Learning and Memory
Learning and Memory
Introduction
- A college student studies late at night for an organic chemistry midterm, trying to memorize numerous reactions.
- The student uses coffee to stay awake and the quiet library to minimize distractions, employing previously successful study habits.
- Flashcards are used to rehearse reactants and products, with missed cards set aside for later review.
- The student questions whether this memorization will last until the final exam in two months.
- The chapter will cover memorization techniques and learning new behaviors.
- The information aims to help answer MCAT questions and improve memory skills for both academic and professional (medical) careers.
Learning
- Psychologically, learning is defined as acquiring new behaviors.
- A stimulus is anything an organism can respond to, including sensory inputs.
- Behavioral learning is based on the combination of stimuli and responses.
- Responses to stimuli can change based on frequency and intensity.
Habituation
- Repeated exposure to a stimulus can decrease response, known as habituation.
- Example: Medical students initially react strongly to cadavers or lacerations but become less bothered over time.
- A subthreshold stimulus is too weak to elicit a response.
Dishabituation
- Dishabituation is the recovery of a response to a stimulus after habituation.
- Often occurs when a second stimulus is presented, interrupting the habituation process and increasing response to the original stimulus.
- Example: On a long car trip, habituation occurs to the sensations of highway driving. Exiting the highway introduces a new stimulus, causing dishabituation and renewed awareness of the original stimuli.
- Dishabituation is temporary and refers to changes in response to the original stimulus.
Types of Learning
- Learning is a change in behavior in response to a stimulus.
- The MCAT focuses on associative learning and observational learning.
Associative Learning
- Associative learning involves creating an association between two stimuli or between a behavior and a response.
- Two types: classical and operant conditioning.
Classical Conditioning
- Associative learning that uses biological, instinctual responses to create associations between unrelated stimuli.
- Ivan Pavlov's experiments with dogs are a prime example.
- Some stimuli cause innate physiological responses (e.g., salivating at the smell of bacon).
- An unconditioned stimulus causes a reflexive response.
- The innate response is an unconditioned response.
- Neutral stimuli do not initially produce a reflexive response.
- In Pavlov's experiment:
- Unconditioned stimulus: meat (causes salivation)
- Neutral stimulus: ringing bell
- Pavlov repeatedly rang the bell before giving the dogs meat.
- Eventually, dogs salivated upon hearing the bell alone.
- The neutral stimulus (bell) became a conditioned stimulus.
- The reflexive response to the conditioned stimulus is a conditioned response.
- Acquisition is the process of turning a neutral stimulus into a conditioned stimulus using a reflexive unconditioned stimulus.
- Salivation in response to food is an unconditioned response, while salivation in response to the bell is a conditioned response.
- Conditioned responses are not necessarily permanent.
- Extinction is the loss of a conditioned response if the conditioned stimulus is repeatedly presented without the unconditioned stimulus.
- Example: if the bell rings repeatedly without meat, the dog may stop salivating.
- Spontaneous recovery: After extinction, presenting the conditioned stimulus again may produce a weak conditioned response.
Modifying Conditioned Responses
- Generalization: A stimulus similar to the conditioned stimulus can also produce the conditioned response.
- Example: Little Albert was conditioned to fear a white rat and later also feared a white stuffed rabbit, a white seal skin coat, and a man with a white beard.
- Stimuli discrimination: An organism learns to distinguish between similar stimuli.
- Pavlov's dogs could discriminate between bells of different tones if one tone was paired with meat and another was not.
Operant Conditioning
- Examines how the consequences of voluntary behaviors change the frequency of those behaviors.
- Distinguishes between reinforcement and punishment.
- Associated with B.F. Skinner, the father of behaviorism.
- Behaviorism posits that all behaviors are conditioned.
- Animals seek resources, and these behaviors are modified over time.
Reinforcement
- Reinforcement increases the likelihood of a behavior.
- Positive reinforcement: increases the frequency of a behavior by adding a positive consequence or incentive after the desired behavior.
- Example: Employees continue to work if they are paid.
- Negative reinforcement: increases the frequency of a behavior by removing something unpleasant.
- Example: Taking aspirin reduces a headache, making it more likely you’ll take aspirin next time you have a headache.
- Any reinforcement increases the likelihood a behavior will be performed.
- Negative reinforcement is subdivided into escape learning and avoidance learning.
- Escape learning: an animal experiences an unpleasant stimulus and performs the desired behavior to remove the stimulus.
- Avoidance learning: the animal displays the desired behavior in anticipation of the unpleasant stimulus, avoiding it.
- Example: Seat belt warning in a car progresses from escape learning to avoidance learning.
