 3rd to get stacks faster —> people do not know how to end games for some reason so it’s free elo
I know nimbus cloak is really cool, but if you are against stalin in the botlane (mages), take mana flow band
If you are against hook supports and are getting dove, E into the wall, even if it’s not naut hook, people don’t like aiming skill shots into the wall
It’s auto q
You can R backwards to get the heal faster and dmg output at shorter range, you can also flash outside of your R’s heal so be careful of not doing that
You are not a champion until 225 stacks, you are a walking sack of gold
You are going to lose lane, if you are tilting before that you need to play smth else
If you are laning against Mel, dodge and take the lp loss
you should have banned her
I actually ban twitch usually so
in the case of you refusing to dodge, do NOT cast W or R ever, those are no longer usable (you can W the support though)
If you are laning against Twitch, dodge and take the lp loss
the lane is actually not that bad, you are going to go Edge of Night third item
this means you don’t get E executed in 1v1s against him which is cool if you didn’t feed him in laning phase
you are NOT allowed to have first touch to midwave during midgame without your support
You lose hard against mages which is cool, and lose to all in lanes which is also cool
You honestly lose against most lanes, but there are some lanes that are skill checks
Idc what other people are saying, smolder is a poke champ so take trades
Winning is not dying and not being more than 30 cs and 3 plates down, so just lose as gracefully as you can
Your support WILL abandon you and that’s okay, you were going to lose with them anyways
Steal your jg’s raptors and the enemy jg’s raptors, they are yours
If they start acting up, take their rocks too