Learning and Memory

Learning and Memory

Introduction

  • A college student studies late at night for an organic chemistry midterm, trying to memorize numerous reactions.
  • The student uses coffee to stay awake and the quiet library to minimize distractions, employing previously successful study habits.
  • Flashcards are used to rehearse reactants and products, with missed cards set aside for later review.
  • The student questions whether this memorization will last until the final exam in two months.
  • The chapter will cover memorization techniques and learning new behaviors.
  • The information aims to help answer MCAT questions and improve memory skills for both academic and professional (medical) careers.

Learning

  • Psychologically, learning is defined as acquiring new behaviors.
  • A stimulus is anything an organism can respond to, including sensory inputs.
  • Behavioral learning is based on the combination of stimuli and responses.
  • Responses to stimuli can change based on frequency and intensity.
Habituation
  • Repeated exposure to a stimulus can decrease response, known as habituation.
  • Example: Medical students initially react strongly to cadavers or lacerations but become less bothered over time.
  • A subthreshold stimulus is too weak to elicit a response.
Dishabituation
  • Dishabituation is the recovery of a response to a stimulus after habituation.
  • Often occurs when a second stimulus is presented, interrupting the habituation process and increasing response to the original stimulus.
  • Example: On a long car trip, habituation occurs to the sensations of highway driving. Exiting the highway introduces a new stimulus, causing dishabituation and renewed awareness of the original stimuli.
  • Dishabituation is temporary and refers to changes in response to the original stimulus.
Types of Learning
  • Learning is a change in behavior in response to a stimulus.
  • The MCAT focuses on associative learning and observational learning.

Associative Learning

  • Associative learning involves creating an association between two stimuli or between a behavior and a response.
  • Two types: classical and operant conditioning.
Classical Conditioning
  • Associative learning that uses biological, instinctual responses to create associations between unrelated stimuli.
  • Ivan Pavlov's experiments with dogs are a prime example.
  • Some stimuli cause innate physiological responses (e.g., salivating at the smell of bacon).
  • An unconditioned stimulus causes a reflexive response.
  • The innate response is an unconditioned response.
  • Neutral stimuli do not initially produce a reflexive response.
  • In Pavlov's experiment:
    • Unconditioned stimulus: meat (causes salivation)
    • Neutral stimulus: ringing bell
  • Pavlov repeatedly rang the bell before giving the dogs meat.
  • Eventually, dogs salivated upon hearing the bell alone.
  • The neutral stimulus (bell) became a conditioned stimulus.
  • The reflexive response to the conditioned stimulus is a conditioned response.
  • Acquisition is the process of turning a neutral stimulus into a conditioned stimulus using a reflexive unconditioned stimulus.
  • Salivation in response to food is an unconditioned response, while salivation in response to the bell is a conditioned response.
  • Conditioned responses are not necessarily permanent.
  • Extinction is the loss of a conditioned response if the conditioned stimulus is repeatedly presented without the unconditioned stimulus.
  • Example: if the bell rings repeatedly without meat, the dog may stop salivating.
  • Spontaneous recovery: After extinction, presenting the conditioned stimulus again may produce a weak conditioned response.
Modifying Conditioned Responses
  • Generalization: A stimulus similar to the conditioned stimulus can also produce the conditioned response.
  • Example: Little Albert was conditioned to fear a white rat and later also feared a white stuffed rabbit, a white seal skin coat, and a man with a white beard.
  • Stimuli discrimination: An organism learns to distinguish between similar stimuli.
  • Pavlov's dogs could discriminate between bells of different tones if one tone was paired with meat and another was not.
Operant Conditioning
  • Examines how the consequences of voluntary behaviors change the frequency of those behaviors.
  • Distinguishes between reinforcement and punishment.
  • Associated with B.F. Skinner, the father of behaviorism.
  • Behaviorism posits that all behaviors are conditioned.
  • Animals seek resources, and these behaviors are modified over time.
Reinforcement
  • Reinforcement increases the likelihood of a behavior.
  • Positive reinforcement: increases the frequency of a behavior by adding a positive consequence or incentive after the desired behavior.
    • Example: Employees continue to work if they are paid.
  • Negative reinforcement: increases the frequency of a behavior by removing something unpleasant.
    • Example: Taking aspirin reduces a headache, making it more likely you’ll take aspirin next time you have a headache.
  • Any reinforcement increases the likelihood a behavior will be performed.
  • Negative reinforcement is subdivided into escape learning and avoidance learning.
    • Escape learning: an animal experiences an unpleasant stimulus and performs the desired behavior to remove the stimulus.
    • Avoidance learning: the animal displays the desired behavior in anticipation of the unpleasant stimulus, avoiding it.
  • Example: Seat belt warning in a car progresses from escape learning to avoidance learning.
    • Initially, the beeping noise (unpleasant stimulus) stops when the seat belt is buckled (escape learning).
    • Eventually, the driver buckles up before driving to avoid the beeping (avoidance learning).
  • Positive and negative refer to the addition or removal of a stimulus, not whether the behavior is good or bad.
Classical and Operant Conditioning Combined
  • Dolphin trainers use reinforcers to train dolphins.
  • Feeding a fish is a primary reinforcer because it's a natural treat.
  • Trainers use a clicker paired with fish to elicit the same response through classical conditioning.
  • The clicker becomes a conditioned reinforcer or secondary reinforcer.
  • The trainer's presence becomes a discriminative stimulus, indicating a reward is potentially available.
Punishment
  • Punishment reduces the occurrence of a behavior.
  • Positive punishment: adds an unpleasant consequence to reduce a behavior.
    • Example: Flogging a thief to deter stealing (also called aversive conditioning).
  • Negative punishment: removes a stimulus to reduce a behavior.
    • Example: A parent forbidding a child from watching television due to bad behavior.
Reinforcement Schedules
  • The rate of acquiring desired behaviors is affected by the reinforcement schedule.
  • Two key factors: fixed or variable, and ratio or interval.
    • Fixed ratio (FR): Reinforces a behavior after a specific number of performances. Example: rewarding a rat with food every third time it presses a bar.
      • Continuous reinforcement: a fixed ratio schedule where the behavior is rewarded every time.
    • Variable ratio (VR): Reinforces a behavior after a varying number of performances, but the average number of performances is constant. Example: rewarding a rat after two, then eight, then four, then six button presses.
    • Fixed interval (FI): Reinforces the first instance of a behavior after a specified time period. Example: a rat gets a pellet for the first lever press after sixty seconds.
    • Variable interval (VI): Reinforces a behavior the first time it’s performed after a varying interval of time. Example: a rat might have to wait ninety seconds, then thirty seconds, then three minutes for a pellet.
  • Variable ratio schedules are fastest for learning a new behavior and are most resistant to extinction.
  • Fixed schedules (fixed ratio and fixed interval) often have a brief pause in responses after reinforcement.
Shaping
  • Shaping is rewarding increasingly specific behaviors that become closer to a desired response.
  • Example: Training a bird to spin and peck a key. Reward slight turns, then larger turns, then complete spins, and finally, pecking the key after spinning.
  • Shaping can lead to training extremely complicated behaviors.

