Special Senses

EAR

  • Receptor types

    • Mechanoreceptors - detect mechanical or physical changes

      • ex. touch, muscle tension, hearing, equilibrium, vibration, itch, pressure

    • Thermoreceptors - detect changes in temperature

      • receptors for hot and cold

    • Nociceptors - detect tissue damage

    • Photoreceptors - detect changes in the amount of light

    • Chemoreceptors - detect chemicals dissolved in fluids

      • ex. stomach can detect differences between sugars and proteins

  • Olfactory nerve drops into nasal cavity to be able to perceive chemicals

  • Nerves to detect taste

    • CN IX (9) - Glossopharyngeal - gag reflex

    • CN X (10) - Vagus

    • CN VII (7) - Facial nerve

  • Hear through : Gases →Solids → Liquids

  • Parts of the ear

    • External Auditory Canal

      • contains ear wax: helps with moisture

    • Ossicles : Malleus, Incus, Stapes

      • works together like a megaphone which help sound travel better (through solids)

        • Oval and round window help hold in the liquid

    • Cochlea

      • 2 tubes (grey and brown)

        • grey tube is filled with perilymph

        • brown tube is filled with endolymph

          • endocochlear nerve for hearing - nerve has extensions

  • After Stapes vibrates the sound transfers to liquids

  • Tonotopic Organization

    • in the cochlea there are spaces for high pitch (high frequency - harder to bend) & for low pitch (low frequency - easier to bend @ the apex)

    • first nerve endings are first to be damaged (high frequency damages first)

  • Eustachian Tube

    • tube from nose to ear

  • Static Equilibrium

    • Otoliths - rocks inside the ear (made of calcium carbonate (limestone))

    • Vestibular branch is connected to the otoliths by gelatines mass

  • Dynamic Equilibrium

    • 3 semicircular canals filled with endolymph

      • fluid moves and bends hair mass to tell the brain that you are spinning

EYE

  • Lacrimal Apparatus

    • Nasal lacrimal duct - connects the corner of the eye (tears) to the nose, producing too many tears can produce more snot

  • Tarsal glands / Meiobian glands

    • tunnels inside the eyelid

    • make oil (good lubricant)

      • floats on the water of the tears - prevents scratching on the eye

  • Extraocular Muscles - help tract movement

    • Superior Rectus - look up

    • Lateral Rectus - look towards sides

    • Inferior Rectus - look down

    • Inferior Oblique - looks up and out

    • Superior Oblique - looks down and out

    • Medial Rectus - look toward nose

  • Cranial Nerves

    • CN III - superior rectus, inferior rectus, medial rectus, inferior oblique

      • also controls raising of upperlid

      • controls pupil

    • CN IV - superior oblique

    • CN VI - lateral rectus

  • Iris

    • colored area of the eye

    • melanin gives the color

      • if the melanin if flat it is dark, if it is angled there is a different color (green, blue, etc)

      • other colors besides brown is a mutation

      • without melanin the eyes would be red (blood vessels)

    • CN III (oculomotor nerve) - sphincter pupillae muscle - circular muscle - closes and opening

    • SNS - dilator pupillae muscle - dilates pupils

      • ex. used in dim light

  • Sclera

    • majority of the eye is white stuff *sclera*

    • hard

  • Cornea is fixed (first lens light hits)

  • Lens - helps focus from near → far vision (layers of transparent tissue)

  • Anterior cavity contains aqueous humor (liquid)

    • helps cornea and lens

    • carries away waste back to the blood

    • scleral venous sinuses (drain) - carry waste from eye to the blood

  • For close vision the ciliary muscles contract & the lens becomes globular (circular)

  • For far vision the ciliary muscle relax & the lens becomes long/thin

  • Choroid - vascular layer, part at the retina where the blood vessels are

    • pigmented with melanin

    • tupedum lucidum - shows in some animals

  • Retina - nothing attaches it to the eye except for the fluid in the back of the eye (vitreous humor)

    • place in retina where there are no nerves - blind spot (always in peripheral)

      • in a region called optic disc

      • blood vessels and nerves can’t be in the same space together

  • Macula lutea - light focuses on this “target”

    • fovea centralis (back most part of the eye)

      • middle spot of the macula

      • helps give the best visualization/if not focused vision is blurry

  • Eemmetropic

    • closest to perfect eye vision (focal point on macula)

  • Myopic

    • light scatters because the eye is too long (nearsighted)

    • light rays converge too soon

    • lenses help rays converge later

      • concave lens - spread light outwards

      • convex lens - cause focal point to start before it gets to the eye, allows eye to focus

  • Hyperopic

    • socket wasn’t deep enough (farsighted)

  • Presbyopia

    • hardening of the lens

  • Astigmatism

    • imperfect cornea (not domed shaped)

  • If prescription is (-) nearsighted if (+) farsighted

  • Central Dogma

    • pigments = proteins

      • erythrolabe = red

      • chlorolabe = green

      • cyanolabe = blue

    • DNA only makes 3 ways to see color

Rod Cells - see light and motion

  • Found around periphery

  • Dim light (night vision)

  • Low resolution (many rods : one bipolar cell)

  • All wavelengths

  • Achromatic

  • One type (all contain rhodopsin)

  • Abundance : Many

Cone Cells - see color

  • Found around centre (fovea)

  • Bright light (day vision)

  • High resolution (one cone : one bipolar cell)

  • Certain wavelengths (red,green,blue)

  • Color

  • Three different iodopsin pigments

  • Abundance : Fewer

  • Rods and Cones face the wall