CAIE Physics IGCSE Topic 1: Motion, Forces and Energy Summary Notes
Physical Quantities and Measurement Techniques
A ruler (rule) is used to measure the length of an object between and .
A micrometer screw gauge is used to measure very small distances that a rule cannot measure.
As the screw is turned, the gauge’s jaws move to fit around the object.
The integer value in is read on the inner cylinder.
The decimal value to is read on the rotating barrel.
A measuring cylinder is used to measure the volume of a liquid or an object that can sink.
Placing an object into a measuring cylinder full of water causes the water level to rise; this rise is equal to the volume of the object.
For regular shaped solids, volume can also be found by calculation.
Clocks and timers (both analogue and digital) are used to measure time intervals.
Averaging techniques are used to measure short distances or time intervals to reduce percentage uncertainty, which is higher for smaller measurements.
This usually requires repeat measurements.
For the period of a pendulum, one measurement is taken for several oscillations and then a mean is calculated.
Scalar and Vector Quantities
A scalar quantity has magnitude only.
A vector quantity has magnitude and direction and can be represented by arrows.
Scalar Examples:
Distance
Speed
Time
Mass
Energy
Temperature
Vector Examples:
Displacement
Velocity
Acceleration
Momentum
Force
Electrical/gravitational field strength
Combining Vectors at Right Angles:
Vectors can be combined into one resultant vector for forces and velocities.
Graphically: Vectors are drawn to scale as arrows at right angles (length represents magnitude). A diagonal drawn from their origin gives the resultant.
By Calculation: The magnitude of the resultant is found using Pythagoras’ theorem: . The direction is found using trigonometry.
Motion Definitions and Equations
Speed is defined as the distance travelled per unit time:
Units:
Velocity is the speed in a given direction:
Units:
Acceleration is the rate of change of velocity:
Units:
Deceleration is a negative acceleration.
Average Speed is calculated when speed is changing (accelerating or decelerating):
Unit Consistency: Always double-check and convert units before calculation.
Distance/displacement: , , , or .
Time: , , minutes, or hours.
Standard answers are usually in metres () and seconds ().
Interpreting Displacement-Time Graphs
The gradient represents the velocity (or speed on a distance-time graph).
If calculated for a curved section, the answer is the average speed.
Specific Line Characteristics:
Horizontal line: The object is at rest.
Straight diagonal line: The object is moving at a constant speed/velocity.
Curved line with increasing gradient: The object is accelerating.
Curved line with decreasing gradient: The object is decelerating.
Negative gradient: The object is returning to the starting point.
Interpreting Velocity-Time Graphs
The gradient represents acceleration.
Specific Line Characteristics:
Speed/velocity is zero: The object is at rest.
Horizontal line: The object is moving at a constant speed (acceleration is zero).
Positive gradient: The object is accelerating.
Negative gradient: The object is decelerating.
Straight line: The object is moving with constant acceleration.
Curved line: The object is moving with changing acceleration.
The area under the graph gives the distance travelled.
To calculate this, split the area into rectangles and triangles.
Free Fall and Terminal Velocity
Gravitational constant (): Approximately .
Free fall in a vacuum: Objects falling in a uniform gravitational field in the absence of air/liquid resistance fall with the same constant acceleration of .
Free fall with resistance: Objects falling in the presence of air or liquid resistance fall with decreasing acceleration.
Process of reaching Terminal Velocity:
1. Initially, there is no air resistance and the only force is weight ().
2. As the object accelerates, speed increases, which increases air resistance.
3. This increases the upward force, decreasing the downward resultant force; thus, acceleration decreases.
4. Eventually, weight and air resistance become equal and opposite.
5. Resultant force becomes zero, acceleration becomes zero, and terminal velocity is reached.
Equivalence of : Gravitational field strength () and acceleration of free fall () are numerically equivalent.
Mass and Weight
Mass measures how much matter is in an object (when at rest relative to the observer). Units: .
Weight is the gravitational force acting on objects with mass. Units: Newtons ().
Gravitational field strength () is the amount of gravitational force (weight) acting on an object per unit of its mass.
Planetary Differences: The value of differs from planet to planet, so an object’s weight differs by location, but its mass remains constant.
Comparison: The weight and mass of two different objects can be compared using a balance because is constant at any given location on Earth.
Density
Density is defined as the mass per unit volume of an object:
Units: (or ).
Finding the density of a liquid:
1. Measure the mass using a balance: .
2. Measure the volume by reading the cylinder level.
3. Calculate density using .
Finding the density of a solid:
1. Measure the mass using a balance.
2. Calculate the volume:
Regularly shaped solids: Measure dimensions and use volume equations (e.g., ).
Irregularly shaped solids (Displacement method): Place the object in a measuring cylinder full of water. .
3. Calculate density using .
Floating and Sinking:
An object floats if it is less dense than the liquid and sinks if it is more dense.
The density of water is . Objects with density > 1\,g/cm^3 sink; those with density < 1\,g/cm^3 float.
For two immiscible liquids, the less dense liquid will float on top of the denser one.
Effects of Forces and Hooke’s Law
Size and Shape: Forces can change the size and shape of an object. Elastic solids return to their original shape/size when force is removed.
Hooke’s Law: The spring constant is the force required per unit of extension.
Units:
Experimental Investigation of Extension:
1. Measure initial length with a ruler.
2. Attach masses incrementally (adding force) and record the new length after each addition.
3. .
4. Repeat 3 times and find average extension for each mass.
5. Calculate force as weight: .
6. Plot force and extension on a load-extension graph.
Load-Extension Graphs:
Should be linear and pass through the origin for elastic objects.
The gradient of the linear section is the spring constant ().
Limit of Proportionality: The point where the graph stops being linear. Beyond this point, the object stretches irreversibly and no longer applies.
Resultant Forces and Newton’s Laws
Resultant Force: A single force describing the combined action of all forces acting on an object.
Linear resultant: .
Newton’s First Law: Without a resultant force (forces balance each other out), an object remains at rest or continues in a straight line at a constant velocity.
Newton’s Second Law: With a resultant force, an object's velocity will change (acceleration). Acceleration is proportional to resultant force and inversely proportional to mass.
Circular Motion:
Moving in a circle involves constant change in direction, requiring a constant change in velocity (acceleration).
This requires a resultant force acting perpendicular to the direction of motion (e.g., gravity for orbits).
If mass and radius are constant: increasing force increases speed.
If mass and speed are constant: increasing force decreases radius.
If mass increases: increased force is required to keep speed and radius constant.
Friction (Drag): A force between two surfaces that impedes motion and results in heating. It applies to objects moving through liquids or gases (air resistance).
Turning Effect of Forces (Moments)
Pivot Point: The point about which an object can rotate.
Rotation:
Force applied in same line as pivot = No rotation.
Force applied in different line to pivot = Rotation in the direction of the force.
Moment of a force: A measure of the turning effect.
Perpendicular Distance: Length of the object if force is perpendicular; otherwise found using trigonometry.
Equilibrium: When the clockwise moment equals the anticlockwise moment, there is no resultant moment and the object is balanced.
Examples: A bike pedal arm turning around its pivot; a balanced see-saw where the weights of two people create equal moments.
Multiple Forces: If there are multiple forces on either side, compare the sum of anticlockwise moments to the sum of clockwise moments.
Equilibrium Experiment:
1. Pivot a uniform ruler at its centre.
2. Place different masses at varying distances until it balances.
3. Calculate (Note: page 14 specifically cited for this calculation).
4. Calculate clockwise and anticlockwise moments to show they are equal.