Motion in 1-D: Describing Motion to Velocity-Time Graphs
Describing Motion
- We analyze motion in terms of displacement, velocity, and acceleration.
- A motion diagram is a series of images of a moving object that records its position after equal time intervals.
- Four concepts in the study of motion: at rest, speeding up, slowing down, and constant speed.
- Visual cue: identifying which diagram corresponds to each concept.
Particle Model and Coordinate Systems
- Particle model: Replacing an object by a single point to describe its motion.
- A coordinate system tells you where the zero point of the variable you are studying is located and the direction in which the values increase.
- The origin is the point where the variables have the value zero.
- Typically:
- The horizontal direction is the x-axis.
- The vertical direction is the y-axis.
Vectors and Scalars
- Position vector: The length of a position vector is proportional to the distance from the origin and it points from the origin to the location of the moving object at a particular time.
- Scalar quantity: A quantity that only tells you the magnitude (e.g., 25° C, 125 grams, 15 seconds).
- Vector quantity: A quantity that has both magnitude and direction (e.g., velocity v, acceleration a).
- Notation: v represents velocity and a represents acceleration.
Time Intervals and Displacements
- Displacement is the distance and direction between two positions (a vector).
- Displacement can be written as \Delta d = d1 - d0.
- The length (magnitude) of the displacement vector is the distance between the two positions.
- Distance is a scalar quantity (it has only magnitude, no direction).
- Time interval is the difference between two times, written as \Delta t = t1 - t0.
Velocity and Acceleration
- Average velocity, v = \frac{\Delta d}{\Delta t} = \frac{d1 - d0}{t1 - t0}.
- Velocity is a vector in the same direction as the displacement.
- Instantaneous velocity is the speed and direction of an object at a particular instant in time.
- The sign of the average velocity depends on the chosen coordinate system.
Acceleration
- Acceleration: an object in motion whose velocity is changing is said to be accelerating.
- Average acceleration: a = \frac{\Delta v}{\Delta t} = \frac{v1 - v0}{t1 - t0}.
- The sign of the acceleration is determined by whether the object is speeding up or slowing down.
Problem-Solving Strategy for Velocity and Acceleration (Problem-Solving Approach)
1) Sketch the problem: sketch the situation, establish a coordinate system, build a pictorial model with symbols.
2) Write the equation.
3) Write the solution.
4) Box the answer and check if your answer is reasonable.
Example Problem (Do Not Solve)
- Sketch the following problem: A driver, going at a constant speed of 25\ \text{m/s}, sees a child suddenly run into the road. It takes the driver 0.4\ \text{s} to hit the brakes. The car then slows at a rate of 8.5\ \text{m/s}^2. What is the total distance the car moves before it stops? (Do not solve)
Graphing Motion in 1-D: Position-Time Graphs
- You can use a position-time (p-t) graph to determine where and when the object is.
- You can graph the motion of two or more objects on the same p-t graph.
Interpreting a Position–Time (p-t) Graph
- Motion away from the origin in a + direction has a + velocity; motion in the - direction has a - velocity; no change in position has a 0 velocity.
- Uniform velocity means displacements occur during successive equal time intervals; the p-t graph is a straight line.
- Interpret the following situations: car driving; four walkers A–D (conceptual interpretation of their p-t behavior).
Interpreting a p-t Graph: Slope and Average Velocity
- On a p-t graph, the slope of a straight line equals the average velocity:
\text{Slope} = \frac{\text{rise}}{\text{run}} = \frac{\Delta d}{\Delta t} = \frac{d1 - d0}{t1 - t0} = v. - Note: the average velocity is not simply d/t read directly from the p-t graph.
- A negative slope indicates negative velocity (opposite to the chosen + direction).
Graphing Velocity in 1-D
- When velocity is not constant:
- The object speeds up or slows down, so the average velocity for each successive time interval changes.
- Instantaneous velocity is not equal to the average velocity over a finite time interval.
- The instantaneous velocity at time t is the slope of the tangent to the position-time curve at that time:
v(t) = \text{slope of the tangent to the p-t curve at } t.
Velocity–Time (v-t) Graphs
- Uniform motion (constant velocity) is represented by a horizontal line on a v-t graph.
- When two v-t lines cross, the two objects have the same velocity at that moment (they do not necessarily meet in space).
- v-t graphs provide no direct information about position, though you can deduce displacement from the area under the curve.
- Interpretation cues: constant velocity (horizontal line) vs increasing velocity (sloped line).
Displacement from a Velocity–Time Graph
- For constant velocity, \Delta d = v \Delta t.
- The area under a v-t curve represents displacement:
\Delta d = \iint v \, dt \quad \text{(area under the curve)}. - For a rectangle on a v-t graph, the area is v \Delta t.
Acceleration and Average Acceleration (Revisited)
- Average acceleration: a = \frac{\Delta v}{\Delta t} = \frac{v1 - v0}{t1 - t0}.
- This ratio corresponds to the slope of the v-t graph.
- Recall: velocity is the slope of the p-t graph.