position, time, velocity, distance, displacement, speed, avg velocity, instantaneous velocity

MOTION - always depends on another object

REFERENCE FRAME 

🛆x = xf-xo (most cases xo is 0

s=d/t

v=🛆/t

a = 🛆v/ 🛆t

s - speed

d - distance

t - time

v - velocity

a - acceleration - speed and velocity change