AP Psych Intelligence Vocab
Thinking, Problem-Solving, Judgements, and Decision Making Vocab
Concepts
Mental grouping of similar objects, events, ideas, or people
Prototype
Mental image of the best example of a specific concept or category
Contains the essential aspect of the concept
Critical Thinking
When we go beyond acquire new information using concepts, prototypes, and other cognitive activities and develop opinions and beliefs about that information
Schema
Mental representation of a set of connected ideas
Assimilation
Allows us to make sense of new situations by related them to prior experiences and their existing schemas without changing those schemas
Accommodation
Creating new categories because our current classification is inadequate
Taking in new information and change the schema to incorporate that new information
Executive functions
A set of cognitive processes that help us manage and coordinate our thoughts and actions and achieve goal-directed behavior
Include the ability to adapt to new situations, plan and organize activities, prioritize tasks, solve problems, control impulsive behaviors, and regulate emotions to achieve our goals
Problem solving
Trial and error, algorithms, and heuristics
Trial and error
A process by which we try different solutions until we find one that works
Algorithms
A specific set of step by step instructions designed to perform a task or solve a problem
Heuristics
“Rules of thumb”
Simple thinking strategy that often allows us to make judgements and solve problems efficiently
Ex. agreeing with the views and positions of a political party and vote for candidates in that party w/o considering their individual positions
Representativeness heuristic
When we judge how closely something represents, or matches, our prototype for a given category
Ex. thinking that a person who is shy and withdrawn to work in a library rather than being a farmer
Availability heuristic
Estimated the likelihood of events based on their availability in memory
Can lead to incorrect assumptions or conclusions
Ex. overestimating the likelihood of a plane crash after seeing that a plane crash occur recently on the news
Decision-making
Related to problem solving, the act of deciding to do, or not doing something, or choosing to do something
While you cannot solve a problem w/o making a decisions, not every decision involves a problem
Mental Set
A tendency to approach decision-making in a particular way, based on past experiences, habits, or previously successful strategies
Cognitive framework that guides how we perceive, interpret, and respond to various stimuli
Influence decision-making process by directing attention toward information that is consistent w/ our existing beliefs or strategies while downplaying conflicting information and by using decision-making heuristics to simplify complex problems
Priming
Exposing people to certain stimuli that unconsciously influence subsequent behavior or decisions
Framing
Exerts a similar kind of influence on decision-making and behavior
It is a cognitive bias in which the way information is worked (the frame) influences how people perceive it and the decisions they make related to it
Framing involves presenting information in a way that emphasizes certain aspects or perspective while downplaying or omitting others
Gambler’s Fallacy
A cognitive bias that occurs when people believe that the outcomes of random events are influenced by previous outcomes even when they are actually independent
People mistakenly believe that if a certain event hasn’t occurred recently, it is more likely to occur in the future, or vice versa
Ex. if a coin has landed on head five times, someone with gambler’s fallacy would believe that the next flip will be tails because “its due”
Sunk-cost fallacy
A cognitive bias that occurs when people continue investing time, money, or effort into a project or endeavor because they have already invested significant resources, even when continuing to invest would not be rational based on the current circumstances
People are influenced by the sunk costs they have already incurred rather than an objective evaluation of the potential future costs and benefits
Creativity
The ability to produce novel and valuable ideas within any discipline, including art, music, architecture, mathematics, science, and engineering
Convergent thinking
A question invites only one correct answer, limits creativity
Divergent thinking
Required when a question or problem can have several or many possible solutions or responses
Functional Fixedness
Cognitive bias that limits a person's ability to see alternative uses for familiar objects or to think about problems in novel ways because they are fixated on the common use of function of those objects, as if they could have no other functions
Intelligence and Achievement Vocab
Intelligence
Believed to be related to success, others believe it reflects one's ability to successfully navigate day to day life, and yet others believe that intelligence refers to one's ability or solve novel problems or to be nimble in the face of new challenges
Heritability (Galton)
Believed that intelligence is inherited rather that influenced by environment
Had bias towards white males, created eugenics
Factor Analysis (Spearman)
General intelligence (g) is all the specific skills (s) that comprised intelligence come together overall intelligence
Come to be known as the g-factor
SAT test, being tested on specific skills (s) and being given an overall score (g, general intelligence)
Factor analysis is the statistical procedure spearman created to analyze correlations between different measures
Multiple intelligences (Gardners)
Believed that there are multiple intelligences that are relatively independent of one another and combine to identify intelligence in numerous different settings
Eight different types of intelligence:
Musical
Bodily-kinesthetic
Interpersonal
Verbal linguistic
Logical mathematical
Naturalistic
Interpersonal
Visual-spatial
Triarchic Theory of Intelligence (Sternberg)
Proposed three larger categories which different types of intelligence could be categorized
Practical intelligences
Analytical intelligence
Creative intelligence
Intelligence tests
Measure individual difference by comparing ones results to those of others who have taken the same exam
Mental age
Cognitive performance level
Ex. Metal age 9, actual age 6
Intelligence Quotient (IQ)
Mental age divided by chronological age (actual age) multiplied by 100
Results show if children were ahead of or behind their peers
Psychometric princuples
Fundamental features that an assessment must meet to be considered as high quality
Standardized tests
Factors in the test regarding timing, directions, setting, seating, and monitoring should be the same for all test takers
Construct Validity
how well a test or measurement tool accurately measures the concept or trait it's intended to measure
Required an assessment to be based on the entire range of theoretical concepts that underlie the subject
Test-retest reliability
The degree to which an assessment yields similar individual results each time it is taken
Ex. SAT, when people take it again they are likely to score higher, it has high test reliability
Stereotype Lift
A phenomenon in which individuals from stereotyped groups perform better on tasks when positive stereotypes about their group are activated
When individuals experience a boost in performance due to positive expectations associated with their social groups
Ex. if African American students are exposed to positive reinforcements about their academic performance, they will perform better because the stereotypes are lifted
Socio Culturally responsive assessment
tests or evaluations that are designed to be fair and relevant to people from diverse cultural backgrounds
Done to prevent and reduce threat, stereotype lift, and other possible inequities
Flynn effect
Identified that the phenomenon claims that people are getting “smarter” or at least increasing their quantitative scores over time
Achievement Tests
Identify what individuals know and test their skill levels in different areas
Ex. AP Psychology exam
Aptitude Tests
Measure ability in a certain area, such as numerical, verbal, mechanical reasoning, problem solving in work related situations, and spatial awareness