Sensation & Perception
2.1 Sensation
Sensation: the information we get from the real world
Perception: understanding what we sense mean things
Ex. sensation: we see a dog, perception: we understand that it is a dog
Proximal Stimulus: information given off by the distal stimuli that we make us of
Distal Stimulus: the thing itself
We always sense an impression of things:
you will never actually hear voices
you will never actually see a dog
Transduction: mechanism that turns proximal stimuli into neural impulses
Accessory systems: things that modify the proximal stimuli
ex. outer ear, lenses of eyes
Sensory Quality: the nature of the stimulus
ex. color, pitch
Sensory Intensity: how strong the stimulus is
ex. brightness, volume
Absolute Threshold: least amount of proximal stimulus we can detect
We can detect the proximal stimulus 50% of the time
touch: fly wing dropped on cheek from 1 cm away
light: candle from 30 miles away
Just-noticeable differences: the smallest proportional change necessary to detect a change in proximal stimulus intensity
much easier to detect a change from 1 db to 2db than 60 db to 61 db
vision is the most sensitive to changes
2.2 Vision
Subtractive color: making wavelengths shorter, art class
red + blue = purple
Additive color: how light produces color with red, green, blue
red + green = yellow
how computer screens work
Frequency of light waves: color
shorter = ultraviolet, longer = infrared
Amplitude of light waves: brightness of light
bigger wavelength = brighter light
Sensory Adaptation: reduction in sensitivity after constant exposure
Accessory systems of the eye
cornea:
clear outermost layer of eye to focus light
“permanent glasses”
pupil/iris:
pupil: hole in eye
iris: tiny muscle that contracts around pupil
lens:
focuses light
adaptable glasses"
2.3 Vision
Retina: area made of photoreceptors
Fovea: part of retina where visual acuity is highest
Blind spot: part of retina with no light sensitive cells so you cannot see
Photoreceptors
Rods: photoreceptors that can see white/black
two kinds of rods
Cones: photoreceptors that see colors
three kinds of cones - red, green, blue
Opsin: “magic molecule” that does the transduction
in rods and cones
“snaps” and neurons fire messages to the brain
photoreceptors → bipolar cells → ganglion cells → thalamus
2.4 Audition
Sound waves: vibration of air molecules
Sound amplitude: volume (intensity)
Sound wavelength: pitch (quality)
Accessory Systems of Sound
outer ear: gathers sound waves
tympanic membrane (eardrum): transfers vibrations from sound
ossicles: small bones in the ear that amplify vibrations and transfers them to the cochlea via the oval window
incus, malleus, stapes
Oval window moves water
Place Theory: theory that says sound depends where in the cochlea it vibrates
Volley Theory: theory that says multiple neurons work together to make each sound
2.5 Smell and Taste
Accessory Systems of Smell
nose: “gathers” molecules
mucus: “catches” molecules
Accessory Systems of Taste
teeth
tongue
saliva
Transduction of Taste
tiny cilia (hair cells) are triggered when a taste enters the proper gate
Taste receptors: salty, sweet, sour, bitter, savory/umami
Primary visual association area: in the occipital lobe
Primary auditory association area: in the temporal lobe
Sensory (touch) association area: in visual, auditory and somatosensory cortexes
Pheromones: chemicals signal that an animal sends to others
ex. female lets out pheromones to show males she is ready for mating
usually between same species
humans (probably) don’t do it
2.6 Touch and Other Sensations
Proximal stimulus of touch: molecular electrical fields of the object
Touch Quality: pain, pressure, cold, heat
Touch Intensity: how strong the touch is
ex. little pressure vs great pressure
intensity can affect quality
ex. too much pressure leads to pain
Accessory Systems of Touch
skin: transfers kinetic energy into the various touch receptors
hair: connected to certain nerves in the skin
Afferent Nerves: feeling nerves that record sensation of touch and sends them to the brain
Efferent Nerves: nerves that move muscles
ATEM - afferent touch efferent move
free nerve endings: nerve endings in skin, muscle, etc.
We can CONFUSE these nerve endings
phantom limb: pain you feel in a limb that is no longer there
because you don’t have inhibitory signals to stop the pain signals
vestibular sense: sense of balance
semicircular canals: fluid filled tubes in the inner ear that help you keep your balance
kinesthetic sense: body’s internal sense of touch
ex. you know where your finger is without looking at it
Gate Control Theory: non-painful sensations can override painful ones
pain signals transmitted from free nerve endings to spinal cord BUT
inhibitory signals try to shut down pain signals
2.7 Perception
Top-down: concepts and expectations lead you to interpret data in a certain way
perception constructs cognition
inputs fit the map
Bottom-up: take individual bits of data and build a meaningful picture
sensation → perception → cognition
inputs make the map
Schema: concepts and knowledge we already have that we can use to interpret new information
ex. knowing how to order at a restaurant even if you’ve never been to that particular restaurant before
“framework” that you already have in your mind
Gestalt Psychology: fundamental principles of psychology
people perceive things as a whole rather than as separate parts
whole thing is more important than individual parts
Form cues: what is it?
Figure-ground: brain automatically focuses one thing into the figure and everything else into the background
Closure: mind’s tendency to close the gaps
Panda of WWF logo
Similarity: mind’s tendency to see objects that share visual characteristics together
Proximity: mind’s tendency to group geographically close things together
2.8 Perception
Depth cues: where is it?
Monocular depth cues: cues that allow us to tell how far away something is with just 1 eye
Relative size: things farther away appear smaller than things that are closer
Relative clarity: things that are closer appear clearer
atmosphere can make things fuzzy
Linear perspective: parallel lines appear to converge/diverge
Interposition: nearer objects block further objects
Binocular vision: we have two eyes so we “see” two of everything
but our brain combines it into 1
Detecting motion:
relative displacement: an object moves on retina
apparent movement: being fooled into thinking an object is moving when it isn’t
ex. train next to you looks like it’s moving but it’s actually you!
Visual tracking: watching an object as it moves around
Perceptual problems:
Blindsight: eyes work but brain doesn’t
ex. you can tell when someone is there but no picture of them
Prosopagnosia: face blindness
can’t recognize faces
Attention: boundary between perception and cognition
you can sense something but if you aren’t paying attention to it, you might not perceive it
Multitasking vs Task-Switching: you can multitask ONLY if they use two different senses
you can talk and drive but can’t text and drive at the same time
Dichotic listening: CAN’T listen to two conversations at once
Cocktail party effect: ability to focus on one stimuli while blocking out all the others
ex. white shirt and gorilla
Change blindness: phenomenon when visual stimulus is changed but observer doesn’t notice