3D Figures: Cross Sections, Rotations, Surface Area, Volume and Density
Cross Sections
- A cross-section is the intersection of a solid and a plane; it's a slice of a shape.
- 3-D shapes can have multiple cross-sections, including squares, rectangles, circles, ovals, and triangles.
- Rotating 2-D figures can create 3-D geometric solids.
- Analogy: A revolving door illustrates rotation around a central pole, creating a cylindrical path.
Solids of Rotation Examples
- Rotating a triangle creates a cone.
- Rotating a rectangle creates a cylinder.
- Rotating a trapezoid creates a frustum.
- Rotating a circle creates a sphere.
Surface Area
- Surface Area: The total area of the outside of a solid; measured in square units (e.g., ft²).
- Surface area of a Cube: 6s2 (where s is the side length).
- Surface area of a Rectangular Prism: 2LW+2WH+2LH (where L is length, W is width, and H is height).
Volume
- Volume: The amount of space an object occupies; measured in cubic units (e.g., in³).
- Volume of a Cube: V=s3 (or V=Bh, where B is the base area and h is the height).
- Volume of a Rectangular Prism: V=lwh (or V=Bh).
- Volume of a Triangular Prism: V=Bh (area of base x height).
Volume of a Pyramid
- Volume of Pyramid: V=31Bh
Volume of a Cylinder
- Volume of Cylinder: V=πr2h
Volume of a Cone
- Volume of Cone: V=31πr2h
Volume of a Sphere
- Volume of Sphere: V=34πr3
Density
- Density Formula: Density=VolumeMass
Cavalieri's Principle
- Cavalieri's Principle: If 2 solids have the same base area and equal heights, the volumes are the same.
- Example 68: Two stacks of 23 quarters each are shown. One stack forms a cylinder, but the other stack does not form a cylinder. Use Cavalieri's principle to explain why the volumes of these two stacks of quarters are equal.