Cognitive and Biological Factors in Associative Learning

  • Classical and operant conditioning are not the only factors affecting behavior.
Latent Learning
  • Learning that occurs without a reward but is spontaneously demonstrated once a reward is introduced.
  • Example: Rats carried through a maze perform just as well as rats trained with standard operant conditioning once incentivized with a food reward.
Problem Solving
  • Involves stepping outside the behaviorist approach.
  • Young children use trial and error when putting together jigsaw puzzles.
  • Older individuals analyze the situation and respond correctly the first time.
  • Humans and chimpanzees avoid trial and error by observing and then acting decisively.
Preparedness
  • Animals are predisposed to learn behaviors based on natural abilities and instincts.
  • Behaviors that coincide with natural behaviors are easier to learn.
  • Example: Birds naturally peck for food, so rewarding them for pecking-based behaviors works well.
Instinctive or Instinctual Drift
  • Animals revert to instinctive behaviors after learning a new, similar behavior.
  • Example: Raccoons trained to place coins in a piggy bank eventually rubbed the coins together and dipped them instead, reverting to their food-washing instinct.

Observational Learning

  • Learning a new behavior or gaining information by watching others.
  • Albert Bandura's Bobo doll experiment: Children who watched an adult attack an inflatable clown toy later exhibited similar violence.
  • Observational learning can also teach individuals to avoid behavior.
  • Children who saw the adult scolded after attacking the Bobo doll were less likely to be aggressive themselves.
Neurological Factors
  • Mirror neurons play a significant role.
  • Located in the frontal and parietal lobes of the cerebral cortex.
  • Fire both when an individual performs an action and when they observe someone else performing that action.
  • Involved in motor processes, empathy, and vicarious emotions.
  • Mirror neurons fire both when we experience an emotion and when we observe another experiencing the same emotion.
  • Play a role in imitative learning by primates.
Modeling
  • Observational learning through modeling affects an individual's behavior.
  • People learn acceptable behaviors by watching others.
  • Violent media or domestic abuse can serve as models for antisocial behavior.
  • Prosocial modeling can be just as powerful.
  • Observational learning is strongest when a model's words match their actions.
  • Children disproportionately imitate what a model does rather than what they say.