The Hero's Journey Study Notes
THE HERO’S JOURNEY
Introduction to Joseph Campbell
Joseph Campbell: American mythological researcher known for his seminal work, The Hero with a Thousand Faces.
Extensive research uncovered universal structures in hero myths across different cultures leading to the concept of monomyth.
Influence: Campbell's work inspired creators like George Lucas (Star Wars) who emphasized the timelessness of the story structure.
Variability: Multiple interpretations of the Hero’s Journey exist, leading to diverse names for the stages while retaining core elements.
THE ORDINARY WORLD
Definition: The hero starts in a familiar world perceived as ordinary by the inhabitants.
Key Characteristics: Heroes often feel out-of-place or possess unconventional traits.
Examples of Ordinary Worlds:
The Wonderful Wizard of Oz: Dorothy in Kansas.
The Hobbit: Bilbo Baggins in Hobbiton.
Star Wars: Luke Skywalker on Tatooine.
The Lion King: Simba at Pride Rock.
THE CALL TO ADVENTURE
Explanation: Heroes are called to leave the ordinary world to embark on their quest.
Reluctance: Initially, heroes may resist leaving their familiar life, but ultimately must embrace their destiny.
Catalysts for Adventure:
Discovery of a mystic object.
Awareness of danger to their world.
Accidental occurrences that lead them into the adventure.
Campbell's Insight: “A blunder—the merest chance—reveals an unsuspected world.”
New World Description:
Campbell describes it as a “fateful region of both treasure and danger” which includes diverse realms like forests, kingdoms, secret islands, and more.
Examples of Calls:
The Wonderful Wizard of Oz: The tornado transports Dorothy.
The Hobbit: Arrival of Gandalf the wizard.
Star Wars: R2D2’s cryptic message initiates the journey.
REFUSAL OF THE QUEST
Overview: Heroes face the option to accept or deny their quest, with implications on the narrative.
Consequences of Refusal:
Often leads to disaster either for the hero or others around them.
Those who refuse tend to require rescuing or may become antagonistic characters.
Example: King Minos refuses to sacrifice the bull gifted by Poseidon, resulting in chaos, including the birth of the Minotaur.
Case Studies of Refusal:
Star Wars: Luke initially refuses to engage with his destiny until tragedy strikes.
The Lion King: Simba’s denial to return to Pride Rock.
Groundhog Day: Demonstrates negative cycles resulting from refusing the call.
ACCEPTING THE CALL
Description: Upon acceptance, the journey formally begins.
ENTERING THE UNKNOWN
Definition: Heroes venture into uncharted territories filled with supernatural elements and unique challenges.
Lessons: Adventurers must learn the new world’s rules, which test their endurance and strength.
Examples of Entering the Unknown:
The Wizard of Oz: Dorothy learns the rules of Oz.
The Matrix: Neo confronts the realities of the digital environment.
SUPERNATURAL AID
Definition: Assistance often comes from characters who have mastery over the laws of the new world.
Types of Assistance: Can be wisdom, an object of power, or crucial guidance.
Campbell's View: