Sound Waves Notes

Sound Waves

Nature of Sound Waves

  • Sound waves are produced by vibrating sources (e.g., speakers).
  • They are:
    • Longitudinal waves
    • Mechanical waves
    • Pressure waves
  • When a string vibrates, it causes the molecules of gases in the air next to it to vibrate.
  • The molecules squeeze together and then spread apart.

1- Longitudinal Waves

  • The oscillations are along the same direction as the direction of travel and energy transfer.
  • Direction of vibration is parallel to direction of travel.

2- Mechanical Waves

  • Mechanical waves can only travel through a solid, liquid, or gas medium.
  • In space or a vacuum, there are no particles to vibrate to produce sound.

3- Pressure Waves

  • Due to the longitudinal motion of air particles, there are regions where air particles are compressed together (compressions) and regions where they are spread apart (rarefactions).
  • Compressions are regions of high air pressure.
  • Rarefactions are regions of low air pressure.

Sound Represented on a Pressure-Distance Graph

  • Air pressure is highest at compressions and lowest at rarefactions.
  • The representation of sound by a pressure wave illustrates pressure-time fluctuations.
  • Sound is NOT a transverse wave with crests and troughs; it's a longitudinal wave with compressions and rarefactions.
  • As sound passes through air, air particles do not vibrate in a transverse manner.

Wavelength

  • Wavelength is the distance between two consecutive compressions OR the distance between two consecutive rarefactions.
  • It is measured from one compression to the next adjacent compression or from one rarefaction to the next adjacent rarefaction.

Amplitude

  • The deepest part of a trough or the highest part of a peak is called the amplitude.
  • The amount of energy carried by a wave is related to its amplitude.
  • A high-energy wave has a high amplitude; a low-energy wave has a low amplitude.
  • Wave amplitude is determined by the energy of the disturbance that causes the wave.
  • Large amplitude means a high-pressure reading (high density).
  • Small amplitude means a lower-pressure reading (low density).
  • The closer together the particles are, the greater the amplitude of the wave.

Properties of Sound - Amplitude

  • The amplitude of a sound wave is related to the volume of the sound:
    • High amplitude sound waves are loud.
    • Low amplitude sound waves are quiet.

Decibel Scale

  • Humans can detect sound waves of extremely low intensity.
  • The scale for measuring intensity is the decibel scale.
  • It's convenient to measure intensities on a logarithmic scale called the sound level.
  • The most common unit of measurement for sound level is the decibel (dB).
  • Sound level depends on the ratio of the intensity of a given sound wave to that of the most faintly heard sound.
  • The faintest sound is measured at 0 dB.
  • A sound that is ten times more intense registers 20 dB.
  • A sound that is another ten times more intense is 40 dB.

Decibel Scale - Intensity Comparison

  • The decibel scale is logarithmic, not linear.
  • Every increase of 10 dB represents a sound that is 10 times more intense.
  • Example: Difference between 40 dB and 80 dB
    • 8040=4080 - 40 = 40 dB
    • Since each 10 dB = 10 times more intense, then a sound at 80 dB is 104=10,00010^4 = 10,000 times more intense than a sound at 40 dB.

Properties of Sound - Frequency

  • The frequency of a sound wave is related to the pitch that is heard:
    • High-frequency sound waves are high-pitched.
    • Low-frequency sound waves are low-pitched.

Audible Range

  • The human ear can detect fluctuations in air pressure that affect the eardrum.
  • The human ear can detect sound waves with frequencies ranging from approximately 20 Hz to 20,000 Hz (20 kHz).
  • Any sound with a frequency below 20 Hz is known as infrasound.
  • Any sound with a frequency above 20,000 Hz is known as ultrasound.
  • Bats can detect frequencies as high as 120,000 Hz.
  • Dolphins can detect frequencies as high as 200,000 Hz.
  • Elephants have an audible range from approximately 5 Hz to approximately 10,000 Hz.

Oscilloscope Traces

  • Examples:
    1. Quiet, low-pitch sound
    2. Loud, low-pitch sound
    3. Loud, high-pitch sound

Waves Traveling Between Media

  • When waves travel from one medium to another, the frequency never changes.
  • The speed of the wave is directly proportional to the wavelength (when the speed increases, the wavelength increases).

