position, time, velocity, distance, displacement, speed, avg velocity, instantaneous velocity
MOTION - always depends on another object
REFERENCE FRAME
🛆x = xf-xo (most cases xo is 0
s=d/t
v=🛆/t
a = 🛆v/ 🛆t
s - speed
d - distance
t - time
v - velocity
a - acceleration - speed and velocity change