- Initially, the beeping noise (unpleasant stimulus) stops when the seat belt is buckled (escape learning).
- Eventually, the driver buckles up before driving to avoid the beeping (avoidance learning).
- Positive and negative refer to the addition or removal of a stimulus, not whether the behavior is good or bad.
Classical and Operant Conditioning Combined
- Dolphin trainers use reinforcers to train dolphins.
- Feeding a fish is a primary reinforcer because it's a natural treat.
- Trainers use a clicker paired with fish to elicit the same response through classical conditioning.
- The clicker becomes a conditioned reinforcer or secondary reinforcer.
- The trainer's presence becomes a discriminative stimulus, indicating a reward is potentially available.
Punishment
- Punishment reduces the occurrence of a behavior.
- Positive punishment: adds an unpleasant consequence to reduce a behavior.
- Example: Flogging a thief to deter stealing (also called aversive conditioning).
- Negative punishment: removes a stimulus to reduce a behavior.
- Example: A parent forbidding a child from watching television due to bad behavior.
Reinforcement Schedules
- The rate of acquiring desired behaviors is affected by the reinforcement schedule.
- Two key factors: fixed or variable, and ratio or interval.
- Fixed ratio (FR): Reinforces a behavior after a specific number of performances. Example: rewarding a rat with food every third time it presses a bar.
- Continuous reinforcement: a fixed ratio schedule where the behavior is rewarded every time.
- Variable ratio (VR): Reinforces a behavior after a varying number of performances, but the average number of performances is constant. Example: rewarding a rat after two, then eight, then four, then six button presses.
- Fixed interval (FI): Reinforces the first instance of a behavior after a specified time period. Example: a rat gets a pellet for the first lever press after sixty seconds.
- Variable interval (VI): Reinforces a behavior the first time it’s performed after a varying interval of time. Example: a rat might have to wait ninety seconds, then thirty seconds, then three minutes for a pellet.
- Fixed ratio (FR): Reinforces a behavior after a specific number of performances. Example: rewarding a rat with food every third time it presses a bar.
- Variable ratio schedules are fastest for learning a new behavior and are most resistant to extinction.
- Fixed schedules (fixed ratio and fixed interval) often have a brief pause in responses after reinforcement.
Shaping
- Shaping is rewarding increasingly specific behaviors that become closer to a desired response.
- Example: Training a bird to spin and peck a key. Reward slight turns, then larger turns, then complete spins, and finally, pecking the key after spinning.
- Shaping can lead to training extremely complicated behaviors.
Cognitive and Biological Factors in Associative Learning
- Classical and operant conditioning are not the only factors affecting behavior.
Latent Learning
- Learning that occurs without a reward but is spontaneously demonstrated once a reward is introduced.
- Example: Rats carried through a maze perform just as well as rats trained with standard operant conditioning once incentivized with a food reward.
Problem Solving
- Involves stepping outside the behaviorist approach.
- Young children use trial and error when putting together jigsaw puzzles.
- Older individuals analyze the situation and respond correctly the first time.
- Humans and chimpanzees avoid trial and error by observing and then acting decisively.
Preparedness
- Animals are predisposed to learn behaviors based on natural abilities and instincts.
- Behaviors that coincide with natural behaviors are easier to learn.
- Example: Birds naturally peck for food, so rewarding them for pecking-based behaviors works well.
Instinctive or Instinctual Drift
- Animals revert to instinctive behaviors after learning a new, similar behavior.
- Example: Raccoons trained to place coins in a piggy bank eventually rubbed the coins together and dipped them instead, reverting to their food-washing instinct.
Observational Learning
- Learning a new behavior or gaining information by watching others.
- Albert Bandura's Bobo doll experiment: Children who watched an adult attack an inflatable clown toy later exhibited similar violence.
- Observational learning can also teach individuals to avoid behavior.
- Children who saw the adult scolded after attacking the Bobo doll were less likely to be aggressive themselves.
Neurological Factors
- Mirror neurons play a significant role.
- Located in the frontal and parietal lobes of the cerebral cortex.
- Fire both when an individual performs an action and when they observe someone else performing that action.
- Involved in motor processes, empathy, and vicarious emotions.
- Mirror neurons fire both when we experience an emotion and when we observe another experiencing the same emotion.
- Play a role in imitative learning by primates.
Modeling
- Observational learning through modeling affects an individual's behavior.
- People learn acceptable behaviors by watching others.
- Violent media or domestic abuse can serve as models for antisocial behavior.
- Prosocial modeling can be just as powerful.
- Observational learning is strongest when a model's words match their actions.
- Children disproportionately imitate what a model does rather than what they say.