Speed of Sound

  • speed=distance/timespeed = distance / time
  • The faster a sound wave travels, the more distance it will cover in the same period.
  • Example: If a sound wave travels 700 meters in 2 seconds, then the speed is 350m/s350 m/s.

Speed of Sound - Medium Properties

  • The speed of any wave depends on the properties of the medium through which it is traveling, NOT on the frequency or the wavelength.
  • In air, the speed of sound is about 330 meters per second (m/s).
  • Sound cannot travel through a vacuum because there are no particles to carry vibrations.
  • Sound travels faster in solids than in liquids or gases, as the speed depends on the density of the material.
  • In water, sound travels at 1,400 m/s.
  • In wood, sound travels at 4,000 m/s.
  • In steel, sound travels at 5,790 m/s.

Speed Comparison

  • V{solids} > V{liquids} > V_{gases}
  • Steel: 5,941 m/s
  • Water: 1,482 m/s
  • Air: 343 m/s

The Doppler Effect

  • When a stationary object emits waves, the waves spread out symmetrically.
  • When the observer and the source are both stationary, the waves are at the same frequency for both.
  • The Doppler effect is observed when the source of the sound waves is moving.
  • To an observer standing in front of an object moving towards them, the waves appear to get squashed together (wavelength appears shorter, frequency appears higher).
  • To an observer standing behind an object moving away from them, the waves appear to get stretched apart (wavelength appears longer, frequency appears lower).

Doppler Effect - Definition

  • The change in the frequency of sound or light caused by the movement of either the source, the detector, or both.

Doppler Effect - Formula

  • The frequency perceived by a detector (fdf_d):
    • f<em>d=f</em>s(vv<em>d)/(vv</em>s)f<em>d = f</em>s * (v - v<em>d) / (v - v</em>s)
    • Where:
      • vv = the velocity of the wave
      • vdv_d = the velocity of the detector
      • vsv_s = the velocity of the source
      • fsf_s = the wave's frequency

Doppler Effect - Sign Convention

  • Pay careful attention as to whether you need to use a + or - sign in the relevant equation!
  • Label the 'observer' and 'source' on the exam paper.
  • The positive direction is from the source to the detector.
    • Source moving toward the detector (positive direction).
    • Detector moving toward the source (negative direction).
    • Velocity of sound (vv) is always positive.

Doppler Effect - Motion Direction

  • Detector away from source: +
  • Detector toward source: -
  • Source away from detector: -
  • Source toward detector: +

Doppler Effect - Scenarios

  • Ambulance moves toward a person:
    • Detector: 0
    • Source: +
  • Police car moves toward a standing person:
    • Detector: 0
    • Source: +
  • Person walks toward a stationary siren:
    • Detector: -
    • Source: 0
  • Person runs away from a stationary siren:
    • Detector: +
    • Source: 0
  • Siren moves away from a person:
    • Detector: 0
    • Source: -
  • Person and siren move toward each other:
    • Detector: -
    • Source: +
  • Person and siren move away from each other:
    • Detector: +
    • Source: -

Applications of the Doppler Effect

  • The Doppler effect occurs in all wave motion, both mechanical and electromagnetic.
  • Radar detectors use the Doppler effect to measure the speed of baseballs and automobiles.

Radar

  • Radar sends out waves (usually radio waves) toward a moving object, such as a car or a baseball.
  • When these waves hit the moving object, they bounce back to the radar.
  • The radar device measures the change in frequency and calculates the speed of the object.

Applications of the Doppler Effect - Astronomy

  • Astronomers observe light from distant galaxies and use the Doppler effect to measure their speeds.

Astronomers and Distant Galaxies

  • Light from galaxies changes color slightly depending on how they move.
  • If a galaxy is moving away, its light shifts to red (called “redshift”).
  • If it's coming closer, the light shifts to blue (called “blueshift”).
  • Astronomers use this change in color to tell how fast galaxies are moving and in which direction.

Applications of the Doppler Effect - Medicine

  • Physicians can detect the speed of the moving heart wall in a fetus using the Doppler effect in ultrasound.

Doctors and Ultrasound in Pregnancy

  • Ultrasound sends sound waves into the body.
  • These waves bounce off moving parts like the baby's heart.
  • If the heart wall is moving toward or away, the sound waves change pitch slightly.
  • The machine uses this change to measure how fast the heart is moving.