Module 12

Western Thinking and Creativity

  • Two Aspects of Thinking:

    • 'What is': Focuses on analysis, judgment, and argument.

    • 'What can be': Emphasis on constructive, creative thinking and innovations.

Learning Outcomes

  • Understand individual creativity

  • Appreciate personality's role in creative achievement

  • Explain cognitive factors predicting creativity

  • Examine knowledge's contribution to creativity

  • Differentiate intrinsic vs extrinsic motivation and their effects on creativity

  • Awareness of readiness for organizational change.

Organizational Adaptation

  • Continuous adaptation is essential for organizational survival.

    • Adaptation can disrupt normality and challenge existing behaviors, values, and skillsets.

  • Technological changes (e.g., machine learning, AI, robots, IoT) impact work methods.

    • Studies show significant job automation risk:

    • 47% jobs at risk in the US (Frey and Osborne, 2013).

    • 44% jobs at risk in Australia, with 33% limited susceptibility (Edmonds and Bradley, 2015).

  • Emphasizes the need for employee creativity and innovation.

Significance of Creative Thinking

  • Edward de Bono emphasizes creative thinking's importance beyond analytical thinking.

  • Creative employment is rapidly growing globally, e.g., in Australia, it's almost three times the average workforce growth rate (Cunningham and McCutcheon, 2018).

  • South Korea's shift toward a 'creative economy' highlights the importance of creativity in the workforce.

Understanding Individual Creativity

  • Common Misconceptions: Creativity isn't solely linked to unique personalities; it's a complex interplay of individual traits and social influences (Woodman et al., 1993).

  • Key questions addressed:

    • Why do some contribute more creatively than others?

    • How do some generate breakthrough ideas more than others?

Elemental Focus of Creativity

  • Key areas explored:

    • Cognitive styles and abilities

    • Personality traits

    • Relevant knowledge

    • Required motivation

Cognitive Factors Influencing Creativity

  • High cognitive ability correlates with better job performance (Ree and Earles, 1996).

  • Relevant cognitive skills:

    • Mental Flexibility: Ability to manage complexity and think outside habitual patterns (Majaro, 1992).

    • Open-mindedness: Willingness to consider varied perspectives (Costa and McCrae, 1992).

  • Linking Remote Associations: Essential for creativity (Mednick, 1962).

    • Unconstrained thinking allows new problem-solving strategies (Taggar, 2002).

  • Suspension of Judgment: Tolerance for uncertainty allows diverse idea exploration (Majaro, 1992).

  • Originality of Thinking: Unique answers to problems signal higher creativity levels (MacKinnon, 1960; Majaro, 1992).

Implications for Fostering Creativity

  1. Importance of Explanation: Leaders should explain creativity's value for adapting to changes.

  2. Hiring for Creativity: Seek individuals who demonstrate divergent thinking.

  3. Encourage Experimentation: Allow flexibility in tasks for creative outcomes.

  4. Project Autonomy: Enable pursuit of personal projects aligned with company goals (e.g., Google's 20% time policy).

Personality Traits and Creativity

  • Key traits associated with creativity:

    • Risk-Taking: Willingness to challenge the status quo (Michael, 1979).

    • Self-Confidence: Belief in one's creative abilities (Buel, 1965; MacKinnon, 1960).

    • Tolerance of Ambiguity: Comfort with complexity enhances creative opportunities (MacKinnon, 1960).

    • Need for Achievement: Ambition drives creative efforts (MacKinnon, 1959; 1962).

    • Proactivity and Autonomy: Identifying and acting on opportunities (Crant, 2000).

    • Nonconformity: Willingness to challenge societal norms (MacKinnon, 1960).

Barriers to Creativity

  • Individual characteristics alone don't guarantee creativity; context and environmental factors matter.

  • Personality traits may be a predictor, but they do not operate in isolation from situational factors.

Knowledge and Creativity

  • Knowledge essential for creativity; must distinguish between data (facts out of context), information (contextualized data), and knowledge (combination of experiences and insights).

  • Formal Knowledge: Acquired through education and experience; vital for creativity in specific fields.

  • Informal or Tacit Knowledge: Gained through practice and experience, crucial for creativity and innovation.

Motivation's Role in Creativity

  • Motivation distinguishes potential ability from actual performance (Amabile, 1990).

  • Types of Motivation:

    • Intrinsic Motivation: Driven by personal interest and satisfaction.

    • Extrinsic Motivation: Driven by external rewards.

  • Positive creative outcomes often arise when intrinsic motivation is high and external pressures are minimized.

Conclusion

  • Creativity is more than cognitive or personality attributes; it develops over time and relies on interpersonal interactions in the workplace.

  • Future discussions should focus on how team dynamics enhance or inhibit creativity and change.

Lencionis Five dysfunctions of a team

  • Absence of Trust

    • Fear of vulnerability prevents team members from being open and honest with each other.

  • Fear of Conflict

    • Lack of trust leads to avoidance of healthy debates, resulting in superficial discussions.

  • Lack of Commitment

    • Without open conflict, team members may not fully buy into team decisions and goals, leading to ambiguity.

  • Avoidance of Accountability

    • When team members are not committed, they are more likely to evade accountability for their actions and performance.

Inattention to Results

  • Focus shifts away from collective outcomes and success to personal achievements or interests, undermining team goals.

Lecture Objectives

  • Appreciation of Teams: Understanding the importance of teams in complex working environments.

  • Group vs. Team: Differentiating between groups and teams.

  • Team-building Interventions: Exploring interventions during change processes.

  • Creative Team Inputs: Examining the variables and processes that influence team creativity and performance outcomes.

  • Brainstorming: Understanding its value and impact on idea generation.

  • Problem-solving Techniques: Analyzing the advantages and disadvantages of three different techniques for solving problems in teams.

Importance of Collaboration
  • Complexity of society requires effective collaboration.

  • Timely information is critical in today's technological context.

Definition of a Group vs. a Team
  • Group: Two or more individuals, interacting and interdependent, working towards specific objectives.

    • Can be formal or informal.

  • Team (as defined by Katzenbach & Smith, 1999):

    • A small number of people with complementary skills.

    • Committed to a common purpose and performance goals.

    • Members hold themselves mutually accountable.

Reasons Why People Join Teams (Robbins et al. 1994)
  • Security: Provides a sense of safety.

  • Self-esteem: Boosts self-worth.

  • Power: Offers influence and authority.

  • Goal Achievement: Enables collaborative goal accomplishment.

The Team Development Process (Tuckman and Jensen, 1977)
  1. Forming: Team members get acquainted.

  2. Storming: Conflicts arise as team members assert their opinions.

  3. Norming: Teams begin to establish norms and cohesion.

  4. Performing: The team effectively works towards its objectives.

  5. Adjourning: The team disbands after achieving its goals.

Reasons for Team Failure
  • Hidden Agendas: Undisclosed motivations can disrupt collaboration.

  • Lack of Understanding: Miscommunication leads to problems.

  • Poor Leadership: Absence of guidance hinders progress.

  • Wrong Mix of Members: Incompatible skillsets and personalities can lower effectiveness.

  • Unhealthy Environment: Toxic team dynamics reduce productivity.

  • Misinterpreting Teams as Groups: Treating teams like mere groups can lead to inefficiencies.

Groupthink
  • Defined by Janis (1972) as a psychological drive for consensus that suppresses dissent.

  • Prevention Tactics:

    1. Encourage voicing opinions.

    2. Prepare for criticism.

    3. Seek diverse recommendations.

    4. Periodically divide and regroup.

    5. Invite outsiders for fresh perspectives.

    6. Implement a devil's advocate approach.

    7. Reconsider the action plan periodically.

Social Loafing
  • Defined as the tendency of individuals in a group to reduce effort.

  • Causes:

    • Perceived equity of effort.

    • Loss of personal accountability.

    • Motivational loss via shared rewards.

    • Coordination challenges as group size increases.

Team-building Interventions During Change
  1. Confrontation Meetings: Addressing issues directly.

  2. Responsibility Charting: Defining roles and responsibilities.

  3. Appreciative Inquiry: Focusing on strengths and positive aspects.

Creative Teams: Insights
  • Team Size: Smaller teams yield more creative ideas; optimal size for creativity may be two (dyads).

    • Explanation: Dyadic interactions enable exclusive and immediate idea exchange.

  • Team Longevity: Prolonged team existence may lead to stagnation in innovation due to decreased interpersonal interaction over time.

Task Complexity
  • Creative tasks often involve complex, ill-defined problems requiring novel and practical solutions.

  • Effectiveness relies on teamwork and the integration of diverse skillsets.

Knowledge, Skills, and Abilities (KSAs)
  • Competence is vital; team members should possess relevant KSAs to foster creativity.

  • Individual contributions are crucial to collective output.

Resourcing the Team
  • Access to funds, materials, systems, and processes enhances team performance (Amabile & Gryskiewicz, 1989).

  • Insufficient resources can inhibit creativity and effectiveness.

Team Composition
  • Struggles arise in achieving the right mix of skills, behaviors, and problem-solving styles for diversity and cohesiveness.

  • Types of Diversity: 1) Observable attributes 2) Less visible attributes

  • Diversity can enhance or hinder creativity; homogeneous teams may stifle creative outcomes.

Creative Problem-Solving Stages
  1. Define the problem.

  2. Generate ideas.

  3. Select the most viable solution.

Brainstorming
  • Developed by Alex Osborn in 1938 as a structured approach for idea generation.

  • Rules (Osborn, 1963):

    1. No criticism of ideas.

    2. Encourage free-wheeling thinking.

    3. Aim for high idea volume.

    4. Combine and improve on ideas.

Advantages of Brainstorming
  • Generates a large number of ideas.

  • Supports organizational memory and promotes morale.

  • Enhances understanding between team members.

Disadvantages of Brainstorming
  • Potential for unfiltered idea generation.

  • May not always provide effective solutions.

Electronic Brainstorming
  • Introduced in the 1990s using Technology (Group Support System - GSS).

  • Allows anonymous contributions to an idea pool.

Stages of Electronic Brainstorming (Gallupe & Cooper, 1993)
  1. Idea generation.

  2. Editing.

  3. Evaluation.

  4. Implementation.

  5. Action.

Advantages of Electronic Brainstorming
  • Ideas can be contributed simultaneously and anonymously.

  • Effective for large teams and records ideas for future reference.

Disadvantages of Electronic Brainstorming
  • Not a one-size-fits-all solution.

  • May lead to communication speed issues and idea overload.

Nominal Group Technique (NGT)
  • Participants do not interact directly; structured process involves:

    1. Individual brainwriting.

    2. Sharing and recording written ideas.

    3. Discussion for clarification and evaluation.

    4. Voting to prioritize ideas.

Advantages of NGT
  • Addresses brainstorming limitations (e.g., evaluation apprehension).

  • Effective for time-sensitive and judgment-dependent situations.

Disadvantages of NGT
  • Focuses exclusively on one issue.

  • Structured, so it's not a spontaneous approach to problem-solving.

Interpersonal Processes
  • Trust within the team should be perceived as non-threatening.

  • Healthy conflict can yield benefits.

  • Cohesiveness leads to better outcomes.

Team Outcomes
  • Research indicates brainstorming sessions often generate fewer ideas due to:

    1. Evaluation apprehension.

    2. Social loafing.

    3. Production blocking.

Conclusion
  • A group vs. team distinction is essential for understanding dynamics:

    • Groups are interdependent individuals aiming for objectives, while teams have complementary skills and mutual accountability.

  • Inputs affecting creativity include team size, resources, longevity, task complexity, KSAs, and team composition.

  • Brainstorming is a widely used technique to enhance creativity.